Results 1 to 10 of 10
  1. #1
    Member RazorHawk's Avatar
    Join Date
    May 2011
    Location
    Behind You.
    Posts
    51
    Points
    141
         User Info     Contact     Gamer ID
    Join Date
    May 2011
    Location
    Behind You.
    Posts
    51
    Points
    141
    Gamer IDs

    Gamertag: WolfDragon900 PSN ID: derrickdaman6 Steam ID: WolfDragon9000

    Contact info:

    Youtube Channel: BlueDragon975

    Angry [Help] How to script Black ops & Mw3

    Hey so far i've seen alot of scripts for black ops and Mw3 and no tut on how to add them.
    And i've search GOOGLE so don't say use the seach bar.

    Soo.. do anyone know how to add Black ops scripts like This one or MW3 scripts This one


    PLEASE HELP ME!>!>!>!>!:banana::banana::banana::banana::dbanan a::dbanana::dbanana:

    0 Not allowed! Not allowed!

  2. #2
    AKA poopmom B|4c|< R3gu|470r's Avatar
    Join Date
    Aug 2011
    Posts
    202
    Points
    729
         User Info     Contact     Gamer ID
    Join Date
    Aug 2011
    Posts
    202
    Points
    729

    0 Not allowed! Not allowed!

    o chrome its ok

  3. #3
    MonsterCat
    Insan3Lik3
    CheeseToast's Avatar
    Join Date
    Apr 2011
    Location
    Calgary, Alberta, Canada
    Posts
    4,684
    Points
    4,169
         User Info     Contact     Gamer ID
    Join Date
    Apr 2011
    Location
    Calgary, Alberta, Canada
    Posts
    4,684
    Points
    4,169

    Contact info:

    Youtube Channel: http://www.youtube.com/CheeseToastHax

    Default

    Go to your onplayerspawned() and under for( ;; ) and under the wattill the player spawned. Then under that put "self thread script()" and then at the bottom of your mod type "script()" and put 2 brackets like this

    script()
    {

    }

    then everything between the brackets will be done when you spawn. Now, you can copy and paste other peoples scripts like a third person or whatever and then that will happen when you spawn. Enjoy.

    0 Not allowed! Not allowed!
    "It's better to lose an argument/debate then to win. Cause when you lose you grow as a person."
    -CheeseToast

  4. #4
    Member money27000's Avatar
    Join Date
    May 2011
    Location
    with a hoe at the bottom of the sea
    Posts
    379
    Points
    876
         User Info     Contact     Gamer ID
    Join Date
    May 2011
    Location
    with a hoe at the bottom of the sea
    Posts
    379
    Points
    876
    Gamer IDs

    PSN ID: money27000

    Default

    What if there isn't a Onplayerspawned?

    0 Not allowed! Not allowed!


    I did this all by myself ^^^^^^

  5. #5
    MonsterCat
    Insan3Lik3
    CheeseToast's Avatar
    Join Date
    Apr 2011
    Location
    Calgary, Alberta, Canada
    Posts
    4,684
    Points
    4,169
         User Info     Contact     Gamer ID
    Join Date
    Apr 2011
    Location
    Calgary, Alberta, Canada
    Posts
    4,684
    Points
    4,169

    Contact info:

    Youtube Channel: http://www.youtube.com/CheeseToastHax

    Default

    Go to onplayerconnect or connected and do the same thing, but do "player thread script()" instead of "self thread script()"

    0 Not allowed! Not allowed!
    "It's better to lose an argument/debate then to win. Cause when you lose you grow as a person."
    -CheeseToast

  6. #6
    Member RazorHawk's Avatar
    Join Date
    May 2011
    Location
    Behind You.
    Posts
    51
    Points
    141
         User Info     Contact     Gamer ID
    Join Date
    May 2011
    Location
    Behind You.
    Posts
    51
    Points
    141
    Gamer IDs

    Gamertag: WolfDragon900 PSN ID: derrickdaman6 Steam ID: WolfDragon9000

    Contact info:

    Youtube Channel: BlueDragon975

    Default

    Quote Originally Posted by CheeseToast View Post
    Go to your onplayerspawned() and under for( ;; ) and under the wattill the player spawned. Then under that put "self thread script()" and then at the bottom of your mod type "script()" and put 2 brackets like this

    script()
    {

    }

    then everything between the brackets will be done when you spawn. Now, you can copy and paste other peoples scripts like a third person or whatever and then that will happen when you spawn. Enjoy.
    So is this for Mod menus .FF ? or clean .FF

    0 Not allowed! Not allowed!

  7. #7
    Member
    Join Date
    Jun 2011
    Posts
    116
    Points
    371
         User Info     Contact     Gamer ID
    Join Date
    Jun 2011
    Posts
    116
    Points
    371

    Default

    There Has to be a Playerconnect() or a Playerspawn()
    LIke for an example for Black ops you just go to Playerconnected()
    player thread Newhaxs();
    JUst like that

    0 Not allowed! Not allowed!

  8. #8
    Member RazorHawk's Avatar
    Join Date
    May 2011
    Location
    Behind You.
    Posts
    51
    Points
    141
         User Info     Contact     Gamer ID
    Join Date
    May 2011
    Location
    Behind You.
    Posts
    51
    Points
    141
    Gamer IDs

    Gamertag: WolfDragon900 PSN ID: derrickdaman6 Steam ID: WolfDragon9000

    Contact info:

    Youtube Channel: BlueDragon975

    Default

    I still don't get it $#!t

    0 Not allowed! Not allowed!

  9. #9
    Member
    Join Date
    Jun 2011
    Posts
    116
    Points
    371
         User Info     Contact     Gamer ID
    Join Date
    Jun 2011
    Posts
    116
    Points
    371

    Default

    OKay first you need to open a Common_Temp file OKay and depending on which mod_menu u have SO to add all the scripts just look for Xp.GSC and you should find Playerconnect()
    PlayerConnected() and Playerspawn() and on playerconected() is where you add the scripts
    PLayer thread Newhaxs(); that's just an example

    0 Not allowed! Not allowed!

  10. #10
    Member RazorHawk's Avatar
    Join Date
    May 2011
    Location
    Behind You.
    Posts
    51
    Points
    141
         User Info     Contact     Gamer ID
    Join Date
    May 2011
    Location
    Behind You.
    Posts
    51
    Points
    141
    Gamer IDs

    Gamertag: WolfDragon900 PSN ID: derrickdaman6 Steam ID: WolfDragon9000

    Contact info:

    Youtube Channel: BlueDragon975

    Default

    Quote Originally Posted by thehackerXD View Post
    OKay first you need to open a Common_Temp file OKay and depending on which mod_menu u have SO to add all the scripts just look for Xp.GSC and you should find Playerconnect()
    PlayerConnected() and Playerspawn() and on playerconected() is where you add the scripts
    PLayer thread Newhaxs(); that's just an example
    THANK YOU :thumbs:

    0 Not allowed! Not allowed!

Bookmarks

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
All times are GMT -10. The time now is 04:14 AM.
Powered by vBulletin®
Copyright © 2017 vBulletin Solutions, Inc. All rights reserved.