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  1. #1
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    Default How to make a moonjump code?

    How do i make a moonjump code

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    http://www.youtube.com/user/BlackChaosRain?feature=mhsn Thats myy youtubee i will be posting more videos. I make my own codes :loool: :hammers:

  2. #2
    Wii Coder
    ChumLee's Avatar

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    -Moved- Try to post in the right section. For a moon jump code combine a gravity modifier and a jump height modifier.

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  3. #3
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    1. Start an unknown value search while just standing still.

    2. If the game leaves the player standing completely still, then it's safe to assume the Y speed isn't changing. Move around then stand still again. Search Equal to. Repeat a few times if desired.

    3. Now here's where signed searching differs from GLEE. The Y speed is positive while rising up, negative while falling, and either 0 or slightly less when standing still. Press the jump button and quickly freeze the game while the player is still rising. Search Greater Than.

    4. As the player begins to fall, search Less Than.

    5. When the player hits the ground and is standing still again, search Greater Than.

    6. Now jump again, and quickly freeze the game while rising once more. Do a Greater Than search.

    7. This may have been enough to get down to a decent amount of results. If not, repeat the steps as needed, remembering the way Y speed values work signed.

    8. Once the results are done enough to warrant even looking at them, look for the positive, negative, 0/negative combination of current and previous values for each result. Pick out the ones worth trying and test them with the positive value. The value may still need to be increased a little, but again, keep in mind the signing factor. Don't raise it too high and turn it negative or the player will be glued to the ground.

    9. Take the right address and value, and put the code on an activator for pressing the jump button (or other button, if desired).

    10. Up, up, and away!

    found on hax4wii.com
    link http://www.hax4wii.com/how-to-create...ump-t1236.html

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    ^^ awesome signature made by Demo ^^

  4. #4
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    wow this helped me a little i didnt relize making codes was somuch like using cheat engine
    http://www.cheatengine.org/

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  5. #5
    Member Juggernaut's Avatar
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    Quote Originally Posted by tony View Post
    wow this helped me a little i didnt relize making codes was somuch like using cheat engine
    http://www.cheatengine.org/
    yes cheat engine is very simular in the way you have to search values to find certain address and change them and the way you go on searching values

    moon Jump
    28200EE0 00008000Activator
    054CFE28 4479C000
    054CFE98 4479C000
    E0000000 80008000 Termination line

    Take this code for example

    offtopic. How much does a usb gecko cost and where can I get one?

    The red is the activator and termination line which the activators which button you need to activate this code. In this case its the hoe button (this is not the button you use to moon jump in this case this just activates it and you use normal jump to moon jump. In this moon jump is raised your jump height. This was probably made using a ram dump. The Dark green represent the address which in this case where the value for jump height. one adress represents the minimum jump hieght and one represents the maximum jump hieght. Now by editing the the Lime color it will change how you jump. The default values was probably 1. All values are in Hex. You can find hex converters any where. I use geckocodes.org. ok The value has been set to 4479C000 which is 999. The hardest part I would have to say is finding the correct values. they're more complex moon jumps but thats more advance this is how you make a simple moon jump

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    Last edited by Juggernaut; 06-01-2011 at 04:36 PM.

    ]

  6. #6
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    yea heyy jugernaut could u send me a working ram dump

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