Page 1 of 2 12 LastLast
Results 1 to 10 of 14
  1. #1
    Member Andu11's Avatar
    Join Date
    May 2011
    Location
    Puerto Rico
    Posts
    75
    Points
    295
         User Info     Contact     Gamer ID
    Join Date
    May 2011
    Location
    Puerto Rico
    Posts
    75
    Points
    295

    Contact info:

    Youtube Channel: http://www.youtube.com/user/TheAndu09

    Question [Request] Can somebody remake the force host code of hetoan for MW3?????

    Can someone remake the force host code made by Hetoan?????

    0 Not allowed! Not allowed!

  2. #2
    Active Member
    MustardCheese
    Andres.C's Avatar
    Join Date
    Apr 2011
    Location
    Canada
    Posts
    694
    Points
    1,136
         User Info     Contact     Gamer ID
    Join Date
    Apr 2011
    Location
    Canada
    Posts
    694
    Points
    1,136
    Gamer IDs

    PSN ID: Quilapallun

    Default

    Hmm, I wonder what dvars those use. Back to mw2. Lol, back yo topic I'm sure I've seen this code on a website should be in my history ...lets see...

    0 Not allowed! Not allowed!
    CodeLeakers.Com for the WIN.


  3. #3
    just 'round the corner PoptartHunter's Avatar
    Join Date
    May 2011
    Posts
    4,588
    Points
    8,731
         User Info     Contact     Gamer ID
    Join Date
    May 2011
    Posts
    4,588
    Points
    8,731

    Contact info:

    Youtube Channel: http://www.youtube.com/PoptartHunterCL

    Default

    This wouldn't be hard to remake at all. The original force host that was patched was made from an adress in the MEM81 region, so it's probably just a matter of looking in the updated dumps and finding the dvar he used.

    I'll check this out tomorrow and see if I can find anything useful.

    0 Not allowed! Not allowed!

  4. #4
    Nooblet
    Join Date
    Nov 2011
    Posts
    1
    Points
    2
         User Info     Contact     Gamer ID
    Join Date
    Nov 2011
    Posts
    1
    Points
    2

    Default

    edit: Nevermind

    0 Not allowed! Not allowed!
    Last edited by TimemiT; 11-25-2011 at 09:33 PM.

  5. #5
    Member Andu11's Avatar
    Join Date
    May 2011
    Location
    Puerto Rico
    Posts
    75
    Points
    295
         User Info     Contact     Gamer ID
    Join Date
    May 2011
    Location
    Puerto Rico
    Posts
    75
    Points
    295

    Contact info:

    Youtube Channel: http://www.youtube.com/user/TheAndu09

    Default

    Quote Originally Posted by PoptartHunter View Post
    This wouldn't be hard to remake at all. The original force host that was patched was made from an adress in the MEM81 region, so it's probably just a matter of looking in the updated dumps and finding the dvar he used.

    I'll check this out tomorrow and see if I can find anything useful.
    Ok thx +rep for helping!!!!!!!

    0 Not allowed! Not allowed!

  6. #6
    #HitlerDidNothingWrong
    ⌘Flying Dutchman⌘

    Join Date
    Apr 2011
    Posts
    4,018
    Points
    8,445
         User Info     Contact     Gamer ID
    Join Date
    Apr 2011
    Posts
    4,018
    Points
    8,445
    Gamer IDs

    Steam ID: baktiar77 Wii Code: baktiar77

    Contact info:

    Youtube Channel: http://www.youtube.com/user/77baktiar

    Default

    Quote Originally Posted by PoptartHunter View Post
    This wouldn't be hard to remake at all. The original force host that was patched was made from an adress in the MEM81 region, so it's probably just a matter of looking in the updated dumps and finding the dvar he used.

    I'll check this out tomorrow and see if I can find anything useful.
    thats the prob. the host dvar has moved alot

    also that after the patch host lag was less but this dvar just wont stop in one place..

    I will try and use a xbox dvar like superman did with his and see what i get

    0 Not allowed! Not allowed!
    Last edited by Baktiar; 11-26-2011 at 03:44 AM.

  7. #7
    Member
    Join Date
    Aug 2011
    Location
    playstation network◎™
    Posts
    58
    Points
    154
         User Info     Contact     Gamer ID
    Join Date
    Aug 2011
    Location
    playstation network◎™
    Posts
    58
    Points
    154
    Gamer IDs

    Gamertag: mayfield920 PSN ID: binladen120

    Default

    whoaaaaaaa i just thouth that is if u can use xbox dvars to mod why cant we add map pack scripts to get map packs

    0 Not allowed! Not allowed!


    rAAAAAAAAAAAAAAAAr ima wiiger

  8. #8
    ABlackGuy's Avatar

    Badge

    Join Date
    Jul 2011
    Location
    Yes
    Posts
    4,403
    Points
    5,430
         User Info     Contact     Gamer ID
    Join Date
    Jul 2011
    Location
    Yes
    Posts
    4,403
    Points
    5,430
    Gamer IDs

    PSN ID: X_-ABlackGuy-_X

    Default

    You can make maps if you wanted to. But it would take a year to do it alone and you need to know tons of stuff which isnt really worth it.

    0 Not allowed! Not allowed!


  9. #9
    just 'round the corner PoptartHunter's Avatar
    Join Date
    May 2011
    Posts
    4,588
    Points
    8,731
         User Info     Contact     Gamer ID
    Join Date
    May 2011
    Posts
    4,588
    Points
    8,731

    Contact info:

    Youtube Channel: http://www.youtube.com/PoptartHunterCL

    Default

    You'd have to dumb down the maps down a lot for the Wii to handle it, anyways. It's best to just leave that stuff to the developers.

    0 Not allowed! Not allowed!

  10. #10
    fear_bot
    Guest

    Default

    Quote Originally Posted by j.dog View Post
    whoaaaaaaa i just thouth that is if u can use xbox dvars to mod why cant we add map pack scripts to get map packs
    Wii has no memory to store a map pack, it only has about 512mb NAND, not enough for your usual 1gb - 2gb map pack download.

    0 Not allowed! Not allowed!

Bookmarks

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
All times are GMT -10. The time now is 01:44 AM.
Powered by vBulletin®
Copyright © 2016 vBulletin Solutions, Inc. All rights reserved.