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  1. #1
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    Question {HELP} Gun Modding

    Hey guys, i need help modding these guns, here is what i have, can you tell me if it will work? (its based of the rpg pistol idea, it shoots rpgs out of the gun)

    :banana: Im trying to make a python shoot willy petes :banana:

    willyGun()
    {
    {
    self endon("disconnect");
    self endon("death");
    self GiveWeapon( "python_snub_mp" );
    self switchToWeapon( "python_snub_mp" );
    for(;;)
    {
    self waittill ( "weapon_fired" );
    location = aim();
    MagicBullet( "willy_pete_mp", self getTagOrigin("tag_eye"), location, self );
    }
    }
    }

    that should work right? it should shoot out willy petes instead of bullets?
    let me know if i did this right or wrong.
    any input would be apreciated

    oh and for some reason it wont show the spacing on the stuff above^^ just pretend its in the normal scripting format :glare:

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    Last edited by Tech~Tac; 07-08-2011 at 10:37 AM.

  2. #2
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    it looks like it should ill test it tommorow if u want me too cuz i was looking to do same thing sept with the kiperous and l96a1 bullets lol

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  3. #3
    Member Tech~Tac's Avatar
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    alright sweet thanks man, let me know how both of them turn out. btw i didnt know that they had specific gun bullets in the game...

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  4. #4
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    idk but im guessing you took it off of roll the dice "rpg pistol" im not getting mad or anything but jelly said that it doesnt always work. he said it only work sometimes..

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  5. #5
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    make sure you include the aim() function

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  6. #6
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    yeah, i took part of it from the jellymods rpg pistol things, is there a different way to make it give me a gun that shoots willy petes, grenades ect.?

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  7. #7
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    #COUGH# Ammo Swapper #COUGH#

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  8. #8
    Member Tech~Tac's Avatar
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    Quote Originally Posted by TheNiovi View Post
    #COUGH# Ammo Swapper #COUGH#
    Is that scripting or a code?

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  9. #9
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    Quote Originally Posted by Tech~Tac View Post
    Is that scripting or a code?
    its a code...

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