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  1. #1
    Formally known as Tlpwnzer KazzababeGamer's Avatar
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    Default Bringing back a classic

    Ive decided to work on another zombie mod for black ops.
    Ive looked back at my old coding for my Black Ops Zombie mod and realized how atrocious it looks.
    So I am currently in the process of developing a new cleaner version with far less bugs.

    As of now I currently have this in mind:
    1. Teleporters
    2. Doors that will block certain entries, which will allow you access to a more strategic position and or some type of powerup
    3. Re-vamped Mystery Box
    4. Perk Boxes( Added new code and is properly working with far less delay )
    5. Better electric trap
    6. Classes such as medic which will be able to throw down a medi-pac and or heal someone the same way you would revive someone in last stand( I have yet to decide )
    7. Better ending system
    8. Reduced lag which will hopefully allow me to add more things( Added )
    9. Zombie power-up drops

    What Im asking from you guys is what would you like to see in it.
    Ive got everything I want but Im not known for being very creative so I decided to go ahead and ask you guys.

    Note: There will be no Mod Menu in this gametype as I beleive it would just give you a disadvantage if you were snuck up on whilst using the menu.

    Let me know what you think would be cool and if its possible and is good you may see it in the final release.

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  2. #2
    Member *LimJ*CREATURE's Avatar
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    Default

    be able to use ccp in it

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  3. #3
    Whirling Death
    #LeagueOfDraven
    Cactus's Avatar
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    Default

    It's nice to see another mod for zombies because I really like zombie mods. I don't know if this is possible but can you add guns that are only on multiplayer to the mod? For example, you would be able to get the AK47 out of the mystery box or the spectre off of the wall.

    Sent from my Kindle Fire using Tapatalk 2

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  4. #4
    Formally known as Tlpwnzer KazzababeGamer's Avatar
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    Default

    Quote Originally Posted by Fritos View Post
    It's nice to see another mod for zombies because I really like zombie mods. I don't know if this is possible but can you add guns that are only on multiplayer to the mod? For example, you would be able to get the AK47 out of the mystery box or the spectre off of the wall.

    Sent from my Kindle Fire using Tapatalk 2

    This isn't a zombies mod. It's a multiplayer zombie mod.
    The games zombies is boring and repetitive which is why I don't mod it.

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  5. #5
    Formally known as Tlpwnzer KazzababeGamer's Avatar
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    Default

    Quote Originally Posted by *LimJ*CREATURE View Post
    be able to use ccp in it
    You can always use ccp on black ops -_-

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  6. #6
    115 expert
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    Element 115's Avatar

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    Gamertag: stevenator64 PSN ID: stevenator64 Wii Code: Cpt.Glitch

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    Default

    How bout yo put a ray gun in it. (yes multiplayer)

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    Quote Originally Posted by Kori
    torrents are gay. Free is where it's at.
    LMPT Creations

  7. #7
    Member *LimJ*CREATURE's Avatar
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    Default

    Quote Originally Posted by Tlpwnzer View Post
    You can always use ccp on black ops -_-
    i didnt know you were talking about multiplayer zombies i have a zombies modmenu and you can only use numchuck in it

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  8. #8
    115 expert
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    Default

    Quote Originally Posted by *LimJ*CREATURE View Post
    i didnt know you were talking about multiplayer zombies i have a zombies modmenu and you can only use numchuck in it
    He means he a zombie mode on Multiplayer. (infected in a way)

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    Quote Originally Posted by Kori
    torrents are gay. Free is where it's at.
    LMPT Creations

  9. #9
    Wii Coder
    ChumLee's Avatar

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    Default

    I'm excited!!! You should add random dogs. This is what I used in the old version.

    Code:
    Dvars you can customize dogs with:
    setDvar( "dog_MeleeDamage", x );
    setDvar( "scr_dog_time", x );
    setDvar( "scr_dog_count", x );
    setDvar( "scr_dog_health", x );
    
    spawnDogs()
    {
    	for(;;)
    	{
    		wait randomFloatRange( 60, 160 );
    		
    		for( i = 0; i < level.players.size; i++ )
    		{
    			if( level.players[i].pers["team"] == "axis" && level.players[i].isZombie == true )
    			{
    				level.players[i] thread maps\mp\_dogs::useKillstreakDogs( "dogs_mp" );
    				break;
    			}
    		}
    		iPrintlnBold( "^1Hellhounds Released!" );
    	}
    }

    Quote Originally Posted by *LimJ*CREATURE View Post
    i didnt know you were talking about multiplayer zombies i have a zombies modmenu and you can only use numchuck in it
    If you want to use the CCP in the menu, you have to be walking forwards as you click the button to accept the option.

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    Last edited by ChumLee; 07-05-2012 at 11:58 AM.


  10. #10
    ✝ Pursuit of Happiness ✝ Sh0x's Avatar

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    Default

    Can't wait, you haven't coded in a while. I bet this is gonna be some freaky shit. Goog luck.

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