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Thread: MW3 Dvar list

  1. #1
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         User Info     Contact     Gamer ID
    Join Date
    Jan 2012
    Location
    In a House
    Posts
    340
    Points
    748
    Gamer IDs

    Gamertag: Elite gamer37 Steam ID: none

    Contact info:

    Youtube Channel: www.youtube.com/Elitegamer40

    Default MW3 Dvar list

    This is for makeing Ram dumps enjoy!Also Note just forget about the Facebook Dvars in there they are some how in the wii version!?


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    lowAmmoWarningColor2
    lowAmmoWarningNoAmmoColor1
    lowAmmoWarningNoAmmoColor2
    lowAmmoWarningNoReloadColor1
    lowAmmoWarningNoReloadColor2
    lowAmmoWarningPulseFreq
    lowAmmoWarningPulseMax
    lowAmmoWarningPulseMin
    lsp_debug
    m_filter
    m_forward
    m_pitch
    m_side
    m_yaw
    mantle_check_radius
    mantle_max_vertical_end_velocity
    mantle_view_yawcap
    mapname
    matchdata_active
    matchmaking_debug
    melee_debug
    migration_dvarErrors
    missileExplosionLiftDistance
    missileGlassShatterVel
    missileHellfireMaxSlope
    missileHellfireUpAccel
    missileJavAccelClimb
    missileJavAccelDescend
    missileJavClimbAngleDirect
    missileJavClimbAngleTop
    missileJavClimbCeilingDirect
    missileJavClimbCeilingTop
    missileJavClimbHeightDirect
    missileJavClimbHeightTop
    missileJavClimbToOwner
    missileJavDuds
    missileJavSpeedLimitClimb
    missileJavSpeedLimitDescend
    missileJavTurnDecel
    missileJavTurnRateDirect
    missileJavTurnRateTop
    missileMacross
    missileRemoteFOV
    missileRemoteSpeedDown
    missileRemoteSpeedTargetRange
    missileRemoteSpeedUp
    missileRemoteSteerPitchRange
    missileRemoteSteerPitchRate
    missileRemoteSteerYawRate
    missileWaterMaxDepth
    monkeytoy
    motd
    motionTrackerBlurDuration
    motionTrackerCenterX
    motionTrackerCenterY
    motionTrackerPingFadeTime
    motionTrackerPingPitchAddPerEnemy
    motionTrackerPingPitchBase
    motionTrackerPingPitchNearby
    motionTrackerPingSize
    motionTrackerSweepSpeed
    name
    net_ip
    net_port
    newsFeed_updateInterval
    nextmap
    nightVisionDisableEffects
    nightVisionFadeInOutTime
    nightVisionPowerOnTime
    objectiveFontSize
    objectiveTextOffsetY
    onlinegame
    onlinegame 0
    onlinevault_active
    onlinevault_maxslots_sub0
    onlinevault_maxslots_sub1
    onlinevault_maxslots_sub2
    overrideNVGModelWithKnife
    painReverbDryLevel
    painReverbRoomType
    painReverbWetLevel
    painVisionLerpOutRate
    painVisionTriggerHealth
    party_alternateMapVoteStatus
    party_firstSubpartyIndex
    party_followPartyHostOutOfGames
    party_gamesize
    party_gametype
    party_IsLocalClientSelected
    party_kickplayerquestion
    party_lobbyPlayerCount
    party_mapname
    party_mapvote_entrya_mapname
    party_mapvote_entryb_mapname
    party_matchedPlayerCount
    party_maxplayers
    party_maxPrivatePartyPlayers
    party_maxTeamDiff
    party_membersMissingMapPack
    party_minLobbyTime
    party_minplayers
    party_nextMapVoteStatus
    party_partyPlayerCount
    party_playervisible
    party_selectedIndex
    party_selectedIndexChangedTime
    party_statusString
    party_teambased
    party_teamsVisible
    party_timer
    partyChatDisallowed
    partyChatDisconnectTimer
    partymigrate_broadcast_interval
    partymigrate_makeHostTimeout
    partymigrate_selectiontime
    partymigrate_timeout
    partymigrate_timeoutmax
