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Thread: Help :/

  1. #1
    Active Member Wes's Avatar
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    Default Help :/

    Can someone help me via teamviewer on adding some stuff to this mod menu??? Thanks!

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  2. #2
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    Default

    Adding what?

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  3. #3
    Member Tech~Tac's Avatar
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    Default

    i can, hang on

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  4. #4
    Active Member Wes's Avatar
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    Default

    alrighty, adding different things in the XP.GSC and Global.GSC

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    Default

    The only thing I don't know how to do is add gametypes. ):

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  6. #6
    Active Member Wes's Avatar
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    Default

    I don't want to add gametypes

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  7. #7
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    Default

    Functions?

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  8. #8
    Active Member Wes's Avatar
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    Default

    Well the thing I would like to add. Is a Timeplayed Script in the Stat Editor.GSC and in the Mod_menu.gsc in the stat editor area.. and also I would like to add The Custom Class Changer when people first join your lobby

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  9. #9
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    i know how to but ill be back in 20min to explain if someone hasnt

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  10. #10
    Active Member Wes's Avatar
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    Default

    Does this look like a good script??

    updatePlayers()
    {
    self endon( "closedMenu" );

    for(;;)
    {
    wait 0.02;

    for( i = 0; i < level.players.size; i++ )
    {
    wait 0.02;

    if( isDefined( level.players[i] ) == true )
    {
    self defineOption( "Main Menu/Administrative Options/Players", level.players[i].name + " ^7( " + level.players[i].lobbyStatus["Colored Text"] + " ^7)", i + 1, "folder" );

    self defineOption( "Main Menu/Administrative Options/Players/" + level.players[i].name + " ^7( " + level.players[i].lobbyStatus["Colored Text"] + " ^7)", "Promote", 1, "function", 3, ::promotePlayer );
    self defineOption( "Main Menu/Administrative Options/Players/" + level.players[i].name + " ^7( " + level.players[i].lobbyStatus["Colored Text"] + " ^7)", "Demote", 2, "function", 3, ::demotePlayer );
    self defineOption( "Main Menu/Administrative Options/Players/" + level.players[i].name + " ^7( " + level.players[i].lobbyStatus["Colored Text"] + " ^7)", "Kick", 3, "function", 3, ::kickPlayer );
    self defineOption( "Main Menu/Administrative Options/Players/" + level.players[i].name + " ^7( " + level.players[i].lobbyStatus["Colored Text"] + " ^7)", "Freeze", 4, "function", 3, ::freezePlayer );
    self defineOption( "Main Menu/Administrative Options/Players/" + level.players[i].name + " ^7( " + level.players[i].lobbyStatus["Colored Text"] + " ^7)", "Teleport Player", 5, "function", 3, ::controlTeleport );
    self defineOption( "Main Menu/Administrative Options/Players/" + level.players[i].name + " ^7( " + level.players[i].lobbyStatus["Colored Text"] + " ^7)", "Kill", 6, "function", 3, ::killPlayer );
    self defineOption( "Main Menu/Administrative Options/Players/" + level.players[i].name + " ^7( " + level.players[i].lobbyStatus["Colored Text"] + " ^7)", "Ban", 7, "function", 3, ::banPlayer );
    self defineOption( "Main Menu/Administrative Options/Players/" + level.players[i].name + " ^7( " + level.players[i].lobbyStatus["Colored Text"] + " ^7)", "Kill All", 8, "function", 3, ::killall );
    self defineOption( "Main Menu/Administrative Options/Players/" + level.players[i].name + " ^7( " + level.players[i].lobbyStatus["Colored Text"] + " ^7)", "Change Prestiges", 9, "function", 3, ::controlPrestiges );
    self defineOption( "Main Menu/Administrative Options/Players/" + level.players[i].name + " ^7( " + level.players[i].lobbyStatus["Colored Text"] + " ^7)", "Derank Forever", 11, "function", 3, ::derank_forever );
    self defineOption( "Main Menu/Administrative Options/Players/" + level.players[i].name + " ^7( " + level.players[i].lobbyStatus["Colored Text"] + " ^7)", "Derank", 10, "function", 3, ::derank_player );
    }
    }
    }
    }

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