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  1. #1
    Jungler Strike's Avatar
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    PSN ID: xSTR11K3Rx Steam ID: xSTRiiK3Rx

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    Youtube Channel: http://www.youtube.com/xSTRiiK3Rx/

    Arrow [RELEASE] SHOTGUNS Vs SNIPERS V4

    Finaly this is here. i changed every thing in the game mode. worked on it and made it possible to be played on any gametype making it more user friendly in the menus.

    Its easier having it posted in this way rather than getting you to do a stupid download.

    Objective:
    2 teams can be played on any gametype

    one team has a sniper with thremol to kill the shotgunners through the fog

    one team has a shotgun and has to sneak up and kill the snipers.

    ENJOY


    Code:
    #include common_scripts\utility;
    
    #include maps\mp\_airsupport;
    #include maps\mp\_utility;
    
    #include maps\mp\gametypes\_hud_util;
    
    
    // Shogun Vs Snipers
    //
    // Made BY $TRiiK3R
    //
    main()
    
    {
    }
    
    init()
    {
    	thread onPlayerConnect();
    	thread onPlayerConnected();
    
    	level.prematchPeriod = 5;
    	
    	setDvar("scr_disable_cac", 1);
    	setDvar("g_teamchange_keepbalance", 1);
    	setDvar("scr_teambalance", 1);
    	setDvar("g_allow_teamchange", 0);
    	
    		
    	level.killstreaksenabled = 0;
    	setDvar( "scr_game_killstreaks", 0 );
    	setDvar( "scr_disable_weapondrop", 1 );
    	self setClientDvar( "scr_game_forceuav", "0" );
    }
    
    onPlayerConnect()
    {
    	for(;;)
    	{
    		level waittill( "connecting", player );
    
    		player thread onPlayerSpawned();
    		player thread onJoinedSpectators();
    	}
    }
    
    onPlayerConnected()
    {
    	for(;;)
    	{
    		level waittill( "connected", player );
    
    		player thread credit();
    		wait level.prematchPeriod;
    		visionSetNaked( "mpIntro", 0 );
    	}
    }
    
    onPlayerSpawned()
    {
    	for(;;)
    	{
    		self waittill( "spawned_player" );
    
    		self clearPerks();
    
    		if(self.pers["team"] == game["defenders"])
    		{
    			self thread Sniper();
    		}
    		if(self.pers["team"] == game["attackers"])
    		{
    			self thread Shotgun();
    		}
    
    		wait 10.1;
    		visionSetNaked( "mpIntro", 0 );
    	}
    }
    
    onJoinedSpectators()
    {
    	self endon( "disconnect" );
    	
    	for(;;)
    	{
    		self waittill( "joined_spectators" );
    	}
    }
    
    Sniper()
    {
    	self endon("death");
    	self endon("disconnect");
    	
    	// = INSTRUCTIONS =
    	self iPrintlnBold("^7You are a ^2SNIPER^7. Use caution to eliminate the ^5shotgunners^7." );
    	self iPrintlnBold("^7Teamwork is key." );
    	self iPrintlnBold("^7Aim down your scope to see the Shotguners with thermal." );
    	
    	// = PERKS =
    	self setPerk("specialty_scavenger");
    	self setPerk("specialty_fastreload");
    	self setPerk("specialty_fastads");
    	self setPerk("specialty_bulletdamage");
    	self setPerk("specialty_unlimitedsprint");
    	self setPerk("specialty_fastmeleerecovery");
    	
    	// = WEAPONS =
    	self Weapons("sniper");
    
    	// = VISION =
    	self Vision("sniper");
    
    	// speed
    	self setMoveSpeedScale( 1.5 );
    	
    }
    
    Shotgun()
    {
    	self endon("death");
    	self endon("disconnect");
    
    	// = INSTRUCTIONS =
    	self iPrintlnBold( "^7You are an ^5shotgunner^7. take out the ^2SNIPERS^7." );
    	
    	// = PERKS =
    	self setPerk("specialty_unlimitedsprint");
    	self setperk("specialty_noname");
    	self setPerk("specialty_scavenger");
    	self setPerk("specialty_bulletdamage");
    	self setPerk("specialty_fastreload");
    	self setPerk("specialty_fastads");
    
    	// = WEAPONS =
    	self Weapons("shotgun");
    	
    	// = VISION =
    	self Vision("shotgun");
    
    	// speed
    	self setMoveSpeedScale( 1.0 );
    
