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Thread: MW3 patch info
02-16-2012, 05:58 PM #1
- Join Date
- Dec 2011
- Coding with C++ and PC gaming
MW3 patch info
Just if anybody doesn't know what this patch did.
It made us unable to use ANY codes.
It helped air support.
Nerfed Akimbo Weapons(just a little)
There is less power on Silenced sniper rifles
I think that's it but let me know if there is any more then ill add them.
02-16-2012, 05:59 PM #2
Improved the ability of AI-controlled killstreaks to track and shoot targets
Fixed several map escapes and exploits – notably in Outpost and Seatown
Implemented various weapon balance changes that affect the shotgun/grenade launcher attachments for assault rifles, the FMG9, akimbo weapons, shotguns, the Type 95, the ACR, Semtex, and silenced sniper rifles.
Fixed an issue that was causing the Pavelow killstreak to not be damaged or destroyed with lock-on missiles
Fixed an exploit that allowed players to purchase items with Prestige tokens they had not earned
Fixed a bug that allowed players to call multiple MOAB strikes with a short period of time
Fixed a bug that allowed players to assign weapon proficiencies to weapons that should not be able to have them.
Fixed an issue where players reported that certain air support units could not be shot down in the Free-For-All game mode.
Fixed excessive cooldown time on sentry turrets
Fixed objects that can be placed not appearing red when they are in an invalid placement position immediately as they are pulled out
Fixed an issue that caused the laptop to get stuck on screen when a player’s Assault Drone was destroyed immediately after placement
Imporved performance when multiple headsets are in use
Fixed several low frequency crashes
Implemented several miscellaneous performance optimizations