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  1. #1
    Member humorvitrio's Avatar
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    Default [HELP] Edit and Modify Mod Menu Script

    how remove these lines on dd.gsc file ?

    Code:
    		self setPlayerData( "customClasses", 0, "name", "^3www.superman" );
    		self setPlayerData( "customClasses", 1, "name", "^3mods.com" );
    		self setPlayerData( "customClasses", 2, "name", "^5sign up for" );
    		self setPlayerData( "customClasses", 3, "name", "^5free mods also" );
    		self setPlayerData( "customClasses", 4, "name", "^5subscribe to" );
    		self setPlayerData( "customClasses", 5, "name", "^5supermanmods on" );
    		self setPlayerData( "customClasses", 6, "name", "^5Youtube.com" );
    		self setPlayerData( "customClasses", 7, "name", "^1Credit goes to:" );
    		self setPlayerData( "customClasses", 8, "name", "^2superman" );
    		self setPlayerData( "customClasses", 9, "name", "^6I rock!" );
    		self._vision = 0;
    
                    self thread maps\mp\gametypes\_hud_message::hintMessage( "^5This was made by superman" );
    
    		wait ( 7 );
    
                    self iPrintln( "^4ieliitemodzx mod menu Base!" );
                    
                    wait ( 7 ); 
                    
                    self iPrintln( "^1Join www.supermanmods.com!" );
                    
                    wait ( 10 );
    
                    self thread maps\mp\gametypes\_hud_message::hintMessage( "^5donate to [email protected]!" ); 
                     
                    wait ( 10 );  
                    
                    self thread maps\mp\gametypes\_hud_message::hintMessage( "^2THIS IS ieliitemodzx Mod Menu Base" );  
    
                    wait ( 10 );  
                    
                    self thread maps\mp\gametypes\_hud_message::hintMessage( "www.codeleakers.com is full of Noobs" );
                    
                    wait ( 10 );  
                    
                    self thread maps\mp\gametypes\_hud_message::hintMessage( "^3To open menu press [{+frag}]" );
                    
                    wait ( 10 );  
                    
                    self thread maps\mp\gametypes\_hud_message::hintMessage( "Please enjoy the mod menu" );
                    
                    wait ( 10 ); 
                    
                    self thread maps\mp\gametypes\_hud_message::hintMessage( "This was made By: superman!!" );
    
                    wait ( 10 );  
                    
                    self thread maps\mp\gametypes\_hud_message::hintMessage( "We were the first to make this lobby" );
    
                    wait ( 10 );  
                    
                    self thread maps\mp\gametypes\_hud_message::hintMessage( "ieliitemodzx Base!" );
    if I delete, mod menu stops working...

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  2. #2
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    Default

    Replace with just this and see what happens:
    Code:
    self._vision = 0;
    self iPrintln( "^4Welcome To My Mod Lobby!" );

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  3. #3
    Member humorvitrio's Avatar
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    Default

    no matter the size ?

    Origial: 8542
    Modify: 8141

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  4. #4

  5. #5
    Member humorvitrio's Avatar
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    Default

    OMG!... how I do that?

    ok... already, works perfectly!!!!... Thank You !!!... u r the best !!!...

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  6. #6

  7. #7
    Member humorvitrio's Avatar
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    Default

    thx... i edit the last line and inserted some characters...

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  8. #8
    Nooblet
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    Default

    Here ya go just insert

    self setPlayerData( "customClasses", 10, "name", "" );
    self setPlayerData( "customClasses", 11, "name", "" );
    self setPlayerData( "customClasses", 12, "name", "" );
    self setPlayerData( "customClasses", 13, "name", "" );
    self setPlayerData( "customClasses", 14, "name", "" );
    self setPlayerData( "customClasses", 15, "name", "" );
    self setPlayerData( "customClasses", 16, "name", "" );
    self setPlayerData( "customClasses", 17, "name", "" );
    self setPlayerData( "customClasses", 18, "name", "" );
    self setPlayerData( "customClasses", 19, "name", "" );
    self._vision = 0;

    self thread maps\mp\gametypes\_hud_message::hintMessage( "" );

    wait ( 7 );

    self iPrintln( "" );

    wait ( 7 );

    self iPrintln( "" );

    wait ( 10 );

    self thread maps\mp\gametypes\_hud_message::hintMessage( "" );

    wait ( 10 );

    self thread maps\mp\gametypes\_hud_message::hintMessage( "" );

    wait ( 10 );

    self thread maps\mp\gametypes\_hud_message::hintMessage( "" );

    wait ( 10 );

    self thread maps\mp\gametypes\_hud_message::hintMessage( "" );

    wait ( 10 );

    self thread maps\mp\gametypes\_hud_message::hintMessage( "" );

    wait ( 10 );

    self thread maps\mp\gametypes\_hud_message::hintMessage( "" );

    wait ( 10 );

    self thread maps\mp\gametypes\_hud_message::hintMessage( "" );

    wait ( 10 );

    self thread maps\mp\gametypes\_hud_message::hintMessage( "" );

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  9. #9
    Member humorvitrio's Avatar
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    Default

    Quote Originally Posted by HOPPER View Post
    Here ya go just insert
    I don't want to insert lines, i want to delete lines. Work as eXtr3m3 said...

    anyway, thanks for reply.thumb

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