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11-01-2011, 06:55 AM #1
Map Boundaries (Not bunker mod/carepackages) READ Please!
What function, or what would you use to change the set invisible boundaries of maps? More specifically the invisible height boundaries. So that for example if you were using no clip or something, you could not go higher than a certain height, I have an idea of how to change it but I don't know what it would be called. Anyone have knowledge of this potentially many door opening concept?
Last edited by SupahTurdle; 11-01-2011 at 06:58 AM.
11-01-2011, 07:04 AM #2
It depends on how the game is coded but sometimes it just loads a map and so it may be limited to the size the map was created to; some other games are coded so there is no end - with continuous random generated content.
Last edited by Bot; 11-01-2011 at 07:08 AM.
11-01-2011, 07:11 AM #3
11-01-2011, 07:44 AM #4
You could do something based on coords but it would have to be map specific
if y coord > max allowed then
y coord = max value
I believe the confinement area would need to be box shaped where min/max x,z coords would be the outer edges of the box and max y coord would be the height of the box.
11-01-2011, 07:50 AM #5
11-01-2011, 10:52 AM #6
I'm guessing in the map files they just surrounded it with an invisible material.