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  1. #1
    1010010011010101101001
    Austin .'s Avatar
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    PSN ID: x-CrimsoN-x21

    Contact info:

    Youtube Channel: http://www.youtube.com/user/xCrimmYx?feature=mhee

    Default Commented "Crimmys leet code" version

    Crimmys epic code v2.5[CrimsoN]
    80000000 8089AEA4 #sets
    86000000 00002180 #adds
    84200000 80000010 #Stores at 80000010
    4A000000 80000010 #Sets po to 80000010
    CE000000 80008180 #Checks
    34000010 8089AEA4 #Checks that values at 80000010 is >8089AEA4
    52010000 00000000 #Loads po to ba
    06000000 00000018 #Runs code
    436F6465 206D6164
    65206279 20437269
    6D736F4E 00000000
    E2000000 80008000 #endif

    Crimmy's super leet code [CrimsoN]
    80000000 8089AEA4 #sets
    86000000 00002180 #adds
    84200000 80000010 #Stores at 80000010
    4A000000 80000012 #Sets pointer to 80000010
    DE000000 80008180 #Checks
    24000012 8089AEA4 #Checks that values at 80000010 is >8089AEA4 ####changed 34 to 24 because it's not in the pointer code exactly
    52010000 00000000 #Loads po to ba ####changed 00000000 to 80000000 because 00000000 is not a valid memory address
    16000000 00000018 #Runs code ####changed 06 to 16, X = what get's added to the pointer/*I put 16000000 because it said to load the address from the pointer, and the pointer was suppose to store the sum of the addition we did.*/
    436F6465 206D6164
    65206279 20437269
    6D736F4E 00000000
    E2000000 80008000 #endif

    As you can see, I was taking the address 8089AEA4, setting it in a gecko register, storing the gecko register, then performing mathematical equations on it in an attempt to add 2180, which is how far the address moved after the patch. Yes, I know, I could have just added 2180, however that's not the point of the code. The point was to make it unpatch itself; it could have lead to further possibilities. If anyone wants to try and continue this on, go ahead, just give me a portion of the credit for the basic outline/whatever.

    Oh and it was suppose to change the player slot 1's name to "Code made by Crimmy" You can edit the text starting at the 436 line, under the 16 line. If you want insight as to what I did/why I did what I did, I can tell you, just hmu somehow.

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  2. #2
    Wii Coder Mitchell's Avatar
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    Default

    This is the kind of stuff i want more coders to post, innovative codetype LAYOUTS in order to open up new possibilities for new ideas for codes.
    Nice Job.

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    Folllow Me on Twitter! It motivates me to release more codes!: https://twitter.com/#!/Mitch_CL

  3. #3
    Nooblet Horizon's Avatar
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    permanent?

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  4. #4
    1010010011010101101001
    Austin .'s Avatar
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    PSN ID: x-CrimsoN-x21

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    Default

    Quote Originally Posted by Mitchell View Post
    This is the kind of stuff i want more coders to post, innovative codetype LAYOUTS in order to open up new possibilities for new ideas for codes.
    Nice Job.
    Thank you, I feel people need to post this kind of stuff too, I posted another one for my patched asm routine'd vzoom mod, but no one commented I believe.

    @post above me, the codes don't work, however I posted it to show my thought process while working through it, however if your looking for an ingame name mod, I unpatched all 10 codes and posted them. If they aren't up on here yet, they're on www.disturbedcore.com

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  5. #5
    Curret n3wbit
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    Gamertag: SSRunts PSN ID: DCCoexist Steam ID: dcrunts

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    if only i understood all of this :/

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  6. #6
    Nooblet Horizon's Avatar
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    It was actually supposed to say "Code made by CrimsoN" not Crimmy.

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