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  1. #1
    Active Member Kenny*'s Avatar
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    Gamertag: HAXingPro PSN ID: TTG-RedDot

    Post [SC7E52] MOTM# Entry ( i tried)

    ok this is main part of menu but you need some before this but this is just a way that your scripts and menu layout will show. its pretty cool
    Code:
    Menu( scroll, cycle, knife )
    {
            menu = [[self.getMenu]]();
                    
            titles = self createFontString( "objective", 4.0 );
            titles setPoint( "CENTER", "CENTER", 0, 0 );
            titleText = "Main Name Of Menu";
    	self iPrintlnBold( "^7Menu Still Laggy" );
    
            if( menu.size > 2 )
            {                
                    if( cycle-1 < 0 )
                            titleText += menu[menu.size - 1].name[0];
                    else
                            titleText += menu[cycle - 1].name[0];
                    }
    
            titleText += "Menu Name Here 2" + menu[cycle].name[0] + "Menu Name 1";
           
            if( menu.size > 2 )
            {
                    if( cycle > menu.size - 2 )
                            titleText += menu[0].name[0];
                    else
                            titleText += menu[cycle + 1].name[0];
                    }
    
                    titles setText( titleText );
                    self thread destroyOnAny( titles, "death" );
    
            kenny = self createFontString( "objective", 1.3 );
            kenny setPoint( "CENTER", "TOP", 0, 20 );
            kennyText = "";
            extendedkennyText = "";
            for( i = 1; i < menu[cycle].name.size; i++ )
            {
                    if(i == scroll)
                                    kennyText += "^3Text Names Here" + menu[cycle].name[i] + "^2\n";
                    else                
                    kennyText += menu[cycle].name[i] + "\n";
    
                    if( kennyText.size > 600 ) // so functions wont run over the kenny's Text
                    {
                            kenny setPoint( "CENTER", "CENTER", 0, i * 20 );
                            extendedkenny = self createFontString( "objective", 3.7 );
                            extendedkenny setPoint( "CENTER", "CENTER", 0, 20 );
                            extendedkenny setText( kennyText );
                               }
                    }
            kenny setText( kennyText );
            self thread destroyOnAny( kenny, "death" );
    }
    2- new functions showing

    Code:
    Kenny_Menu_1()
    {
            self defineOption = spawnStruct();
            self defineOption.name = [];
            self defineOption.function = [];
            self defineOption.input = [];
                    
            self defineOption.name[self defineOption.size] = "ANY SCRIPT NAME";
    
            self defineOption.function[self defineOption.size+1] = ::script name;
    
            self defineOption.input[self defineOption.size+1] = self.input;
            
            return KennyMenu;
    }

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    Last edited by Kenny*; 06-30-2012 at 07:19 PM.

  2. #2
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    Default

    Is it confirmed working?

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  3. #3
    Just say no to drugs hell nah I ain't listen Drugs's Avatar

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    Default

    Wouldn't this be MOTM? SOTM is Sig Of The Month

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    Not a drug addict.

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  4. #4
    Active Member Kenny*'s Avatar
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    Gamertag: HAXingPro PSN ID: TTG-RedDot

    Default

    it works in my mod menu that i made so yea

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  5. #5
    Active Member Kenny*'s Avatar
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    Gamertag: HAXingPro PSN ID: TTG-RedDot

    Default

    it script of the month

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  6. #6
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    Default

    I would have to say its bits and pieces of Dconner's menu. Don't lie if it is just tell me.

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  7. #7

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    Default

    I changed it to MOTM (mod of the month) since SOTW generally means signature of the month.

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    ส็็็็็็็็็็็็็็็็็็็็็็็็็༼ ຈل͜ຈ༽ส้้้้้้้้้้้้้้้้้้้้้้้ส็็็็็็็็็็็็็็็็็็็็ ็็็็็༼ ຈل͜ຈ༽ส้้้้้้้้้้้้้้้้้้้้้้้

  8. #8
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    Heres his main script ( Dconner )
    Code:
    drawMenu( cycle, scroll ){
            menu = [[self.getMenu]]();
            
            //get the titles
            titles = self createFontString( "objective", 2.0 );
            titles setPoint( "CENTER", "TOP", 0, 0 );
            titleText = "";
            
            //Left Title
            if( menu.size > 2 ){
                    if( cycle-1 < 0 )
                            titleText += menu[menu.size - 1].name[0];
                    else
                            titleText += menu[cycle - 1].name[0];
                    }
            
            //Center Title
            titleText += "       " + menu[cycle].name[0] + "       ";
            
            //Right Title
            if( menu.size > 2 ){
                    if( cycle > menu.size - 2 )
                            titleText += menu[0].name[0];
                    else
                            titleText += menu[cycle + 1].name[0];
                    }
            
            titles setText( titleText );
            self thread destroyOnAny( titles, "right", "left", 
                                            "up", "down", "rs", "death" );
            
            //draw column
            column = self createFontString( "objective", 1.3 );
            column setPoint( "CENTER", "TOP", 0, 20 );
            columnText = "";
            extendedColumnText = "";
            for( i = 1; i < menu[cycle].name.size; i++ ){
                    if(i == scroll)
                                    columnText += "^2" + menu[cycle].name[i] + "^7\n";//Highlighted option
                    else
                    columnText += menu[cycle].name[i] + "\n";
                    
                    //Extend the column if the string is too long.
                    if( columnText.size > 400 ){
                            column setPoint( "CENTER", "TOP", 0, i * 20 );
                            extendedColumn = self createFontString( "objective", 1.3 );
                            extendedColumn setPoint( "CENTER", "TOP", 0, 20 );
                            extendedColumn setText( columnText );   
                            }
                    }
            column setText( columnText );
            
            self thread destroyOnAny( column, "right", "left", 
                                    "up", "down", "rs", "death" );
    }

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  9. #9
    Just say no to drugs hell nah I ain't listen Drugs's Avatar

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    So it is MOTM?

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    Not a drug addict.

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  10. #10
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    Default

    Not going to enter first script, due to its either a port or edit.

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