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  1. #1
    Minecraft DR.merftofen's Avatar
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    Steam ID: TheProNoob

    Default is this script correct???

    my ally this script but im not shur it works cause i dont want to add it ti my mod menu without knowing it works so does it and is it missing any thing



    > createDoor( pos, angle, num ) // Crate for Moving Doors
    > {
    > level.crateD[num] = spawn( "script_model", pos );
    > level.crateD[num] setModel( "mp_supplydrop_ally" );
    > level.crateD[num].angles = angle;
    > if( distance( self.origin, level.teleSpot.origin ) < 100 && level.teleInProg
    > == 0 )
    > {
    > self setLowerMessage( "Press [{+activate}] to use the teleporter" );
    > while( distance( self.origin, level.teleSpot.origin ) < 100 )
    > {
    > if( self useButtonPressed() == true )
    > {
    > thread doTeleporter();
    > break;
    > }
    > wait 0.05;
    > }
    > }
    > else
    > {
    > self clearLowerMessage( 0.5 );
    > }
    > wait 0.05;
    > }
    > }
    > doTeleporter()
    > {
    > level.teleInProg = 1;
    > level.crateD[1] moveTo( ( 1606.79, 1404.26, -28.45 ), 1.5 );
    > level.crateD[2] moveTo( ( 1638.11, 1385.74, -28.45 ), 1.5 );
    > for(k=0;k<level.players.size;k++)
    > {
    > if( distance( level.players[k].origin, level.teleSpot.origin ) < 100 )
    > {
    > level.players[k] clearLowerMessage( 0.1 );
    > level.players[k] thread teleTimer();
    > }
    > }
    > wait 3;
    > for(i=0;i<level.players.size;i++)
    > {
    > if( distance( level.players[i].origin, level.teleSpot.origin ) < 100 )
    > level.players[i] setOrigin( ( 460.572, 1062.25, 193.125 ) );
    > wait 0.3;
    > }
    > level.crateD[1] moveTo( ( 1602.33, 1398.83, 62.9695 ), 180 );
    > level.crateD[2] moveTo( ( 1632.57, 1378.02, 64.6112 ), 180 );
    > wait 35;
    > for(i=0;i<level.players.size;i++)
    > {
    > if( distance( level.players[i].origin, level.packBox.origin ) <= 180 )
    > level.players[i] setOrigin( ( 2397.32, 1496.48, -55.8978 ) );
    > wait 0.3;
    > }
    > level.teleInProg = 0;
    > }
    > // Teleporter
    > level.bunkers[7] = createGreen( ( 1541.09, 1437.8, -13.8212 ), ( 0, 150, 90
    > ) );
    > level.bunkers[8] = createGreen( ( 1511.5, 1455.28, -13 ), ( -180, 160, 90 )
    > );
    > level.bunkers[9] = createGreen( ( 1574.41, 1421.62, -13.5092 ), ( 0, 150, 90
    > ) );
    > level.bunkers[10] = createGreen( ( 1519.63, 1444.48, 39.2482 ), ( 0, 60, 0 )
    > );
    > level.bunkers[11] = createGreen( ( 1580.14, 1412.93, 42.395 ), ( 0, 60, 0 )
    > );
    > level.bunkers[12] = createDoor( ( 1602.33, 1398.83, 62.9695 ), ( 0, 150, 90
    > ), 1 );
    > level.bunkers[13] = createDoor( ( 1632.57, 1378.02, 64.6112 ), ( 0, 150, 90
    > ), 2 );
    > level.bunkers[14] = createGreen( ( 1654.02, 1372.95, -11.8996 ), ( 0, 240,
    > -90 ) );
    > level.bunkers[16] = createGreen( ( 1637.93, 1379.34, 42.3871 ), ( 0, 60, 0 )
    > );
    > level.bunkers[17] = createGreen( ( 1650.83, 1374.77, -12.0637 ), ( 0, 330,
    > -90 ) );
    > level.bunkers[18] = createSpot( ( 1531.69, 1335.03, -47.875 ) );
    > level.bunkers[24] = createGreen( ( 1636.58, 1337.78, -12.0023 ), ( 0, 60, 90
    > ) );
    > level.bunkers[25] = createGreen( ( 1619.59, 1310.5, -12.4566 ), ( 0, 60, 90
    > ) );
    > level.bunkers[26] = createGreen( ( 1604.19, 1284.2, -11.5834 ), ( 0, 60, 90
    > ) );
    > level.bunkers[27] = createGreen( ( 1590.46, 1259.8, -11.9353 ), ( 0, 60, 90
    > ) );
    > level.bunkers[28] = createGreen( ( 1576.98, 1238.55, -12.175 ), ( 0, 60, 90
    > ) );
    > level.bunkers[29] = createGreen( ( 1644.78, 1354.06, 41.259 ), ( 90, 330, 0
    > ) );
    > level.bunkers[30] = createGreen( ( 1609.37, 1292.61, 40.6795 ), ( -90, 150,
    > 0 ) );
    > level.bunkers[31] = createGreen( ( 1586.44, 1252.25, 40.7318 ), ( 90, 330, 0
    > ) );
    :dbanana::dbanana::dbanana::dbanana::dbanana::dban ana::dbanana::dbanana::dbanana::dbanana::dbanana:: dbanana::dbanana::dbanana::dbanana::dbanana::dbana na::dbanana::dbanana::dbanana::dbanana::dbanana::d banana::dbanana::dbanana::dbanana::dbanana::dbanan a::dbanana::dbanana::dbanana::dbanana::dbanana::db anana::dbanana::dbanana::dbanana::dbanana::dbanana ::dbanana::dbanana::dbanana::dbanana::dbanana::dba nana::dbanana::dbanana::dbanana::dbanana::dbanana: :dbanana::dbanana::dbanana::dbanana::dbanana::dban ana::dbanana::dbanana::dbanana::dbanana::dbanana:: dbanana::dbanana::dbanana::dbanana::dbanana::dbana na::dbanana::dbanana::dbanana::dbanana::dbanana::d banana::dbanana::dbanana::dbanana::dbanana::dbanan a::dbanana::dbanana::dbanana::dbanana::dbanana::db anana::dbanana::dbanana::dbanana::dbanana::dbanana ::dbanana::dbanana::dbanana::dbanana::dbanana::dba nana::dbanana::dbanana::dbanana::dbanana::dbanana: :dbanana::dbanana::dbanana::dbanana::dbanana::dban ana::dbanana::dbanana::dbanana::dbanana::dbanana:: dbanana::dbanana::dbanana::dbanana::dbanana::dbana na::dbanana::dbanana::dbanana::dbanana::dbanana::d banana::dbanana::dbanana::dbanana::dbanana::dbanan a::dbanana::dbanana::dbanana::dbanana::dbanana::db anana::dbanana::dbanana::dbanana::dbanana::dbanana ::dbanana::dbanana::dbanana::dbanana::dbanana::dba nana::dbanana::dbanana::dbanana::dbanana::dbanana:

