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  1. #1
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         User Info     Contact     Gamer ID
    Join Date
    May 2012
    Location
    I am so high right now
    Posts
    362
    Points
    938
    Gamer IDs

    Gamertag: thatonedude19

    Contact info:

    Youtube Channel: codeleakers.com

    Default [SC7E52]iPrintIn Mod Menu Port

    i did not make this xHaackz did
    Open menu by zooming down sites then knife!
    no shader v.1( i added the 7 option abbilty and highlight text red with brakets)
    Code:
    #include common_scripts\utility;
    #include maps\_utility;
    #include maps\_hud_util;
    
    menu()
    {
    self thread MenuConfig();
    self.option = 1;
    self.inmenu = 0;
    }
    test()
    {
    self iprintln( "Functions Being Added Later" );
    }
    MenuText()
    {
    self endon("MenuClose");
    self endon("RefreshMenu");
    for(;;)
    {
      if(self.menu == "Main")
      {
      self.menuTitle = "Main Menu";
      self.Text1 = "SubMenu1";
      self.Text2 = "SubMenu3";
      self.Text3 = "SubMenu3";
      self.Text4 = "SubMenu4";
      self.Text5 = "SubMenu5";
      self.Text6 = "SubMenu6";
      self.Text7 = "Verify";
      self.Func1 = ::SubMenu;
      self.Func2 = ::SubMenu;
      self.Func3 = ::SubMenu;
      self.Func4 = ::SubMenu;
      self.Func5 = ::SubMenu;
      self.Func6 = ::SubMenu;
      self.Func7 = "";
      self.input1 = "SubMenu1";
      self.input2 = "SubMenu2";
      self.input3 = "SubMenu3";
      self.input4 = "SubMenu4";
      self.input5 = "SubMenu5";
      self.input6 = "SubMenu5";
      self.input7 = "verify";
      }
      else if(self.menu == "SubMenu1")
      {
      self.menuTitle = "SubMenu";
      self.Text1 = "test1";
      self.Text2 = "test2";
      self.Text3 = "test3";
      self.Text4 = "test4";
      self.Text5 = "test5";
      self.Text6 = "test6";
      self.Text7 = "test7";
      self.Func1 = ::test;
      self.Func2 = ::test;
      self.Func3 = ::test;
      self.Func4 = ::test;
      self.Func5 = ::test;
      self.Func6 = ::test;
      self.Func7 = ::test;
      self.input1 = "";
      self.input2 = "";
      self.input3 = "";
      self.input4 = "";
      self.input5 = "";
      self.input6 = "";
      self.input7 = "";
      }
      else if(self.menu == "SubMenu2")
      {
      self.menuTitle = "SubMenu";
      self.Text1 = "test1";
      self.Text2 = "test2";
      self.Text3 = "test3";
      self.Text4 = "test4";
      self.Text5 = "test5";
      self.Text6 = "test6";
      self.Text7 = "test7";
      self.Func1 = ::test;
      self.Func2 = ::test;
      self.Func3 = ::test;
      self.Func4 = ::test;
      self.Func5 = ::test;
      self.Func6 = ::test;
      self.Func7 = ::test;
      self.input1 = "";
      self.input2 = "";
      self.input3 = "";
      self.input4 = "";
      self.input5 = "";
      self.input6 = "";
      self.input7 = "";
      }
      else if(self.menu == "SubMenu3")
      {
      self.menuTitle = "SubMenu";
      self.Text1 = "test1";
      self.Text2 = "test2";
      self.Text3 = "test3";
      self.Text4 = "test4";
      self.Text5 = "test5";
      self.Text6 = "test6";
      self.Text7 = "test7";
      self.Func1 = ::test;
      self.Func2 = ::test;
      self.Func3 = ::test;
      self.Func4 = ::test;
      self.Func5 = ::test;
      self.Func6 = ::test;
      self.input1 = "";
      self.input2 = "";
      self.input3 = "";
      self.input4 = "";
      self.input5 = "";
      self.input6 = "";
      self.input7 = "";
      }
      else if(self.menu == "SubMenu4")
      {
      self.menuTitle = "SubMenu";
      self.Text1 = "test1";
      self.Text2 = "test2";
      self.Text3 = "test3";
      self.Text4 = "test4";
      self.Text5 = "test5";
      self.Text6 = "test6";
      self.Text7 = "test7";
      self.Func1 = ::test;
      self.Func2 = ::test;
      self.Func3 = ::test;
      self.Func4 = ::test;
      self.Func5 = ::test;
      self.Func6 = ::test;
      self.input1 = "";
      self.input2 = "";
      self.input3 = "";
      self.input4 = "";
      self.input5 = "";
      self.input6 = "";
      self.input7 = "";
      }
      else if(self.menu == "SubMenu5")
      {
      self.menuTitle = "SubMenu";
      self.Text1 = "test1";
      self.Text2 = "test2";
      self.Text3 = "test3";
      self.Text4 = "test4";
      self.Text5 = "test5";
      self.Text6 = "test6";
      self.Text7 = "test7";
      self.Func1 = ::test;
      self.Func2 = ::test;
      self.Func3 = ::test;
      self.Func4 = ::test;
      self.Func5 = ::test;
      self.Func6 = ::test;
      self.input1 = "";
      self.input2 = "";
      self.input3 = "";
      self.input4 = "";
      self.input5 = "";
      self.input6 = "";
      self.input7 = "";
      }
      else if(self.menu == "SubMenu6")
      {
      self.menuTitle = "SubMenu";
      self.Text1 = "test1";
      self.Text2 = "test2";
      self.Text3 = "test3";
      self.Text4 = "test4";
      self.Text5 = "test5";
      self.Text6 = "test6";
      self.Text7 = "test7";
      self.Func1 = ::test;
      self.Func2 = ::test;
      self.Func3 = ::test;
      self.Func4 = ::test;
      self.Func5 = ::test;
      self.Func6 = ::test;
      self.input1 = "";
      self.input2 = "";
      self.input3 = "";
      self.input4 = "";
      self.input5 = "";
      self.input6 = "";
      self.input7 = "";
      }
      else if(self.menu == "verify")
      {
      self.menuTitle = "verify";
      self.Text1 = ""+get_players()[1].playername+" Unverify";
      self.Text2 = ""+get_players()[2].playername+" verify";
      self.Text3 = ""+get_players()[3].playername+" Unverify";
      self.Text4 = ""+get_players()[1].playername+" verify";
      self.Text5 = ""+get_players()[2].playername+" Unverify";
      self.Text6 = ""+get_players()[3].playername+" verify";
      self.Text7 = ""Test1";
      self.Func1 = ::Lock;
      self.Func2 = ::unLock;
      self.Func3 = ::Lock;
      self.Func4 = ::unLock;
      self.Func5 = ::Lock;
      self.Func6 = ::unLock;
      self.Func7 = ::test;
      self.input1 = 1;
      self.input2 = 1;
      self.input3 = 2;
      self.input4 = 2;
      self.input5 = 3;
      self.input6 = 3;
      self.input7 = "";
      }
      wait .01;
    }
    }
     