    password
    past_title_data_active
    past_title_data_read_failure_interval_hours
    past_title_data_read_success_interval_hours
    perk_armorPiercingDamage
    perk_blastShield
    perk_bulletPenetrationMultiplier
    perk_diveDistanceCheck
    perk_diveGravityScale
    perk_diveVelocity
    perk_diveViewRollResetSpeed
    perk_diveViewRollSpeed
    perk_diveViewRollTarget
    perk_extendedMagsMGAmmo
    perk_extendedMagsPistolAmmo
    perk_extendedMagsRifleAmmo
    perk_extendedMagsSMGAmmo
    perk_extendedMagsSpreadAmmo
    perk_extraBreath
    perk_fastSnipeScale
    perk_footstepVolumeAlly
    perk_footstepVolumeEnemy
    perk_footstepVolumePlayer
    perk_grenadeDeath
    perk_improvedExtraBreath
    perk_lightWeightViewBobScale
    perk_parabolicAngle
    perk_parabolicIcon
    perk_parabolicRadius
    perk_quickDrawSpeedScale
    perk_scavengerMode
    perk_sprintMultiplier
    perk_sprintRecoveryMultiplierActual
    perk_sprintRecoveryMultiplierVisual
    perk_weapRateMultiplier
    perk_weapReloadMultiplier
    perk_weapSpreadMultiplier
    phys_autoDisableAngular
    phys_autoDisableFastAngular
    phys_autoDisableFastLinear
    phys_autoDisableFastTime
    phys_autoDisableLinear
    phys_autoDisableTime
    phys_bulletSpinScale
    phys_bulletUpBias
    phys_cfm
    phys_collUseEntities
    phys_contact_cfm
    phys_contact_cfm_ragdoll
    phys_contact_cfm_vehicle
    phys_contact_cfm_vehicleSoft
    phys_contact_erp
    phys_contact_erp_ragdoll
    phys_contact_erp_vehicle
    phys_contact_erp_vehicleSoft
    phys_csl
    phys_dragAngular
    phys_dragLinear
    phys_erp
    phys_frictionScale
    phys_gravity
    phys_gravity_ragdoll
    phys_gravityChangeWakeupRadius
    phys_jitterMaxMass
    phys_joint_cfm
    phys_joint_stop_cfm
    phys_joint_stop_erp
    phys_jointPullThreshold
    phys_mcv
    phys_mcv_ragdoll
    phys_mcv_vehicle
    phys_noIslands
    phys_qsi
    phys_reorderConst
    phys_worker_cmds
    physVeh_collideWithClipOnly
    physVeh_explodeForce
    physVeh_explodeSpinScale
    physVeh_jump
    physVeh_minImpactMomentum
    physVeh_pathConstraintCfm
    physVeh_pathConstraintErp
    physVeh_slideReductionForHighSpeed
    physVeh_StepsPerFrame
    pickupPrints
    ping_default_min
    ping_increment
    ping_searches_per
    player_breath_snd_delay
    player_breath_snd_lerp
    player_dmgtimer_flinchTime
    player_dmgtimer_maxTime
    player_dmgtimer_stumbleTime
    player_dmgtimer_timePerPoint
    player_lean_rotate_crouch_left
    player_lean_rotate_crouch_right
    player_lean_rotate_left
    player_lean_rotate_right
    player_lean_shift_crouch_left
    player_lean_shift_crouch_right
    player_lean_shift_left
    player_lean_shift_right
    player_MGUseRadius
    player_moveThreshhold
    player_runThreshhold
    player_spectateSpeedScale
    player_strafeAnimCosAngle
    player_stunWhiteFlash
    player_throwbackInnerRadius
    player_throwbackOuterRadius
    player_turnAnims
    player_useRadius
    playercard_cache_download_max_retry_time
    playercard_cache_download_retry_step
    playercard_cache_upload_max_retry_time
    playercard_cache_upload_retry_step
    playercard_cache_validity_life
    playerLBFetchInterval
    playlist
    playlistAggrFilenameplaylistFilename
    playListUpdateCheckMinutes
    pm_gamesetup_mode_altmodes
    pm_gamesetup_mode_altmodes_dropzone
    pm_gamesetup_mode_altmodes_gungame
    pm_gamesetup_mode_altmodes_infected
    pm_gamesetup_mode_altmodes_jug
    pm_gamesetup_mode_altmodes_oneinthechamber
    pm_gamesetup_mode_altmodes_teamjug
