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  1. #1
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    Default [UNTESTED-RELEASE][SC7*52]Somewhat complicated base

    Code:
    Open()
    {
    	self endon( "death" );
    		
    	while( 1 )
    	{
    		wait 0.02;
    	
    		if( self getStance() == "crouch" && self.inMenu == 0 )
    	              { 
                                              wait 0.05;
    			
    			if( self meleeButtonPressed() == true && self.inMenu == 0 )
    			{	
    				self thread inMenu();
    			}
    		}
    	}
    }
    
    inMenu()
    {
    	self.inMenu = 1;
    	self thread menuBase();
    	self thread menuDis();
    	self thread Cursor();
    	self thread close();
    }
    
    menuBase()
    {
    	self endon( "disconnect" );
    	while( 1 )
    	{
    		level.option = [];
    		level.option[1] = "^0UnVerified Menu";
    		level.option[2] = "^1Verified Menu";
    		level.option[3] = "^6Normal Menu";
    		level.option[4] = "^2Vip Menu";
    		level.option[5] = "^3CoHost Menu";
    		level.option[6] = "^5Host Menu";
    			self waittill( "spawned_player" );
    			switch( level.option[self.optionNum] )
    			{
    				case "^0UnVerified Menu":
    					self thread nothing();
    					break;
    				case "^1Verified":
    					self thread nothing();	
    					break;
    				case "^6Normal Menu":
    					self thread nothing();
    					break;
    				case "^2Vip Menu":
    					self thread nothing();
    					break;
    				case "^3CoHost Menu":
    					self thread nothing();
    					break;
    				case "^5Host Menu":
    					self thread nothing();
    					break;
    			}
    		}	
    	}
    }
    
    menuDis()
    {
        	self endon( "disconnect" );
    	menuDisp = self createFontString( "objective", 1.8 );
    	menuDisp setPoint( "CENTER", "TOP",0, -14 );
    	while( 1 )
    	{
    		self waittill( "update_status" );
    		menuDisp setText( "^5Press A for: ^7" + level.option[self.optionNum] );
    	}
    }
    
    Cursor()
    {
    	if( jumpButtonPressed() == true && self.inMenu == 1 )
    	{
    		self.optionNum++;
    	}
    	if( meleeButtonPressed() == true && self.inMenu == 1 )
    	{
    		self.optionNum--;
    	}
    }
    
    close()
    {
    	if( adsButtonPressed() == true )
    	{
    		self.inMenu = 0;
    		menuDisp destroy();
                  }
    }

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  2. #2
    Diehard xBTA*JUANx's Avatar
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    Default

    Why you posting untested shit bro, just of waste of everyone's time... -.-

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  3. #3
    #TeamJennifer
    ヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل
    MrSlowski's Avatar
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    Default

    Quote Originally Posted by xBTA*DirtyMexicanLaborerx View Post
    Why you posting untested shit bro, just of waste of everyone's time... -.-
    So he can get it tested to see if it works...? Kind of obvious...

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    Quote Originally Posted by Melissa View Post
    tranny^


  4. #4
    Diehard xBTA*JUANx's Avatar
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    Default

    Quote Originally Posted by -Mrslowski- View Post
    So he can get it tested to see if it works...? Kind of obvious...
    LoL, i like what you did with my name

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  5. #5
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    Default

    Why are you commenting?

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  6. #6
    Diehard xBTA*JUANx's Avatar
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    Default

    Why are you posting some stupid ass shit?
    The world may never know

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  7. #7
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    Default

    At least, I release my work instead of saying "OH FUCK WE DID IT : But YOU can't have it because we are working on it! we will release soon!!" And then we wait for a release and none.

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  8. #8
    Diehard xBTA*JUANx's Avatar
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    Default

    Quote Originally Posted by MrderVonJuden View Post
    At least, I release my work instead of saying "OH FUCK WE DID IT : But YOU can't have it because we are working on it! we will release soon!!" And then we wait for a release and none.
    Your work? Like your pre-release mod menu, the PORTED ONE?
    The piece of shit commands? Like the last thread you made of a "mod menu base" ?
    Your a beast 137 H0><0R....
    And yes i do release some of my work on this website, and i am working on a few gametypes for Black Ops..

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  9. #9
    Wii Coder
    ChumLee's Avatar

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    Gamertag: TERR0Rx9

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    Youtube Channel: http://www.youtube.com/user/HAXZingTERR0R

    Default

    You both lose.
    Mexicans these days...

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  10. #10
    Diehard xBTA*JUANx's Avatar
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    Default

    Quote Originally Posted by HAXZing TERR0R View Post
    You both lose.
    Mexicans these days...
    Terrorist

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