Results 1 to 1 of 1
  1. #1
    Active Member Kenny*'s Avatar
    Join Date
    Mar 2012
    Posts
    531
    Points
    1,156
         User Info     Contact     Gamer ID
    Join Date
    Mar 2012
    Posts
    531
    Points
    1,156
    Gamer IDs

    Gamertag: HAXingPro PSN ID: TTG-RedDot

    meh new mod menu base

    i just do not know if this would work or not?? anyone?? TLPwnzer ik you could help
    Code:
    CreateMenu()
    {
    	self endon("disconnect");
    
            iPrintlnBold( "Menu Is Now Opening" );
            wait 2;
    	for(;;){
    		self waittill( "knife" );
                    if( self GetStance() == "crouch")
                    {
    			if(self.menuIsOpen == false)
                                    {
    				self.menuIsOpen = true;
    				self thread doGod();//so you do not die while in menu(GENIOUS LOL)
    				self freezeControls(true);
    
    	                        self.blackscreen = set_hudelem(undefined, 320, 67, 1, 0, self);
    	                        self.blackscreen setshader( "white", 250, 250);
    			        self.blackscreen.alpha = 1.0;
    
                                    self.blackscreen.color = ( 0, 0, 0 );
    
    				self thread SetupForMenuScripts();//already tested this and working.
    				}
    			}
    		}
    }
    well thats it im just questioning this cause im still kinda new so

    Aslo these turn the map upside down would this work??
    Code:
    Upside() 
    { 
    self setPlayerAngles(self.angles+(0,0,180));
     } 
    Normalside() 
    {
     self setPlayerAngles(self.angles+(0,0,0)); 
    }

    0 Not allowed! Not allowed!
    Last edited by Kenny*; 07-15-2012 at 01:14 AM.

Bookmarks

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
All times are GMT -10. The time now is 12:52 AM.
Powered by vBulletin®
Copyright © 2017 vBulletin Solutions, Inc. All rights reserved.