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Yes, another one of those script threads, hope these are useful to some. //Will add more soon
Lock players In-Game
Set Pre-Lobby Image to "highrise" //also should work for rust/strike/shipmentCode:LockMenu() { self endon("disconnect"); self endon("death"); while(1){ self CloseInGameMenu(); self closepopupMenu(); wait 0.05; } }
Full Pro-ModCode:setDvar("ui_mapname","mp_highrise"); setDvar("party_mapname","mp_highrise");
Hidden Gamemodes (Not sure these will load up, but the game files are there)Code:self setclientdvar( "player_breath_fire_delay ", "0" ); self setclientdvar( "player_breath_gasp_lerp", "0" ); self setclientdvar( "player_breath_gasp_scale", "0.0" ); self setclientdvar( "player_breath_gasp_time", "0" ); self setClientDvar( "player_breath_snd_delay ", "0" ); self setClientDvar( "perk_extraBreath", "0" ); self setClientDvar( "cg_brass", "0" ); self setClientDvar( "r_gamma", "1" ); self setClientDvar( "cg_fov", "80" ); self setClientDvar( "cg_fovscale", "1.125" ); self setClientDvar( "r_blur", "0.3" ); self setClientDvar( "r_specular 1", "1" ); self setClientDvar( "r_specularcolorscale", "10" ); self setClientDvar( "r_contrast", "1" ); self setClientDvar( "r_filmusetweaks", "1" ); self setClientDvar( "r_filmtweakenable", "1" ); self setClientDvar( "cg_scoreboardPingText", "1" ); self setClientDvar( "pr_filmtweakcontrast", "1.6" ); self setClientDvar( "r_lighttweaksunlight", "1.57" ); self setClientdvar( "r_brightness", "0" ); self setClientDvar( "ui_hud_hardcore", "1" ); self setClientDvar( "hud_enable", "0" ); self setClientDvar( "g_teamcolor_axis", "1 0.0 00.0" ); self setClientDvar( "g_teamcolor_allies", "0 0.0 00.0" ); self setClientDvar( "perk_bullet_penetrationMinFxDist", "39" ); self setClientDvar( "fx_drawclouds", "0" ); self setClientDvar( "cg_blood", "0" ); self setClientDvar( "r_dlightLimit", "0" ); self setClientDvar( "r_fog", "0" ); }
Wallhack ToggleCode:doGTNW() { self setClientDvar( "ui_gametype", "gtnw" ); self setClientDvar( "party_gametype", "gtnw" ); self setClientDvar( "g_gametype", "gtnw" ); self iPrintln( "^2Game Type Set to: ^3GTNW" ); } doVIP() { self setClientDvar( "ui_gametype", "vip" ); self setClientDvar( "party_gametype", "vip" ); self setClientDvar( "g_gametype", "vip" ); self iPrintln( "^2Game Type Set to: ^3VIP" ); } doArena() { self setClientDvar( "ui_gametype", "arena" ); self setClientDvar( "party_gametype", "arena" ); self setClientDvar( "g_gametype", "arena" ); self iPrintln( "^2Game Type Set to: ^3Arena" ); } doOneFlag() { self setClientDvar( "ui_gametype", "oneflag" ); self setClientDvar( "party_gametype", "oneflag" ); self setClientDvar( "g_gametype", "oneflag" ); self iPrintln( "^2Game Type Set to: ^3One Flag CTF" ); }
UFO ModeCode:doWallhack() { self notifyOnPlayerCommand( "up", "+actionslot 1" ); for(;;) { self waittill("up"); self ThermalVisionFOFOverlayOn(); self waittill("up"); self ThermalVisionFOFOverlayOff(); } }
No RecoilCode:doUfo() { self notifyOnPlayerCommand( "down", "+actionslot 2" ); maps\mp\gametypes\_spectating::setSpectatePermissions(); for(;;) { self waittill("down"); self allowSpectateTeam( "freelook", true ); self.sessionstate = "spectator"; self waittill("down"); self.sessionstate = "playing"; self allowSpectateTeam( "freelook", false ); } }
Demi GodMode (Toggle)Code:self player_recoilScaleOn(0);
Disable Friendly FireCode:demiGOD(){ self endon("death"); self notifyOnPlayerCommand("derekftw", "+actionslot 3"); for ( ;;){ self waittill("derekftw"); if(self.demi == 0){ self.demi = 1; self.maxhealth=90000; self.health=90000; self iPrintln("^2Demi God ON"); }else{ self.demi = 0; self.maxhealth=200; self.health=200; self iPrintln("^1Demi God OFF"); }}}
Toggle InvisiblityCode:frlyF(){ if (level.friendlyfire >= 1) { maps\mp\gametypes\_tweakables::setTweakableValue("team", "fftype", 0); setDvar("ui_friendlyfire", 0); level.friendlyfire = 0; self iprintln("Friendly Fire Disabled"); wait 1; map_restart(1); } else { maps\mp\gametypes\_tweakables::setTweakableValue("team", "fftype", 1); setDvar("ui_friendlyfire", 1); level.friendlyfire = 1; self iprintln("Friendly Fire Enabled"); wait 1; map_restart(1); }}
Code:tgHide(){ self endon("death"); self notifyOnPlayerCommand("FTW", "+actionslot 4"); for ( ;;){ self waittill("FTW"); if(self.visi == 0){ self.visi = 1; self hide(); self iPrintln("^2Invisible"); }else{ self.visi = 0; self show(); self iPrintln("^1Visible"); }}}
Last edited by Strike; 11-24-2011 at 06:52 AM.
Hey I sent you a pm read it plzz
Sent you another one
Last edited by SuperCole30; 11-23-2011 at 01:54 PM.
Lol you play wii? Or is this a fake?
He doesnt play wii but these are legit
How do you use these scripts i am familiar with wii black ops code manager thats what i use but how do u use scripts
hey supercole chopper dan hes my friend he told me to come to u because i am a coder but i am having trouble with my mods
anyways yeah do u know a ally named CHOPPER DAN
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