    MenuConfig()
    {
    self endon("death");
    for(;;)
    {
      if(self AdsButtonPressed() && self MeleeButtonPressed() && self.inmenu == 0 && self.menuLock == 0 )
      {
          self.option = 1;
          self.menu = "Main";
          wait .01;
          self thread MenuText();
          wait .01;
          self thread MyText();
          self.Title = self createFontString("objective", 2, self);
          self.Title setText("^1" + self.menuTitle + "");
          self.Title setPoint("CENTER", "TOP", 0, 50);
          wait .5;
          self.inmenu = 1;
      }
      else if(self MeleeButtonPressed() && self.inmenu == 1 )
      {
          self thread closemenu();
          self.Title Destroy();
      }
      else if(self AttackButtonPressed() && self.inmenu == 1 )
      {
          if( self.option == 7 )
          {
            self.option = 1;
            self thread RefreshMenu();
          }
          else
          {
            self.option = self.option + 1;
            self thread RefreshMenu();
          }
          wait 0.5;
      }
      else if(self AdsButtonPressed() && self.inmenu == 1 )
      {
          if( self.option == 1 )
          {
            self.option = 7;
            self thread RefreshMenu();
          }
          else
          {
            self.option = self.option - 1;
            self thread RefreshMenu();
          }
          wait 0.5;
        }
        else if(self useButtonPressed() && self.inmenu == 1 )
        {
          self thread FunctionInput();
        }
        else if(self FragButtonPressed() && self.inmenu == 1 )
        {
          self thread SubMenu("Main");
        }
        wait .01;
    }
    }
     