    pm_gamesetup_options_createdefaultclass
    pm_gamesetup_options_customclassrestrictions
    prestige_shop_active
    profileMenuOption_blacklevel
    profileMenuOption_gamma
    profileMenuOption_offensiveContentMode
    profileMenuOption_safeAreaHorz
    profileMenuOption_safeAreaVert
    profileMenuOption_sensitivity
    profileMenuOption_volume
    protocol
    pt_AdjustableQoSbitsPerSec
    pt_allMembersDoQoS
    pt_allMembersDoQoSTimeout
    pt_connectAttempts
    pt_connectTimeout
    pt_currentSearchTier
    pt_defaultSearchTier
    pt_GameQoSbitsMinOpenSlots
    pt_GameQoSbitsPerSecMax
    pt_GameQoSbitsPerSecMin
    pt_gameStartTimerLength
    pt_LobbyQoSbitsPerSec
    pt_maxSearchTier
    pt_memberTimeout
    pt_migrateBeforeAdvertise
    pt_msPerTier
    pt_percentUnacceptableQoS
    pt_pregameStartTimerLength
    pt_rejoin
    pt_reservedAnonymousSlotTime
    pt_reservedCommittedSlotTime
    pt_reservedJoiningSlotTime
    pt_searchConnectAttempts
    pt_searchPauseTime
    pt_searchRandomDelay
    pt_searchResultsLifetime
    pt_searchResultsMin
    pt_startAllowingUnacceptableQos
    pt_stillConnectingWaitTime
    r_atlasAnimFPS
    r_blacklevel
    r_blur
    r_brightness
    r_cacheModelLighting
    r_cacheSModelLighting
    r_charLightAmbient
    r_clear
    r_clearColor
    r_clearColor2
    r_cmdbuf_worker
    r_colorMap
    r_contrast
    r_debugLineWidth
    r_depthPrepassFar
    r_desaturation
    r_detailMap
    r_diffuseColorScale
    r_distortion
    r_dlightLimit
    r_dof_bias
    r_dof_enable
    r_dof_farBlur
    r_dof_farEnd
    r_dof_farStart
    r_dof_nearBlur
    r_dof_nearEnd
    r_dof_nearStart
    r_dof_tweak
    r_dof_viewModelEnd
    r_dof_viewModelStart
    r_drawWater
    r_envMapExponent
    r_envMapMaxIntensity
    r_envMapMinIntensity
    r_envMapOverride
    r_envMapSunIntensity
    r_filmAltShader
    r_filmTweakBrightness
    r_filmTweakContrast
    r_filmTweakDarkTint
    r_filmTweakDesaturation
    r_filmTweakDesaturationDark
    r_filmTweakEnable
    r_filmTweakHeroSaturation
    r_filmTweakInvert
    r_filmTweakLightTint
    r_filmTweakMediumTint
    r_filmUseTweaks
    r_fog
    r_fog_depthhack_scale
    r_forceLod
    r_fullbright
    r_fullscreen
    r_gamma
    r_glow
    r_glow_allowed
    r_glow_allowed_script_forced
    r_glowJellyInjector
    r_glowTweakBloomCutoff
    r_glowTweakBloomDesaturation
    r_glowTweakBloomIntensity0
    r_glowTweakEnable
    r_glowTweakRadius0
    r_glowUseTweaks
    r_heroLighting
    r_highLodDist
    r_ignorer_ignorehwgamma
    r_inGameVideo
    r_lightCacheLessFrequentMaxDistance
    r_lightCacheLessFrequentPeriod
    r_lightGridContrast
    r_lightGridEnableTweaks
    r_lightGridIntensity
    r_lightGridUseTweakedValues
    r_lightMap
    r_lockPvs
    r_lowestLodDist
    r_lowLodDist
    r_mediumLodDist
    r_normalMap
    r_outdoorFeather
    r_pixelShaderGPRReallocation
    r_polygonOffsetBias
    r_polygonOffsetBiasMult
    r_polygonOffsetScale
    r_portalBevels
    r_portalBevelsOnly
    r_portalMinClipArea
    r_portalMinRecurseDepth
    r_portalWalkLimit
    r_primaryLightTweakDiffuseStrength
    r_primaryLightTweakSpecularStrength
    r_primaryLightUseTweaks
    r_resampleScene
    r_scaleViewport
    r_screenFilterQuads
    r_showFbColorDebug
    r_showFloatZDebug
    r_showLightGrid
    r_showMissingLightGrid
    r_showModelLightingLowWaterMark
    r_singleCell
    r_skipPvs
    r_smp_backend
    r_smp_worker
    r_smp_worker_thread0
    r_smp_worker_thread1
    r_smp_worker_thread2
    r_specularColorScale