    the revolution of dancing bananas

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    Last edited by DR.merftofen; 08-27-2011 at 03:04 PM.

  2. #2
    MusicFreak
    I Am The Noise
    EDAGASE's Avatar

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    Default

    how u add sripts to mod menus

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  3. #3
    Minecraft DR.merftofen's Avatar
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    Default

    look it up on youtube they have alot of vids on it

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  4. #4
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    Gamertag: SnipesY69 PSN ID: DevHourrr

    Default

    Dude, if you look straight at the middle of the banana army, you feel high

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  5. #5
    MusicFreak
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    Default

    thats a lie

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  6. #6
    Wii Modder
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    JellyInjector's Avatar
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    Default

    1. Go test it first
    2. If it don't work, after you have tried a few more times to get it to work, then post for help...
    3. Put it in a code bbcode thingy...

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  7. #7
    MonsterCat
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    Default

    why do you have the arrows beside the code and its not spaced out and its hard to read :\

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    "It's better to lose an argument/debate then to win. Cause when you lose you grow as a person."
    -CheeseToast

  8. #8
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    Cause ~you Is A NEWFAG!!!

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  9. #9
    Member kwaq's Avatar
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    That BBcode is getting really old...

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  10. #10
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    Default

    Hehe, But People Still Fall For It.

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