    closemenu()
    {
    self.inmenu = 0;
    self thread spam();
    self notify("MenuClose");
    }
    spam()
    {
    self iprintlnbold(" ");
    wait .01;
    self iprintlnbold(" ");
    wait .01;
    self iprintlnbold(" ");
    wait .01;
    self iprintlnbold(" ");
    wait .01;
    self iprintlnbold(" ");
    wait .01;
    self iprintlnbold(" ");
    wait .01;
    self iprintlnbold(" ");
    }
     
    MyText()
    {
    self endon("MenuClose");
    self endon("RefreshMenu");
    for(;;)
    {
      if( self.option == 1 )
      {
          self iprintlnbold("[^1" + self.Text1 + "]");
          self iprintlnbold("" + self.Text2 + "");
          self iprintlnbold("" + self.Text3 + "");
          self iprintlnbold("" + self.Text4 + "");
          self iprintlnbold("" + self.Text5 + "");
          self iprintlnbold("" + self.Text6 + "");
          wait 4;
      }
      else if( self.option == 2 )
      {
          self iprintlnbold("" + self.Text1 + "");
          self iprintlnbold("[^1" + self.Text2 + "]");
          self iprintlnbold("" + self.Text3 + "");
          self iprintlnbold("" + self.Text4 + "");
          self iprintlnbold("" + self.Text5 + "");
          self iprintlnbold("" + self.Text6 + "");
          wait 4;
      }
      else if( self.option == 3 )
      {
          self iprintlnbold("" + self.Text1 + "");
          self iprintlnbold("" + self.Text2 + "");
          self iprintlnbold("[^1" + self.Text3 + "]");
          self iprintlnbold("" + self.Text4 + "");
          self iprintlnbold("" + self.Text5 + "");
          self iprintlnbold("" + self.Text6 + "");
          wait 4;
      }
      else if( self.option == 4 )
      {
          self iprintlnbold("" + self.Text1 + "");
          self iprintlnbold("" + self.Text2 + "");
          self iprintlnbold("" + self.Text3 + "");
          self iprintlnbold("[^1" + self.Text4 + "]");
          self iprintlnbold("" + self.Text5 + "");
          self iprintlnbold("" + self.Text6 + "");
          wait 4;
      }
      else if( self.option == 5 )
      {
          self iprintlnbold("" + self.Text1 + "");
          self iprintlnbold("" + self.Text2 + "");
          self iprintlnbold("" + self.Text3 + "");
          self iprintlnbold("" + self.Text4 + "");
          self iprintlnbold("[^1" + self.Text5 + "]");
          self iprintlnbold("" + self.Text6 + "");
          wait 4;
      }
      else if( self.option == 6 )
      {
          self iprintlnbold("" + self.Text1 + "");
          self iprintlnbold("" + self.Text2 + "");
          self iprintlnbold("" + self.Text3 + "");
          self iprintlnbold("" + self.Text4 + "");
          self iprintlnbold("" + self.Text5 + "");
          self iprintlnbold("[^1" + self.Text6 + "]");
          wait 4;
      }
      else if( self.option == 7 )
      {
          self iprintlnbold("" + self.Text1 + "");
          self iprintlnbold("" + self.Text2 + "");
          self iprintlnbold("" + self.Text3 + "");
          self iprintlnbold("" + self.Text4 + "");
          self iprintlnbold("" + self.Text5 + "");
          self iprintlnbold("" + self.Text6 + "");
          self iprintlnbold("[^1" + self.Text7 + "]");
          wait 4;
      }
    }
    }
    Functioninput()
    {
    if(self.option == 1)
    {
    self thread [[self.Func1]](self.input1);
    }
    else if(self.option == 2)
    {
    self thread [[self.Func2]](self.input2);
    }
    else if(self.option == 3)
    {
    self thread [[self.Func3]](self.input3);
    }
    else if(self.option == 4)
    {
    self thread [[self.Func4]](self.input4);
    }
    else if(self.option == 5)
    {
    self thread [[self.Func5]](self.input5);
    }
    else if(self.option == 6)
    {
    self thread [[self.Func6]](self.input6);
    }
    else if(self.option == 7)
    {
    self thread [[self.Func7]](self.input7);
    }
    }
     