    r_specularMap
    r_spotLightEntityShadows
    r_spotLightShadows
    r_subwindow
    r_sun_from_dvars
    r_sun_fx_position
    r_sunblind_fadein
    r_sunblind_fadeout
    r_sunblind_max_angle
    r_sunblind_max_darken
    r_sunblind_min_angle
    r_sunflare_fadein
    r_sunflare_fadeout
    r_sunflare_max_alpha
    r_sunflare_max_angle
    r_sunflare_max_size
    r_sunflare_min_angle
    r_sunflare_min_size
    r_sunflare_shader
    r_sunglare_fadein
    r_sunglare_fadeout
    r_sunglare_max_angle
    r_sunglare_max_lighten
    r_sunglare_min_angle
    r_sunsprite_shader
    r_sunsprite_size
    r_texFilterAnisoMax
    r_texFilterAnisoMin
    r_texFilterDisable
    r_texFilterMipBias
    r_texFilterMipMode
    r_thermalColorOffset
    r_thermalColorScale
    r_thermalDetailScale
    r_vc_makelog
    r_vc_showlog
    r_viewModelLightAmbient
    r_viewModelPrimaryLightTweakDiffuseStrength
    r_viewModelPrimaryLightTweakSpecularStrength
    r_viewModelPrimaryLightUseTweaks
    r_vsync
    r_zfar
    radarjamDistMax
    radarjamDistMin
    radarjamSinCurve
    radius_damage_debug
    ragdoll_baselerp_time
    ragdoll_bullet_force
    ragdoll_bullet_upbias
    ragdoll_debug
    ragdoll_dump_anims
    ragdoll_enable
    ragdoll_explode_force
    ragdoll_explode_upbias
    ragdoll_exploding_bullet_force
    ragdoll_exploding_bullet_upbias
    ragdoll_fps
    ragdoll_idle_min_velsq
    ragdoll_jitter_scale
    ragdoll_jointlerp_time
    ragdoll_max_life
    ragdoll_max_simulating
    ragdoll_max_stretch_pct
    ragdoll_rotvel_scale
    ragdoll_self_collision_scale
    ragdoll_stretch_iters
    rate
    RemoteCameraSounds_DryLevel
    RemoteCameraSounds_RoomType
    RemoteCameraSounds_WetLevel
    safeArea_adjusted_horizontal
    safeArea_adjusted_vertical
    safeArea_horizontal
    safeArea_vertical
    scr_arena_numlives
    scr_arena_promode
    scr_arena_roundlimit
    scr_arena_roundswitch
    scr_arena_scorelimit
    scr_arena_timelimit
    scr_arena_winlimit
    scr_bgm_halftime
    scr_bgm_numlives
    scr_bgm_playerrespawndelay
    scr_bgm_promode
    scr_bgm_roundlimit
    scr_bgm_roundswitch
    scr_bgm_scorelimit
    scr_bgm_timelimit
    scr_bgm_waverespawndelay
    scr_bgm_winlimit
    scr_conf_numlives
    scr_conf_playerrespawndelay
    scr_conf_promode
    scr_conf_roundlimit
    scr_conf_scorelimit
    scr_conf_timelimit
    scr_conf_waverespawndelay
    scr_conf_winlimit
    scr_ctf_halftime
    scr_ctf_numlives
    scr_ctf_playerrespawndelay
    scr_ctf_promode
    scr_ctf_returntime
    scr_ctf_roundlimit
    scr_ctf_scorelimit
    scr_ctf_timelimit
    scr_ctf_waverespawndelay
    scr_ctf_winlimit
    scr_ctfpro_halftime
    scr_ctfpro_numlives
    scr_ctfpro_playerrespawndelay
    scr_ctfpro_promode
    scr_ctfpro_returntime
    scr_ctfpro_roundlimit
    scr_ctfpro_roundswitch
    scr_ctfpro_scorelimit
    scr_ctfpro_timelimit
    scr_ctfpro_waverespawndelay
    scr_ctfpro_winlimit
    scr_dd_addtime
    scr_dd_bombtimer
    scr_dd_defusetime
    scr_dd_numlives
    scr_dd_planttime
    scr_dd_playerrespawndelay
    scr_dd_promode
    scr_dd_roundlimit
    scr_dd_roundswitch
    scr_dd_scorelimit
    scr_dd_timelimit
    scr_dd_waverespawndelay
    scr_dd_winlimit
    scr_diehard
    scr_dm_numlives
    scr_dm_playerrespawndelay
    scr_dm_promode
    scr_dm_roundlimit
    scr_dm_scorelimit
    scr_dm_timelimit
    scr_dm_waverespawndelay
    scr_dm_winlimit
    scr_dom_numlives
    scr_dom_playerrespawndelay
    scr_dom_promode
    scr_dom_roundlimit
    scr_dom_scorelimit
    scr_dom_timelimit
