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  1. #1
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    Austin .'s Avatar
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    Default What F6, C2, and C0 really means

    You guys, F6 does NOT mean a code in unpatchable. It is a codetype to help defeat dma, and will have a better chance of not getting patched. If we look at an F6'd code, you will see why.

    F6000001 800080FF

    Ill just use a first line example. The F6000001 is just a way of telling the code executer that its in F6 code form, the 800080FF means to search between 8000-80FF. This does not mean a code is unpatchable.

    There has also been people saying C2 and C0 codetypes are unpatchable. Why, I say to myself? All they are is writing to one address and changing ASM instructions; nothing to do with a patch.

    There is NO way of making a code completely unpatchable. Now, stop saying they are unpatchable before I break your face.

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  2. #2
    Everything is just so mendokuse. stud's Avatar
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    Default

    So when Bully says his codes are unpatchable they really aren't?

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  3. #3
    just 'round the corner PoptartHunter's Avatar
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    Default

    Bully says that his F6'd codes are unpatchable to make them seem more desirable amongst the noobs. Out of all people, he should know that just because a code is F6'd doesn't mean it is unpatchable.

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    Last edited by PoptartHunter; 01-22-2012 at 11:31 AM.

  4. #4
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    Austin .'s Avatar
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    Default

    Yes, no code can be unpatchable. Its not possible. We can't control have far the addresses switch when there is an update. Plus, if the codes do get patched he can change the F6 ever so slightly, so everyone thinks its the same code, therefore a reason he doesn't want his codes posted directly on a site.

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  5. #5
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    Austin .'s Avatar
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    Default

    How so are they less likely, clay? I've never heard that; but if you look at it:
    C2888888 hhhdxhdxh

    Wouldn't 88888888 be the address, and hhhdbbbbhbsz be the instructions?

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  6. #6
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    Austin .'s Avatar
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    Default

    But couldn't any address be turned into an asm address, due to the fact that all addresses have instructions?

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  7. #7
    Blink 182 Give Me Boners mynameisjosh's Avatar
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    Default

    You guys know your shit lol

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    Quote Originally Posted by Insane.Dragon View Post
    I fucked a shark once.
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    i like the sig but i hate russ...
    im seeing conflict here

  8. #8
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    Default

    I see... this is kind of off topic, but what do people think about defeating dma with F6? Is it possible, or is it only possible in certain-no cases, due to the fact that you might not find values that don't move? Its always made me wonder.

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  9. #9
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    Default

    Another issue that arises is "region-free codes"

    In most other games in which Ntsc-u (contains only english) and Pal (multi-5 contains 5 different languages), the address for anything 'ammo, health,power' are different.

    F6 is used alot in those games so the code maker doesn't have to make two versions of his code and his "work" isn't stolen

    However, In Call Of Duty series on wii is released by different language (ie. a German version of the game, along with a English (pal & ntsc-u), Italian, French, Spanish and etc. )

    And the addresses in the pal and ntsc English versions is completely the same. Which makes it completely unnecessary to make F6 codes for region combatability

    However, other localised regions have quite a bit of differences (for example German/italian/Dutch version of the game in which game address continually change due to the game hud/dispaly showing little-no blood on screen)

    And codes made specifically from the English version will not work on other localised versions unless it has a strong F6 format (not C2/C0)


    [not sure if you understood my gibberish]

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    Last edited by Baktiar; 01-22-2012 at 03:54 PM.

  10. #10
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    Default

    Good thoughts, baktair. However, seeing as the wii scene is shifted heavily onto call of duty here; we don't have to worry about regions, as you said. I just enjoy destroying rumors circulating at the time, kind of like when direct ram writes were said to be un-makeable due to a patch.

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