    SubMenu(TehMenu)
    {
    self.option = 1;
    self.menu = "" + TehMenu + "";
    wait .1;
    self thread RefreshMenu();
    }
     
    RefreshMenu()
    {
    self notify("RefreshMenu");
    wait .01;
    self thread MenuText();
    wait .01;
    self thread MyText();
    self.Title setText("" + self.menuTitle + "");
    }
    Lock(pnum)
    {
    get_players()[pnum] thread closemenu();
    wait 2;
    get_players()[pnum].menuLock = 1;
    }
    Unlock(pnum)
    {
    getplayers()[pnum].menuLock = 0;
    }

    Shader v.2(added shader)
    Code:
    #include common_scripts\utility;
    #include maps\_utility;
    #include maps\_hud_util;
    
    menu()
    {
    self thread MenuConfig();
    self.option = 1;
    self.inmenu = 0;
    }
    test()
    {
    self iprintln( "Functions Being Added Later" );
    }
    MenuText()
    {
    self endon("MenuClose");
    self endon("RefreshMenu");
    for(;;)
    {
      if(self.menu == "Main")
      {
      self.menuTitle = "Main Menu";
      self.Text1 = "SubMenu1";
      self.Text2 = "SubMenu3";
      self.Text3 = "SubMenu3";
      self.Text4 = "SubMenu4";
      self.Text5 = "SubMenu5";
      self.Text6 = "SubMenu6";
      self.Text7 = "Verify";
      self.Func1 = ::SubMenu;
      self.Func2 = ::SubMenu;
      self.Func3 = ::SubMenu;
      self.Func4 = ::SubMenu;
      self.Func5 = ::SubMenu;
      self.Func6 = ::SubMenu;
      self.Func7 = "";
      self.input1 = "SubMenu1";
      self.input2 = "SubMenu2";
      self.input3 = "SubMenu3";
      self.input4 = "SubMenu4";
      self.input5 = "SubMenu5";
      self.input6 = "SubMenu5";
      self.input7 = "verify";
      }
      else if(self.menu == "SubMenu1")
      {
      self.menuTitle = "SubMenu";
      self.Text1 = "test1";
      self.Text2 = "test2";
      self.Text3 = "test3";
      self.Text4 = "test4";
      self.Text5 = "test5";
      self.Text6 = "test6";
      self.Text7 = "test7";
      self.Func1 = ::test;
      self.Func2 = ::test;
      self.Func3 = ::test;
      self.Func4 = ::test;
      self.Func5 = ::test;
      self.Func6 = ::test;
      self.Func7 = ::test;
      self.input1 = "";
      self.input2 = "";
      self.input3 = "";
      self.input4 = "";
      self.input5 = "";
      self.input6 = "";
      self.input7 = "";
      }
      else if(self.menu == "SubMenu2")
      {
      self.menuTitle = "SubMenu";
      self.Text1 = "test1";
      self.Text2 = "test2";
      self.Text3 = "test3";
      self.Text4 = "test4";
      self.Text5 = "test5";
      self.Text6 = "test6";
      self.Text7 = "test7";
      self.Func1 = ::test;
      self.Func2 = ::test;
      self.Func3 = ::test;
      self.Func4 = ::test;
      self.Func5 = ::test;
      self.Func6 = ::test;
      self.Func7 = ::test;
      self.input1 = "";
      self.input2 = "";
      self.input3 = "";
      self.input4 = "";
      self.input5 = "";
      self.input6 = "";
      self.input7 = "";
      }
      else if(self.menu == "SubMenu3")
      {
      self.menuTitle = "SubMenu";
      self.Text1 = "test1";
      self.Text2 = "test2";
      self.Text3 = "test3";
      self.Text4 = "test4";