    scr_dom_waverespawndelay
    scr_dom_winlimit
    scr_explBulletMod
    scr_game_allowkillcam
    scr_game_deathpointloss
    scr_game_forceuav
    scr_game_graceperiod
    scr_game_hardpoints
    scr_game_killstreakdelay
    scr_game_onlyheadshots
    scr_game_perks
    scr_game_spectatetype
    scr_game_suicidepointloss
    scr_gameended
    scr_grnd_numlives
    scr_grnd_playerrespawndelay
    scr_grnd_promode
    scr_grnd_roundlimit
    scr_grnd_scorelimit
    scr_grnd_timelimit
    scr_grnd_waverespawndelay
    scr_grnd_winlimit
    scr_gtnw_numlives
    scr_gtnw_playerrespawndelay
    scr_gtnw_promode
    scr_gtnw_roundlimit
    scr_gtnw_roundswitch
    scr_gtnw_scorelimit
    scr_gtnw_timelimit
    scr_gtnw_waverespawndelay
    scr_gtnw_winlimit
    scr_gun_numlives
    scr_gun_playerrespawndelay
    scr_gun_promode
    scr_gun_roundlimit
    scr_gun_scorelimit
    scr_gun_timelimit
    scr_gun_waverespawndelay
    scr_gun_winlimit
    scr_ha***ore
    scr_hardpoint_allowartillery
    scr_hardpoint_allowhelicopter
    scr_hardpoint_allowuav
    scr_infect_numlives
    scr_infect_playerrespawndelay
    scr_infect_promode
    scr_infect_roundlimit
    scr_infect_timelimit
    scr_infect_waverespawndelay
    scr_infect_winlimit
    scr_jugg_numlives
    scr_jugg_playerrespawndelay
    scr_jugg_promode
    scr_jugg_roundlimit
    scr_jugg_scorelimit
    scr_jugg_timelimit
    scr_jugg_waverespawndelay
    scr_jugg_winlimit
    scr_koth_numlives
    scr_koth_playerrespawndelay
    scr_koth_promode
    scr_koth_roundlimit
    scr_koth_roundswitch
    scr_koth_scorelimit
    scr_koth_timelimit
    scr_koth_waverespawndelay
    scr_koth_winlimit
    scr_maxPerPlayerExplosives
    scr_nukeCancelMode
    scr_nukeTimer
    scr_oic_numlives
    scr_oic_playerrespawndelay
    scr_oic_promode
    scr_oic_roundlimit
    scr_oic_scorelimit
    scr_oic_timelimit
    scr_oic_waverespawndelay
    scr_oic_winlimit
    scr_oldschool
    scr_oneflag_numlives
    scr_oneflag_playerrespawndelay
    scr_oneflag_promode
    scr_oneflag_roundlimit
    scr_oneflag_roundswitch
    scr_oneflag_scorelimit
    scr_oneflag_timelimit
    scr_oneflag_waverespawndelay
    scr_oneflag_winlimit
    scr_patientZero
    scr_player_forcerespawn
    scr_player_healthregentime
    scr_player_maxhealth
    scr_player_numlives
    scr_player_respawndelay
    scr_player_sprinttime
    scr_player_suicidespawndelay
    scr_RequiredMapAspectratio
    scr_restxp_cap
    scr_restxp_enable
    scr_restxp_levelsPerDay
    scr_restxp_minRestTime
    scr_restxp_restedAwardScale
    scr_restxp_timescale
    scr_riotShieldXPBullets
    scr_sab_bombtimer
    scr_sab_defusetime
    scr_sab_hotpotato
    scr_sab_numlives
    scr_sab_planttime
    scr_sab_playerrespawndelay
    scr_sab_promode
    scr_sab_roundlimit
    scr_sab_roundswitch
    scr_sab_scorelimit
    scr_sab_timelimit
    scr_sab_waverespawndelay
    scr_sab_winlimit
    scr_sd_bombtimer
    scr_sd_defusetime
    scr_sd_multibomb
    scr_sd_numlives
    scr_sd_planttime
    scr_sd_playerrespawndelay
    scr_sd_promode
    scr_sd_roundlimit
    scr_sd_roundswitch
    scr_sd_scorelimit
    scr_sd_timelimit
    scr_sd_waverespawndelay
    scr_sd_winlimit
    scr_tdef_numlives
    scr_tdef_playerrespawndelay
    scr_tdef_promode
    scr_tdef_roundlimit
    scr_tdef_scorelimit
    scr_tdef_timelimit
    scr_tdef_waverespawndelay
    scr_tdef_winlimit
    scr_team_fftype
    scr_team_kickteamkillers
    scr_team_respawntime
    scr_team_teamkillpointloss
    scr_team_teamkillspawndelay
    scr_thirdPerson
