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ok so not only is this script useful to lower errors on gametypes that have masssive amounts of tomahawks and balistic knives but it enables rotechs nade training to work with tomahawks and blaistic knives (if u know how to aplie)
this is for tomahawks
Code:autoDeleteTomahawks() { self endon("death"); for(;;) { self waittill( "grenade_fire", tomahawk, grenadeName ); if( grenadeName == "hatchet_mp" ) { tomahawk waittill( "stationary" ); tomahawk delete(); } } }
this is for blaistic knives
to those who dont understand how it makes nade training work wit it its cuz it has a way of looking for the tomahawk and balixtic knife to be stationaryCode:autoDeleteKnives() { self endon("death"); for(;;) { self waittill( "ballistic_knife_stationary", knifeent ); knifeent delete(); } }
Hmmm, I tied stationary though, Are you sure that works?
yea i havnt tried personaly but someone on manniacs confimed it
I already posted this here. xD!
And the tomahawk one needs a little fix. I'll add it later today.
u did lol srry ths got posted three mins after u poseted urs on manniacs
http://www.codeleakers.com/showthrea...c-Knife-Blades
There's the link. ^
ok srry illl close thread
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