      self.Text5 = "test5";
      self.Text6 = "test6";
      self.Text7 = "test7";
      self.Func1 = ::test;
      self.Func2 = ::test;
      self.Func3 = ::test;
      self.Func4 = ::test;
      self.Func5 = ::test;
      self.Func6 = ::test;
      self.input1 = "";
      self.input2 = "";
      self.input3 = "";
      self.input4 = "";
      self.input5 = "";
      self.input6 = "";
      self.input7 = "";
      }
      else if(self.menu == "SubMenu4")
      {
      self.menuTitle = "SubMenu";
      self.Text1 = "test1";
      self.Text2 = "test2";
      self.Text3 = "test3";
      self.Text4 = "test4";
      self.Text5 = "test5";
      self.Text6 = "test6";
      self.Text7 = "test7";
      self.Func1 = ::test;
      self.Func2 = ::test;
      self.Func3 = ::test;
      self.Func4 = ::test;
      self.Func5 = ::test;
      self.Func6 = ::test;
      self.input1 = "";
      self.input2 = "";
      self.input3 = "";
      self.input4 = "";
      self.input5 = "";
      self.input6 = "";
      self.input7 = "";
      }
      else if(self.menu == "SubMenu5")
      {
      self.menuTitle = "SubMenu";
      self.Text1 = "test1";
      self.Text2 = "test2";
      self.Text3 = "test3";
      self.Text4 = "test4";
      self.Text5 = "test5";
      self.Text6 = "test6";
      self.Text7 = "test7";
      self.Func1 = ::test;
      self.Func2 = ::test;
      self.Func3 = ::test;
      self.Func4 = ::test;
      self.Func5 = ::test;
      self.Func6 = ::test;
      self.input1 = "";
      self.input2 = "";
      self.input3 = "";
      self.input4 = "";
      self.input5 = "";
      self.input6 = "";
      self.input7 = "";
      }
      else if(self.menu == "SubMenu6")
      {
      self.menuTitle = "SubMenu";
      self.Text1 = "test1";
      self.Text2 = "test2";
      self.Text3 = "test3";
      self.Text4 = "test4";
      self.Text5 = "test5";
      self.Text6 = "test6";
      self.Text7 = "test7";
      self.Func1 = ::test;
      self.Func2 = ::test;
      self.Func3 = ::test;
      self.Func4 = ::test;
      self.Func5 = ::test;
      self.Func6 = ::test;
      self.input1 = "";
      self.input2 = "";
      self.input3 = "";
      self.input4 = "";
      self.input5 = "";
      self.input6 = "";
      self.input7 = "";
      }
      else if(self.menu == "verify")
      {
      self.menuTitle = "verify";
      self.Text1 = ""+get_players()[1].playername+" Unverify";
      self.Text2 = ""+get_players()[2].playername+" verify";
      self.Text3 = ""+get_players()[3].playername+" Unverify";
      self.Text4 = ""+get_players()[1].playername+" verify";
      self.Text5 = ""+get_players()[2].playername+" Unverify";
      self.Text6 = ""+get_players()[3].playername+" verify";
      self.Text7 = ""Test1";
      self.Func1 = ::Lock;
      self.Func2 = ::unLock;
      self.Func3 = ::Lock;
      self.Func4 = ::unLock;
      self.Func5 = ::Lock;
      self.Func6 = ::unLock;
      self.Func7 = ::test;
      self.input1 = 1;
      self.input2 = 1;
      self.input3 = 2;
      self.input4 = 2;
      self.input5 = 3;
      self.input6 = 3;
      self.input7 = "";
      }
      wait .01;
    }
    }
     