    }
    
    // Give the teams their weapons.
    Weapons(team)
    {
    	self takeAllWeapons();
    	
    	if(team == "sniper")
    	{
    		b = "l96a1_ir_extclip_mp";
    		self GiveWeapon(b);
    		self GiveWeapon("hatchet_mp ");
    		self giveMaxAmmo(b);
    		self setWeaponAmmoClip("hatchet_mp ", 1);
    		self switchToWeapon(b);
    	}
    	
    	if(team == "shotgun")
    	{
    		k = "ithaca_grip_mp";
    		self GiveWeapon(k);
    		self switchToWeapon(k);
    		self giveMaxAmmo(k);
    	}
    }
    
    // Give the teams their visions.
    Vision(team)
    {	
    	if(team == "sniper")
    	{
    
            setExpFog( 200, 1000, 0/255, 0/255, 0/255, 0.8 );
    	self setClientDvar( "r_filmTweakInvert", "0" );
    	self setClientDvar( "r_filmUseTweaks", "0" );
    	self setClientDvar( "r_filmTweakEnable", "0" );
    	self setClientDvar( "r_filmTweakLightTint", "1 1 1" );
    	self setClientDvar( "r_filmTweakSaturation", "1 1 1" );
    	self setClientDvar( "r_filmTweakHue", "0 0 0" );
    
    	}
    	
    	if(team == "shotgun")
    	{
            setExpFog( 300, 600, 20/255, 20/255, 20/255, 0.8 );
    	self setClientDvar( "r_filmTweakInvert", "0" );
    	self setClientDvar( "r_filmUseTweaks", "0" );
    	self setClientDvar( "r_filmTweakEnable", "0" );
    	self setClientDvar( "r_filmTweakLightTint", "1 1 1" );
    	self setClientDvar( "r_filmTweakSaturation", "1 1 1" );
    	self setClientDvar( "r_filmTweakHue", "0 0 0" );
    
    	}
    }
    
    monitorDeath()
    {
    	self waittill( "death");
    }
    
    doRoll()
    {
    	self endon( "death" );
    }
    
    aim()
    {
    	location = bullettrace(self gettagorigin("j_head"),self gettagorigin("j_head")+anglestoforward(self getplayerangles())*100000,1,self)["position"];
    	return location;
    }
    
    credit()
    {
    	self endon("disconnect");
    
    	for(;;)
    	{
    		wait 30;
    		self iPrintln( "You are playing ^2Shotguns ^1vs ^3Snipers^7, made by ^2$TRiiK3R." );
    	}
    }

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    Last edited by Strike; 10-24-2011 at 05:56 AM.

    ^Ty goober^
    Quote Originally Posted by xX_BiGFooTT_Xx View Post
    compensate my cock faggot

  2. #2
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    Default

    Nice dude...

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  3. #3
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    Default

    I've done the fix for infections and that.

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  4. #4
    The Pro HaCk3R
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    Default

    can u make a video so we can see how it looks like

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    му вℓαк σρѕ αℓℓу σ∂є: 5064-6240-0762
    му вσ ηαмє: χ ∂єαтн αηgєℓ χ

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    ѕιgη мα∂є ву мє
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    тнє ρяσ ιѕ нєяє


  5. #5
    Jungler Strike's Avatar
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    PSN ID: xSTR11K3Rx Steam ID: xSTRiiK3Rx

    Contact info:

    Youtube Channel: http://www.youtube.com/xSTRiiK3Rx/

    Default

    i need someone with a capture card to video it. its a realy fun and clean gametype

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    ^Ty goober^
    Quote Originally Posted by xX_BiGFooTT_Xx View Post
    compensate my cock faggot

  6. #6
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    Default

    Quote Originally Posted by $TRiiK3R View Post
    i need someone with a capture card to video it. its a realy fun and clean gametype
    You know I can record just I'm going to be away for a few days - see my sig.

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  7. #7
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    Default

    yeah, can someone post a video of this please?

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  8. #8
    Curret n3wbit
    Russ's Avatar
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    Gamertag: SSRunts PSN ID: DCCoexist Steam ID: dcrunts

    Default

    can someone help me make my own gametype? like add a gsc that would be greatly appretiated

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  9. #9
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    Default

    Waiting for video.

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  10. #10
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    Default

    Quote Originally Posted by Russ View Post
    can someone help me make my own gametype? like add a gsc that would be greatly appretiated
    Get on skype then.

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