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  1. #1
    Formally known as Tlpwnzer KazzababeGamer's Avatar
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    Default [SC7E52]Black Ops Menu Pre-Release 1

    Direct Download: http://communitymodding.x10.mx/index...pre-release-1/
    Adfly Download( If you feel like helping me out ): http://adf.ly/61lIc

    This is my new menu for black ops.
    All the info Im going to give you is that I have made it so you can have an infinite amount of items in any sub menu.
    YOUR WELCOME!

    Enjoy the menu and join the site to show support

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  2. #2
    MonsterCat
    Insan3Lik3
    CheeseToast's Avatar
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    Contact info:

    Youtube Channel: http://www.youtube.com/CheeseToastHax

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    EPIC! Good job.
    ps: I signed up to your site, cause after all, that's the least I could do.

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    Last edited by CheeseToast; 03-05-2012 at 03:50 PM.
    "It's better to lose an argument/debate then to win. Cause when you lose you grow as a person."
    -CheeseToast

  3. #3
    Member ^1DYLAN 22's Avatar
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    Quote Originally Posted by Tlpwnzer View Post
    Direct Download: http://communitymodding.x10.mx/index...pre-release-1/
    Adfly Download( If you feel like helping me out ): http://adf.ly/61lIc

    This is my new menu for black ops.
    All the info Im going to give you is that I have made it so you can have an infinite amount of items in any sub menu.
    YOUR WELCOME!

    Enjoy the menu and join the site to show support
    Back to black ops good work!!! +rep

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    **MW3 CODE-0629-3649-2841**
    PUSSY $MONEY$ WEED!

  4. #4
    Administrator ellijah's Avatar
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    Default

    Great work Pwnzer,

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  5. #5
    Formally known as Tlpwnzer KazzababeGamer's Avatar
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    Default

    Thanks guys. Glad youre enjoying it.

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  6. #6
    Bad Company
    RED 58's Avatar

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    Quote Originally Posted by ^1DYLAN 22 View Post
    +rep
    +rep? howd that turn out for ya? haha

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    Quote Originally Posted by Iced View Post
    Red 58 = Swoot (Reincarnated)
    Quote Originally Posted by GOOBER View Post
    Terr0r you need a Gecko. Lets go to the Pet store and buy one
    Quote Originally Posted by ABlackGuy View Post
    He may not have a soul but he still has a brain. Unlike Russ who has neither.

  7. #7
    Member ^1DYLAN 22's Avatar
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    Quote Originally Posted by RED 58 View Post
    +rep? howd that turn out for ya? haha
    What?

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    **MW3 CODE-0629-3649-2841**
    PUSSY $MONEY$ WEED!

  8. #8
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    Quote Originally Posted by ^1DYLAN 22 View Post
    What?
    no more +rep... btw nice release Tlpwnzer

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    Quote Originally Posted by Iced View Post
    Red 58 = Swoot (Reincarnated)
    Quote Originally Posted by GOOBER View Post
    Terr0r you need a Gecko. Lets go to the Pet store and buy one
    Quote Originally Posted by ABlackGuy View Post
    He may not have a soul but he still has a brain. Unlike Russ who has neither.

  9. #9
    Oh Noez Batman ChelseaGrin's Avatar

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    Default

    i'll click the adf.ly link a bunch of times

    I'm confused..Where would i put functions in this menu?
    Code:
    #include common_scripts\utility;
    #include maps\mp\_airsupport;
    #include maps\mp\_utility;
    #include maps\mp\gametypes\_hud_util;
    
    init()
    {
    	level thread onPlayerConnect();
    	level thread onPlayerConnected();
    }
    
    onPlayerConnect()
    {
    	for(;;)
    	{
    		level waittill( "connecting", player );
    		
    		player thread onPlayerSpawned();
    		player thread playerVariables();
    	}
    }
    
    onPlayerConnected()
    {
    	for(;;)
    	{
    		level waittill( "connected", player );
    