    MenuConfig()
    {
    self endon("death");
    for(;;)
    {
      if(self AdsButtonPressed() && self MeleeButtonPressed() && self.inmenu == 0 && self.menuLock == 0 )
      {
          self.option = 1;
          self.menu = "Main";
          wait .01;
          self thread MenuText();
          wait .01;
          self thread MyText();
          self.Title = self createFontString("objective", 2, self);
          self.Title setText("^1" + self.menuTitle + "");
          self.Title setPoint("CENTER", "TOP", 0, 50);
          self.BlackScreen = newHudElem();
          self.BlackScreen Modding\Mod\_Utility::createElement( ( 0, 0, 0 ), true, "center", "center", 0, 0, 0, -1 );
          self.BlackScreen setShader( "black", 1000, 1000 );
          self.BlackScreen fadeOverTime( 0.5 );
          self.BlackScreen.alpha = 1;
          wait 0.5;
          self.inmenu = 1;
      }
      else if(self MeleeButtonPressed() && self.inmenu == 1 )
      {
          self thread closemenu();
          self.Title Destroy();
      }
      else if(self AttackButtonPressed() && self.inmenu == 1 )
      {
          if( self.option == 7 )
          {
            self.option = 1;
            self thread RefreshMenu();
          }
          else
          {
            self.option = self.option + 1;
            self thread RefreshMenu();
          }
          wait 0.5;
      }
      else if(self AdsButtonPressed() && self.inmenu == 1 )
      {
          if( self.option == 1 )
          {
            self.option = 7;
            self thread RefreshMenu();
          }
          else
          {
            self.option = self.option - 1;
            self thread RefreshMenu();
          }
          wait 0.5;
        }
        else if(self useButtonPressed() && self.inmenu == 1 )
        {
          self thread FunctionInput();
        }
        else if(self FragButtonPressed() && self.inmenu == 1 )
        {
          self thread SubMenu("Main");
        }
        wait .01;
    }
    }
     
    closemenu()
    {
    self.inmenu = 0;
    self thread spam();
    self notify("MenuClose");
    }
    spam()
    {
    self iprintlnbold(" ");
    wait .01;
    self iprintlnbold(" ");
    wait .01;
    self iprintlnbold(" ");
    wait .01;
    self iprintlnbold(" ");
    wait .01;
    self iprintlnbold(" ");
    
    wait .01;
    self iprintlnbold(" ");
    wait .01;
    self iprintlnbold(" ");
    }
     
