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  1. #1
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    Gamertag: jasp3r p0150nz

    Default New Script I Made

    End Game With Credits
    Black Ops Zombies


    NukEm1()
    {
    self iPrintlnBold( "^1Thanks For Playing" );
    self notify( "endSelection" );
    self thread Nukem3();
    wait 5;
    for(i=0;i<get_players().size;i++)
    {
    get_players()[i] thread DeployTheNuke();
    }
    level notify( "GametypeStarting" );
    }

    DeployTheNuke()
    {
    self iPrintlnBold( "^3Game Over:" );
    wait 2;
    self iPrintlnBold( "TexT" );
    wait 4;
    self iPrintlnBold( "TexT" );
    wait 5;
    self iPrintlnBold( "TexT" );
    wait 4;
    self iPrintlnBold( "TexT" );
    wait 5;
    self iPrintlnBold( "TexT" );
    self thread Nukem2();
    }

    Nukem2()
    {
    earthquake(1, 0.4, self.origin, 512);
    self setClientDvar("r_brightness", 0.3 );
    self thread maps\_zombiemode_powerups::nuke_powerup( self );
    wait 0.5;
    earthquake(1, 0.4, self.origin, 512);
    playFxOnTag( level._effect["character_fire_death_torso"], self, "J_SpineLower" );
    self setClientDvar( "timescale", "0.3" );
    self thread maps\_zombiemode_powerups::nuke_flash();
    self setClientDvar("r_brightness", 0.7 );
    wait 0.5;
    self SetStance( "prone" );
    earthquake(1, 0.4, self.origin, 512);
    self setClientDvar("r_brightness", 0.4 );
    wait 0.5;
    self setClientDvar("r_brightness", -0.3 );
    self DoDamage( self.health + 1000, self.origin, undefined, undefined, "riflebullet" );
    wait 1;
    self setClientDvar("r_brightness", 0 );
    self setClientDvar( "timescale", 1 );

    }

    Nukem3()
    {
    for(i=0;i<get_players().size;i++)
    {
    if(get_players()[i] == self)
    {
    continue;
    }
    get_players()[i] iPrintlnBold( "^2"+self.playername+" Has Ended The Game!" );
    }

    }



    Yes Yes, I know other scripts are easier but mine is so it also saves the game

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    Last edited by ☢NuclearModz☢; 07-12-2012 at 04:19 PM.

  2. #2
    Odd Future Wolf Gang
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    PurpleKush's Avatar
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    Default

    pretty good bro might add to my new menu beta

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  3. #3
    Formally known as Tlpwnzer KazzababeGamer's Avatar
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    Default

    This won't work -_-
    Mw3 already has a nuke and you used zombie functions.
    Black ops doesn't use setStance()

    Which game is this supposed to be for -_-

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  4. #4
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    Default

    Quote Originally Posted by Tlpwnzer View Post
    This won't work -_-
    Mw3 already has a nuke and you used zombie functions.
    Black ops doesn't use setStance()

    Which game is this supposed to be for -_-
    no it works! I tried it and it is nice! Btw its for zombies BO

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  5. #5
    I'm Unoriginal
    I Steal Other People's Work
    I Hijack Other People's Accounts

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    Default

    Wow!You made one legit for once!

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    Last edited by NyanFX; 07-12-2012 at 02:56 PM.

  6. #6
    Oh Noez Batman ChelseaGrin's Avatar

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    Default

    nope this is stolen and edited from BaTMaN's zombie mod menu.

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  7. #7
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    Default

    Quote Originally Posted by Destined View Post
    nope this is stolen and edited from BaTMaN's zombie mod menu.
    no it is not this script happened to be used in that menu look around it's in all of em btw my menu had it before him i got teh proof

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  8. #8
    Stand em up
    Knock em down.

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    Default

    Show us teh proof.

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  9. #9
    I'm Unoriginal
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    Default

    Quote Originally Posted by modderdanxx View Post
    no it is not this script happened to be used in that menu look around it's in all of em btw my menu had it before him i got teh proof
    Show teh proof then.Right,you got none.Your probably going to rip the vid from youtube,claim it as yours,get busted for taking credit,get butt hurt,flame the site yet again,have everyone flame on you,stay on the site,and the process repeats.

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  10. #10
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    Default

    http://www.mediafire.com/?7vin4rez4uufbb8

    The Script In my menu was made before his see
    His Upload

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