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If you dont understand ask me and I can try to explainCode:spawnCarePackages() { switch( getDvar( "mapname" ) ) { case "mp_nuked": // This is the map Nuketown break; case "mp_mountain": // This is the map Summit break; case "mp_array": // This is the map Array break; case "mp_cairo": // This is the map Havana break; case "mp_cosmodrome": // This is the map Launch break; case "mp_crisis": // This is the map Crisis break; case "mp_duga": // This is the map Grid break; case "mp_firingrange": // This is the map Firing Range break; case "mp_hanoi": // This is the map Hanoi break; case "mp_havoc": // This is the map Jungle break; case "mp_radiation": // This is the map Radiation break; case "mp_russianbase": // This the map WMD break; case "mp_villa": // This is the map Villa break; } }
So this can help specify what to have on mod menu's for each map eg models
Pretty close if not spot on (:
Cool im wondering why he spawn care package was there
lol idk it's probably just for an example..
kool thisl be nice becouse when i do lobbys every one wants explosive bullets but iit lags the hell outa me so i only alow on larger maps and in one area so now i can set it up so only the big maps have it
I just need to learn the way if models to have manacin on nuketown
Ya, thanks but I already found this out with a ported mod called "Hide and Seek", pretty cool thou.
lol i pmed pwnzer and asked him how to spawn carepackage on different maps and he made me this. then he posted to codeleakers lol. Thanks Pwnzer!
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