# Thread: Help with Coordinints <- however you spell it

1. ## Help with Coordinints <- however you spell it

can sombody tell how would i stack these

level.bunkers[1] = createBlock( ( 211.625, 976.127, -47.875), (0, 87.9441, 0) );//THIS STACKED 3 MORE TIMES
level.bunkers[2] = createBlock( ( 575, 116, -46), (0, 195, 0) );
level.bunkers[3] = createBlock( ( 551, 111, -46), (0, 195, 0) );
level.bunkers[4] = createBlock( ( 1146, 306, 92), (0, 195, 0) );
level.bunkers[5] = createBlock( ( 338.912, 996.774, -48425), (0, 93.8049, 0) );//THIS STACKED 3 MORE TIMES
level.bunkers[6] = createBlock( ( 1180, 312, 92), (0, 195, 0) );
level.bunkers[7] = createBlock( ( 1155, 267, -31), (0, 195, 0) );
level.bunkers[8] = createBlock( ( 1155, 267, -46), (0, 195, 0) );
level.bunkers[9] = createBlock( ( 400.875, 1006.99, -5359), (0, 96.5516, 0) );//THIS STACKED 3 MORE TIMES
level.bunkers[10] = createBlock( ( 681, 518, -41), (0, 195, 0) );
level.bunkers[11] = createBlock( ( 681, 518, -6), (0, 195, 0) );
level.bunkers[12] = createBlock( ( 681, 518, 29), (0, 195, 0) );
level.bunkers[13] = createBlock( ( -175.239, 478.544, -31.9854), (0, 173.747, 0) );//THIS STACKED 3 MORE TIMES
level.bunkers[14] = createBlock( ( 700, 456, -6), (0, 195, 0) );
level.bunkers[15] = createBlock( ( 700, 456, 29), (0, 195, 0) );
level.bunkers[16] = createBlock( ( 1010, 693, -41), (0, 195, 0) );
level.bunkers[17] = createBlock( ( -238.125, -877.168, -47.875), (0, -85.1105, 0) );//THIS STACKED 3 MORE TIMES
level.bunkers[18] = createBlock( ( 1010, 693, 29), (0, 195, 0) );
level.bunkers[19] = createBlock( ( 745, 146, 96), (0, 195, 0) );
level.bunkers[20] = createBlock( ( 745, 146, 111), (0, 195, 0) );
level.bunkers[21] = createBlock( ( -309.461, -883.309, -47.875), (0, -85.1105, 0) );//THIS STACKED 3 MORE TIMES
level.bunkers[22] = createBlock( ( 696, 205, 111), (0, 243, 0) );
level.bunkers[23] = createBlock( ( 591, 209, 96), (0, 282, 0) );
level.bunkers[24] = createBlock( ( 591, 209, 111), (0, 282, 0) );
level.bunkers[25] = createBlock( ( -345.018, -889.1, -47.875), (0, -88.1756, 0) );//THIS STACKED 3 MORE TIMES
level.bunkers[26] = createBlock( ( 618, 216, 111), (0, 282, 0) );
level.bunkers[27] = createBlock( ( 680, 174, 96), (0, 243, 0) );
level.bunkers[28] = createBlock( ( 665, 302, 166), (0, 195, 0) );
level.bunkers[29] = createBlock( ( 198.897, -484.159, -35.363), (0, 1.41234, 0) );//THIS STACKED 3 MORE TIMES
level.bunkers[30] = createBlock( ( 618, 216, 111), (0, 282, 0) );
level.bunkers[31] = createBlock( ( 680, 174, 96), (0, 243, 0) );
level.bunkers[32] = createBlock( ( 665, 302, 166), (0, 195, 0) );

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2. (0, 0 ,0)
third number is height to stack add 35 to that number

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3. lol im confused can you do one and post it so i can see wht you mean

like this

level.bunkers[1] = createBlock( ( 211.625, 976.127, -47.875), (0, 87.9441, 0) );
level.bunkers[2] = createBlock( ( 211.625, 976.127, -47.875), (0, 87.9441, 35 <------) );

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4. no add 35 to -47.475, the second set of () is the angles of the item

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5. Originally Posted by MrOwnership
no add 35 to -47.475, the second set of () is the angles of the item
k thankzz

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