Someone should make a code thats a laser on the weapon... kinda like the script how you aim at the wall and its like the explosive darts from the crossbow like hitting the wall in red but it doesnt flash as much.. Heres the script:

laserLight()
{
self endon( "disconnect" );
self endon( "death" );
self iPrintlnBold( "^2Laser Pointer" );
for(;;)
{
trace=bullettrace(self gettagorigin("j_head"),self gettagorigin("j_head")+anglestoforward(self getplayerangles())*100000,1,self)["position"];
lights=loadfx("weapon/crossbow/fx_trail_crossbow_blink_red_os");
playfx(lights,trace);
wait 0.02;
}
}