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Thread: Black Ops Gun modding help
06-22-2011, 10:55 AM #1
Black Ops Gun modding help
Is this possible or am i just retarded...
Can you change the type of ammo a gun shoots? I have a gun that makes care Packages appear, so that leads me to belive that it is possible, i just dont know how.
I want to have like dual wield pythons that shoot willy pete's, concussions, or even the grenade launcher ammo.
Mabye a M1911 that shoots RPGs so it looks like mustang and sally from zombies?
:banana: If anyone know how to do this, can you please tell me? that would make me reaaly happy :banana:
06-22-2011, 10:58 AM #2
1. This should be in requests section and 2. Ther is a code whic does this i will find for you
06-22-2011, 10:59 AM #3
oh my bad, im kinda new. and yeah that would be great if you could find that
06-22-2011, 11:02 AM #4
Shoot custom weapon ammo [Hetoan2]
Ill give values in second and no problem everyone makes mistakes and you didnt know but next time look at where you posting
https://spreadsheets.google.com/spre...thkey=CIHE7PQE. Its usualy called an ammo swaper code
06-22-2011, 11:08 AM #5
Thanks dude, but i was asking for a way to put it into my mod menu. Like have a ::giveWeapon line?
06-22-2011, 11:12 AM #6
In the same link that Striker posted they show the names for every gun like
Blue= Value for Scripting [Mod Menu]
Red=Value for Hex [Codes]
06-22-2011, 11:15 AM #7
06-22-2011, 11:16 AM #8
How do i turn the scripting to hex i have teh script fir thunder and ray upgraded
06-22-2011, 11:35 AM #9
How do i use the Python_speed_mp and the Willy_Pete_mp to make a python that fires smoke grenades, that the only part i dont get
06-22-2011, 11:37 AM #10
It kakes all guns shoot smoke so add willy peat and all weapOns will shoot t
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