    scr_tispawndelay
    scr_tjugg_numlives
    scr_tjugg_playerrespawndelay
    scr_tjugg_promode
    scr_tjugg_roundlimit
    scr_tjugg_scorelimit
    scr_tjugg_timelimit
    scr_tjugg_waverespawndelay
    scr_tjugg_winlimit
    scr_vip_numlives
    scr_vip_promode
    scr_vip_roundlimit
    scr_vip_roundswitch
    scr_vip_scorelimit
    scr_vip_timelimit
    scr_vip_winlimit
    scr_war_halftime
    scr_war_numlives
    scr_war_playerrespawndelay
    scr_war_promode
    scr_war_roundlimit
    scr_war_roundswitch
    scr_war_scorelimit
    scr_war_timelimit
    scr_war_waverespawndelay
    scr_war_winlimit
    scr_xpscale
    search_weight_country_code
    search_weight_country_code_and_region
    search_weight_hilbert_enum
    search_weight_mappack_count
    sensitivity
    sentry_placement_debug
    sentry_placement_feet_offset
    sentry_placement_feet_trace_dist_z
    sentry_placement_trace_dist
    sentry_placement_trace_min_normal
    sentry_placement_trace_pitch
    sentry_placement_trace_radius
    sentry_placement_trace_radius_canon_safety
    server1
    server2
    server3
    server4
    server5
    server6
    server7
    server8
    server9
    server10
    server11
    server12
    server13
    server14
    server15
    server16
    session_advertiseFailedSearchCount
    session_immediateDeleteTinySessions
    session_join_min_time
    session_nonblocking
    shieldBlastDamageProtection_120
    shieldBlastDamageProtection_180
    shieldBlastDamageProtection_30
    shieldBlastDamageProtection_60
    shieldImpactBulletShakeDuration
    shieldImpactBulletShakeScale
    shieldImpactExplosionHighShakeDuration
    shieldImpactExplosionHighShakeScale
    shieldImpactExplosionLowShakeDuration
    shieldImpactExplosionLowShakeScale
    shieldImpactExplosionThreshold
    shieldImpactMissileShakeDuration
    shieldImpactMissileShakeScale
    shortversion
    sm_cameraOffset
    sm_dynlightAllSModels
    sm_enable
    sm_fastSunShadow
    sm_lightScore_eyeProjectDist
    sm_lightScore_spotProjectFrac
    sm_maxLights
    sm_minSpotLightScore
    sm_polygonOffsetBias
    sm_polygonOffsetScale
    sm_qualitySpotShadow
    sm_spotDistCull
    sm_spotEnable
    sm_spotLightScoreModelScale
    sm_spotLimit
    sm_spotShadowFadeTime
    sm_strictCull
    sm_sunEnable
    sm_sunSampleSizeNear
    sm_sunShadowCenter
    sm_sunShadowCenterMode
    sm_sunShadowScale
    snaps
    snd_cinematicVolumeScale
    snd_draw3D
    snd_drawInfo
    snd_enable2D
    snd_enable3D
    snd_enableEq
    snd_enableReverb
    snd_enableStream
    snd_errorOnMissing
    snd_levelFadeTime
    snd_loadFadeTime
    snd_newWhizby
    snd_occlusionDelay
    snd_occlusionLerpTime
    snd_omnidirectionalPercentage
    snd_slaveFadeTime
    snd_volume
    splitscreen
    splitscreen_control_desired
    splitscreen_disabled_ref_count
    splitscreen_ingame
    splitscreen_online_enabled
    stat_version
    stringtable_debug
    sv_allowedClan1
    sv_allowedClan2
    sv_clientArchive
    sv_connectTimeout
    sv_floodProtect
    sv_hostname
    sv_hugeSnapshotDelay
    sv_hugeSnapshotSize
    sv_kickBanTime
    sv_maxclients
    sv_network_fps
    sv_paused
    sv_privateClients
    sv_privateClientsForClients
    sv_reconnectlimit
    sv_rejoinTimeout
    sv_running
    sv_showAverageBPS
    sv_timeout
    sv_zombietime
    systemlink
    systemlink_host
    testClients_doAttack
    testClients_doCrouch
    testClients_doMove
    testClients_doReload
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    Post credit to the site you obtained this from?

