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  1. #1
    Member Xtermination's Avatar
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    PSN ID: ROLONRECORDS

    Default 2/16/12 patch out

    from call of duty forum:



    Hello MW3 Wii Community.


    We are listening to you and are working on updates to the game based on your feedback. Today we have posted an update that should address several issues reported by the community.

    You must have a Wii Shop Channel account in order to download certain updates. Visit Accessing the Wii Shop Channel for information on the Wii Shop Channel.


    The game will prompt you to download the update when you start Multiplayer once it is available. If you are already running the game at this time, switch to Single Player and restart Multiplayer to get it. The update cannot be downloaded from Spec Ops, and you will be prompted to switch over to Multiplayer in order to access it.


    Please continue to check the forums for updates. Any further issues identified for fixing will be updated to this space in the future.

    In the meantime, thank you for your playing and thank you for your patience.

    02/16/12 Update:

    Improved the ability of AI-controlled killstreaks to track and shoot targets
    Fixed several map escapes and exploits notably in Outpost and Seatown
    Implemented various weapon balance changes that affect the shotgun/grenade launcher attachments for assault rifles, the FMG9, akimbo weapons, shotguns, the Type 95, the ACR, Semtex, and silenced sniper rifles.
    Fixed an issue that was causing the Pavelow killstreak to not be damaged or destroyed with lock-on missiles
    Fixed an exploit that allowed players to purchase items with Prestige tokens they had not earned
    Fixed a bug that allowed players to call multiple MOAB strikes with a short period of time
    Fixed a bug that allowed players to assign weapon proficiencies to weapons that should not be able to have them.
    Fixed an issue where players reported that certain air support units could not be shot down in the Free-For-All game mode.
    Fixed excessive cooldown time on sentry turrets
    Fixed objects that can be placed not appearing red when they are in an invalid placement position immediately as they are pulled out
    Fixed an issue that caused the laptop to get stuck on screen when a players Assault Drone was destroyed immediately after placement
    Improved performance when multiple headsets are in use
    Fixed several low frequency crashes
    Implemented several miscellaneous performance optimizations


    this means no more mod menus in public only private matches.

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  2. #2
    Diehard Swaggy's Avatar
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    Default

    tHANKYOU! 2 many noobs mass demoting..it did like patch all my codes though

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  3. #3
    Member Xtermination's Avatar
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    Default

    all my codes didn't work either mod menus still work in private matches though

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  4. #4
    Nooblet
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    Default

    ok and some codes have been patched?

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  5. #5
    Member Xtermination's Avatar
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    Default

    yes it appears so which ones got patched idk

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  6. #6
    Diehard Swaggy's Avatar
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    Default

    Quote Originally Posted by gabrielgbs View Post
    ok and some codes have been patched?
    Yes alot of codes

    LMFAO if you use a mod menu in a public match it just kicks every1 out and doesnt let anyone in the lobby FUCK!

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  7. #7
    Just say no to drugs hell nah I ain't listen Drugs's Avatar

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    Default

    Well... It appears I can't stop gettin host.. Aand I have a corrupted mod menu right now.. This is sooo fucked up.

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    Not a drug addict.

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  8. #8
    Diehard Swaggy's Avatar
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    Default

    THIS PATCH SUCKS OLD GRANDPAS!!!! it fucked everything up

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  9. #9
    Guest MITI's Avatar
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    Default

    What codes are patched

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  10. #10

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