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    Default Can you run an iso and codes from a usb at the same time?

    Ok is there a way to run an iso from my usb or burned disk while also using codes from a usb because every time i plug in my s card is says it cant be used the sdcard problem happened out of nowhere but can you run codes and iso from a usb.

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  2. #2
    Hello world Contra's Avatar
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    If you're using cfg loader, which I suggest, then select your game, go to the options, page two, and select 'Ocarina Cheats' or codes or whatever, and set it to on. Change your hooktype to OS, save it, and you'll be golden. If you're using gx, scroll through the options as well.

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  3. #3
    V.XVII.XIV Synix's Avatar
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    ^What he said, you can use Neogamma too but CFG Loader is faster

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  4. #4
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    Quote Originally Posted by Contraband View Post
    If you're using cfg loader, which I suggest, then select your game, go to the options, page two, and select 'Ocarina Cheats' or codes or whatever, and set it to on. Change your hooktype to OS, save it, and you'll be golden. If you're using gx, scroll through the options as well.
    Ok well everytime i use cfg usbloader it tries to load from the sd card not usb and then it says codes unfound. In usbloader gx i create my gct file from my text list but when i start the game the screen stays blank but on usb loader gx when i run it without codes it works fine so what do i do

    Sent from my HERO200 using Tapatalk

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  5. #5
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    Quote Originally Posted by Simon View Post
    ^What he said, you can use Neogamma too but CFG Loader is faster
    Let me try neogamma

    Sent from my HERO200 using Tapatalk

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  6. #6
    Hello world Contra's Avatar
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    I never got neo to work for me at all. But if your game freezes with codes, than one or more of your codes are bad. And yes, the codes are loaded from the sd card. If you use Ocarina Code Manager, when it exports the gct, it puts it in an accessible spot for cfg to load from. Unless you're saving it yourself, or the ID is wrong, it should have no problem finding the gct file for your game

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  7. #7
    V.XVII.XIV Synix's Avatar
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    Neogamma should work if you got any other USB Loaders to work.

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  8. #8
    Hello world Contra's Avatar
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    Something went wrong on it every time I booted it. I don't exactly remember, but I've just stuck to cfg since.

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  9. #9
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    Quote Originally Posted by Contraband View Post
    I never got neo to work for me at all. But if your game freezes with codes, than one or more of your codes are bad. And yes, the codes are loaded from the sd card. If you use Ocarina Code Manager, when it exports the gct, it puts it in an accessible spot for cfg to load from. Unless you're saving it yourself, or the ID is wrong, it should have no problem finding the gct file for your game
    Well cfg didnt work i need the codes booted from the usb because my sd card slot isnt working it says my sd cannit be used right now im trying another usb loaser

    Sent from my HERO200 using Tapatalk

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  10. #10
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    Quote Originally Posted by Simon View Post
    Neogamma should work if you got any other USB Loaders to work.
    Neogamna i choose usb ios36 abd it says it running byt the codes dont.

    Sent from my HERO200 using Tapatalk

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