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Thread: Unknown Function
06-26-2011, 12:32 PM #1
i finally fixed this but its a little buggy so i'll post another one when i get it running smoother
this is Nitys and Trents Menu in one with roll the dice(thanks to xtermination) with the toggle to go back in forth between the 2 mod menus (thanks to Nity)
i added money2700 zombie mod for the fort at array and somones elses fort for at nuketown (idk who i just found it, credit to them tho)
thanks to CheeseToast and me figured out how to make zombies have Nova Gas Trail
if someone can make FxLegacy v3.02 with PTP or Forge gsc larger i could make this run alot smoother
if someone does that i'll give them credit
Last edited by Notorious; 06-26-2011 at 07:44 PM.
06-26-2011, 01:24 PM #2
ur gonna have to show us the menu if u want it fixed it could be many things
06-26-2011, 01:39 PM #3
06-26-2011, 01:51 PM #4
Um, I'm not good with coding but I checked the button "Check for script errors" and I found "vector_Scal" was issued in both the jellymod.gsc and Mod_Menu.gsc.
EDIT* The "vector_Scal" seemed to be linked in jellymod as "Shoot Care Packages" option and RayGun option in Mod_mMenu but I don't think thats the issue..
EDIT** Never mind in was used in Nity orginal menu so its perfectly fine... I wonder what unknown fuction is causing this by any chance did it work for you before you edited it?
Last edited by Andres.C; 06-26-2011 at 01:59 PM.
06-26-2011, 01:55 PM #5
i am using the double menu thing but i edited the one xtermination made so it worked..ima have to backtrace as best i can
06-26-2011, 02:23 PM #6
- Join Date
- May 2011
- Hell on Earth
for the shoot carepackage gun..it uses the vector_Scal...but normally if u copy and paste most people have the acually vector labeled "vector_scal" but the carepackage guns uses "vector_Scal" so just uppercase the "s"
06-26-2011, 06:48 PM #7
Last edited by Notorious; 06-26-2011 at 03:15 PM.
06-26-2011, 07:08 PM #8
im llooking at it now
06-26-2011, 07:13 PM #9
i already got it working :P 2 scripts needed to call on another script and they were in different places
oh btw i inserted your zombie mod in there :P and someone elses...thats what was givning it a hard time
Last edited by Notorious; 06-26-2011 at 07:14 PM.
06-26-2011, 07:15 PM #10
- Join Date
- Jun 2011
lol if it's working can i get an updated version of it here??