# Thread: (0,0,0) (0,0,0) what fo each one mean?

1. ## (0,0,0) (0,0,0) what fo each one mean?

I need help o dont know witch ech cordniet or angel stands for i want to add more perk boxes to my zombies gametype plzzzz HELP!!!!!!

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2. its a x, y, z coordinate plane and the angles. I would be easier to add a println(self.origin + self. angle) and move to where you want the perk boxes to get the coordinates and angles

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3. Ya i did that and rvery te i stand down and write down the cordnets its like half way in the ground or sidewaze and shit

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5. Well how do i make it go up?

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6. move it up by 15 in the last column and angle it 90 degrees more for the proper angle

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7. i think it takes the coordinates at you feet and the center of the crate is the orgin so you have to increase the z value a little and it will face which ever way you are facing when you get the coordinates. Also the crate will be laying normally so if you want it to be standing up longways you have to change the one of the angles to 90

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8. Ok russ so id do this (0,90,15) what is the first colom stand for?

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9. no
it would be ( x, y, z+15), (u, v+90, w)
x y and z are your current origins and u v and w are the current numbers for angles add the numbers i said how i said in above example

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10. Ok i kinda get it now but what dos. Z=??

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