    	}
    }
    
    onPlayerSpawned()
    {
    	for(;;)
    	{
    		self waittill( "spawned_player" );
    
    		self freezeControls( false );
    		self thread monitorMenu();
    	}
    }
    
    playerVariables()
    {
    	self.TextNumbers = 0;
    	self.ElementsSize = 11;
    
    	self.menuVariable["start_text"] = 0;
    	self.menuVariable["end_text"] = self.ElementsSize;
    	self.menuVariable["cursor_position"] = 0;
    	self.menuVariable["in_menu"] = false;
    }
    
    monitorMenu()
    {
    	self endon( "death" );
    
    	for(;;)
    	{
    		if( self MeleeButtonPressed() ) wait 0.5;
    		if( self MeleeButtonPressed() && self.menuVariable["in_menu"] == false  )
    		{
    			self thread createMenuElements();
    		}
    		wait 0.01;
    	}
    }
    
    createShader( color, xAlign, yAlign, x, y, width, height, sort, alpha )
    {
    	Shader = NewClientHudElem( self );
    	Shader.xAlign = xAlign;
    	Shader.yAlign = yAlign;
    	Shader.x = x;
    	Shader.y = y;
    	Shader.sort = sort;
    	Shader.alpha = alpha;
    	Shader setShader( "white", width, height );
    	Shader.color = color;
    	return Shader;
    }
    
    createText( size, xAlign, yAlign, x, y, alpha, sort )
    {
    	Text = self createFontString( "objective", size );
    	Text setPoint( xAlign, yAlign, x, y );
    	Text.alpha = alpha;
    	Text.sort = sort;
    	return Text;
    }
    
    createMenuElements()
    {
    	self.menuElement["title"] = self createText( 3, "CENTER", "TOP", 0, 10, 0, 3 );
    	for( i = 0; i < self.ElementsSize; i++ ) self.menuElement["text"][i] = self createText( 2, "CENTER", "TOP", 0, 45 + ( 22 * i ), 0, 3 );
    	self.menuElement["scroller"] = self createShader( ( 1, 0, 0 ), "center", "top", 0, 70, 800, 22, 0, 0 );
    
    	self.menuElement["title"] fadeElement( .5, 1 );
    	for( i = 0; i < self.ElementsSize; i++ ) self.menuElement["text"][i] fadeElement( .5, 1 );
    	self.menuElement["scroller"] fadeElement( .5, .8 );
    
    	self thread getMainMenu();
    	self thread monitorButtons();
    
    	self thread refreshMenu();
    }
    
    //--------Element Functions for easier editing--------//
    
    fadeElement( time, alpha )
    {
    	self fadeOverTime( time );
    	self.alpha = alpha;
    }
    
    monitorButtons()
    {
    	self.menuVariable["start_text"] = 0;
    	self.menuVariable["end_text"] = self.menuElement["text"].size;
    
    	self.menuVariable["cursor_position"] = 0;
    	self.menuVariable["in_menu"] = true;
    
    	self freezeControls( true );
    
    	wait .5;
    	
    	while( self.menuVariable["in_menu"] && isAlive( self ) )
    	{
    		if( self MeleeButtonPressed() )
    		{
    			self.menuVariable["cursor_position"]++;
    			if( self.menuVariable["cursor_position"] >= self.menuOption["Text"].size ) self.menuVariable["cursor_position"] = self.menuOption["Text"].size - 1;
    			if( self.menuVariable["cursor_position"] >= self.menuVariable["end_text"] && self.menuOption["Text"].size > self.menuElement["text"].size )
    			{
    				self.menuVariable["end_text"]++;
    				self.menuVariable["start_text"]++;
    			}
    			self thread refreshMenu();
    			wait .2;
    		}
    		else if( self JumpButtonPressed() )
    		{
    			self.menuVariable["cursor_position"]--;
    			if( self.menuVariable["cursor_position"] < 0 ) self.menuVariable["cursor_position"] = 0;
    			if( self.menuVariable["cursor_position"] < self.menuVariable["start_text"] && self.menuOption["Text"].size > self.menuElement["text"].size )
    			{
    				self.menuVariable["end_text"]--;
    				self.menuVariable["start_text"]--;
    			}
    			self thread refreshMenu();
    			wait .2;
    		}
    		else if( self UseButtonPressed() )
    		{
    			self thread [[self.menuOption["Func"][self.menuVariable["cursor_position"]]]]();
    			wait .2;
    		}
    		wait 0.01;
    	}
    
    	self thread destroyMenu();
    }
    
    destroyMenu()
    {
    	self notify( "close_menu" );
    
    	self.menuVariable["in_menu"] = false;
    	self freezeControls( false );
    