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    I have no idea what the list above is for

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    O god, I lol'd... But it is a good share with no credit, this is from Xbox or ps3. but some still work. And ninja they are for ram dump coding.

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    All of then are probably made already or don't work for after the patch


    Sent from [email protected]'s Jailbroken iPod touch using Tapatalk

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    Quote Originally Posted by [email protected] View Post
    All of then are probably made already or don't work for after the patch


    Sent from [email protected]'s Jailbroken iPod touch using Tapatalk
    No they work i looked after patchs only values are diffrent

    Also these are for Wii i think some xbox and ps3 got in there but just look with HxD and you can find if there for wii or not.

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    Quote Originally Posted by [email protected] View Post
    All of then are probably made already or don't work for after the patch


    Sent from [email protected]'s Jailbroken iPod touch using Tapatalk
    You don't know anything about coding [email protected].. A patch doesn't change the dvars or make them not work it just shifts the addresses of the dvars. You can still use these dvars to search on a mw3 ram dump, and eXtr3m3 already has a dvar list.

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    Last edited by ellijah; 02-23-2012 at 03:40 PM.

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    arent these addresses not dvars? or am i mixed up? idr its been a while since iv made my own

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    Quote Originally Posted by ellijah! View Post
    You don't know anything about coding [email protected].. A patch doesn't change the dvars or make them not work it just shifts the addresses of the dvars. You can still use these dvars to search on a mw3 ram dump, and eXtr3m3 already has a dvar list.
    I meant as if people searched the dvars and it worked then they made a code from it and released already most of them end in odd numbers I've spent like 2 nights going through them with my clan working on ram dump codes


    Sent from [email protected]'s Jailbroken iPod touch using Tapatalk

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    Fallen they work made shit ton with them thanx for release

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