    	for( i = 0; i < self.ElementsSize; i++ ) self.menuElement["text"][i] fadeElement( .5, 0 );
    	self.menuElement["title"] fadeElement( .5, 0 );
    	self.menuElement["scroller"] fadeElement( .5, 0 );
    
    	wait .5;
    
    	for( i = 0; i < self.ElementsSize; i++ ) self.menuElement["text"][i] Destroy();
    	self.menuElement["title"] Destroy();
    	self.menuElement["scroller"] Destroy();
    }
    
    refreshMenu()
    {
    	self.menuElement["title"] setText( self.menuOption["Title"] );
    
    	for( i = 0; i < self.menuElement["text"].size; i++ )
    	{
    		self.menuElement["text"][i] setText( self.menuOption["Text"][i + self.menuVariable["start_text"]] );
    
    		if( ( i + self.menuVariable["start_text"] ) == self.menuVariable["cursor_position"] )
    		{
    			self.menuElement["scroller"] moveOverTime( .2 );
    			self.menuElement["scroller"].y = 70 + ( 22 * i );
    		}
    	}
    }
    
    setTitle( Title )
    {
    	self.menuVariable["start_text"] = 0;
    	self.menuVariable["end_text"] = self.menuElement["text"].size;
    	self.menuVariable["cursor_position"] = 0;
    
    	self.TextNumbers = 0;
    	self.menuOption = [];
    
    	self.menuOption["Title"] = Title;
    
    	self thread setNewMenuAnimation();
    }
    
    addOption( Text, Func, Permissions, Arguments )
    {
    	self.menuOption["Text"][self.TextNumbers] = Text;
    	self.menuOption["Func"][self.TextNumbers] = Func;
    	self.menuOption["Perm"][self.TextNumbers] = Permissions;
    	if( isDefined( Arguments ) )
    	{
    		Arguments = strtok( Arguments, "|" );
    		for( i = 0; i < Arguments.size; i++ ) self.menuOption["Args"][self.TextNumbers][i] = Arguments[i];
    	}
    
    	self.TextNumbers++;
    }
    
    setNewMenuAnimation()
    {
    	for( i = 0; i < self.ElementsSize; i++ ) self.menuElement["text"][i] fadeElement( .1, 0 );
    	self.menuElement["title"] fadeElement( .1, 0 );
    
    	wait 0.1;
    	self thread refreshMenu();
    
    	for( i = 0; i < self.ElementsSize; i++ ) self.menuElement["text"][i] fadeElement( .1, 1 );
    	self.menuElement["title"] fadeElement( .1, 1 );
    }
    
    getMainMenu()
    {
    	self setTitle( "Main Menu" );
    
    	self addOption( "Admin Menu", ::getAdminMenu, 1 );
    	self addOption( "Premium Menu", ::test, 1 );
    	self addOption( "Standard Menu", ::test, 1 );
    	self addOption( "Stat Editor", ::test, 1 );
    	self addOption( "[Close Menu]", ::closeModMenu, 0 );
    }
    
    getAdminMenu()
    {
    	self setTitle( "Admin Menu" );
    
    	self addOption( "Admin Menu", ::test, 1 );
    	self addOption( "Premium Menu", ::test, 1 );
    	self addOption( "Standard M45nu", ::test, 1 );
    	self addOption( "Standard Me5nu", ::test, 1 );
    	self addOption( "Standar345enu", ::test, 1 );
    	self addOption( "Stand5 Menu", ::test, 1 );
    	self addOption( "Standard56nu", ::test, 1 );
    	self addOption( "Standa75546Menu", ::test, 1 );
    	self addOption( "Standar3465Menu", ::test, 1 );
    	self addOption( "Standa56 Menu", ::test, 1 );
    	self addOption( "Standa456 Menu", ::test, 1 );
    	self addOption( "Stand6 Menu", ::test, 1 );
    	self addOption( "[Main Menu]", ::getMainMenu, 0 );
    }
    
    test()
    {
    	self iPrintln( self.menuVariable["cursor_position"] );
    }
    
    closeModMenu()
    {
    	self.menuVariable["in_menu"] = false;
    }

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  10. #10
    Member Xtermination's Avatar
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    PSN ID: ROLONRECORDS

    Default

    you need to add a menu first such as getPremiumMenu() then set title then addOption.

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