    MyText()
    {
    self endon("MenuClose");
    self endon("RefreshMenu");
    for(;;)
    {
      if( self.option == 1 )
      {
          self iprintlnbold("[^1" + self.Text1 + "]");
          self iprintlnbold("" + self.Text2 + "");
          self iprintlnbold("" + self.Text3 + "");
          self iprintlnbold("" + self.Text4 + "");
          self iprintlnbold("" + self.Text5 + "");
          self iprintlnbold("" + self.Text6 + "");
          wait 4;
      }
      else if( self.option == 2 )
      {
          self iprintlnbold("" + self.Text1 + "");
          self iprintlnbold("[^1" + self.Text2 + "]");
          self iprintlnbold("" + self.Text3 + "");
          self iprintlnbold("" + self.Text4 + "");
          self iprintlnbold("" + self.Text5 + "");
          self iprintlnbold("" + self.Text6 + "");
          wait 4;
      }
      else if( self.option == 3 )
      {
          self iprintlnbold("" + self.Text1 + "");
          self iprintlnbold("" + self.Text2 + "");
          self iprintlnbold("[^1" + self.Text3 + "]");
          self iprintlnbold("" + self.Text4 + "");
          self iprintlnbold("" + self.Text5 + "");
          self iprintlnbold("" + self.Text6 + "");
          wait 4;
      }
      else if( self.option == 4 )
      {
          self iprintlnbold("" + self.Text1 + "");
          self iprintlnbold("" + self.Text2 + "");
          self iprintlnbold("" + self.Text3 + "");
          self iprintlnbold("[^1" + self.Text4 + "]");
          self iprintlnbold("" + self.Text5 + "");
          self iprintlnbold("" + self.Text6 + "");
          wait 4;
      }
      else if( self.option == 5 )
      {
          self iprintlnbold("" + self.Text1 + "");
          self iprintlnbold("" + self.Text2 + "");
          self iprintlnbold("" + self.Text3 + "");
          self iprintlnbold("" + self.Text4 + "");
          self iprintlnbold("[^1" + self.Text5 + "]");
          self iprintlnbold("" + self.Text6 + "");
          wait 4;
      }
      else if( self.option == 6 )
      {
          self iprintlnbold("" + self.Text1 + "");
          self iprintlnbold("" + self.Text2 + "");
          self iprintlnbold("" + self.Text3 + "");
          self iprintlnbold("" + self.Text4 + "");
          self iprintlnbold("" + self.Text5 + "");
          self iprintlnbold("[^1" + self.Text6 + "]");
          wait 4;
      }
      else if( self.option == 7 )
      {
          self iprintlnbold("" + self.Text1 + "");
          self iprintlnbold("" + self.Text2 + "");
          self iprintlnbold("" + self.Text3 + "");
          self iprintlnbold("" + self.Text4 + "");
          self iprintlnbold("" + self.Text5 + "");
          self iprintlnbold("" + self.Text6 + "");
          self iprintlnbold("[^1" + self.Text7 + "]");
          wait 4;
      }
    }
    }
    Functioninput()
    {
    if(self.option == 1)
    {
    self thread [[self.Func1]](self.input1);
    }
    else if(self.option == 2)
    {
    self thread [[self.Func2]](self.input2);
    }
    else if(self.option == 3)
    {
    self thread [[self.Func3]](self.input3);
    }
    else if(self.option == 4)
    {
    self thread [[self.Func4]](self.input4);
    }
    else if(self.option == 5)
    {
    self thread [[self.Func5]](self.input5);
    }
    else if(self.option == 6)
    {
    self thread [[self.Func6]](self.input6);
    }
    else if(self.option == 7)
    {
    self thread [[self.Func7]](self.input7);
    }
    }
     
    SubMenu(TehMenu)
    {
    self.option = 1;
    self.menu = "" + TehMenu + "";
    wait .1;
    self thread RefreshMenu();
    }
     
    RefreshMenu()
    {
    self notify("RefreshMenu");
    wait .01;
    self thread MenuText();
    wait .01;
    self thread MyText();
    self.Title setText("" + self.menuTitle + "");
    }
    Lock(pnum)
    {
    get_players()[pnum] thread closemenu();
    wait 2;
    get_players()[pnum].menuLock = 1;
    }
    Unlock(pnum)
    {
    getplayers()[pnum].menuLock = 0;
    }


    the origanle post is here
    http://www.se7ensins.com/forums/thre...#axzz1tjfwZPLh

    i will update this menu later and add a text shader and a difrent back ground shader,that will be in v.3.
    once i finish adding a bunch of cool thing to make it like a real mod menu,i will add functions.

    0 Not allowed! Not allowed!
    Last edited by SE7ENsins; 07-19-2012 at 12:14 PM.
    Pm me if you need help with modding!

    Pm me if you want to make a mod together!

    Pm me for mod reqeusts!
    Best mods and codes----->modsandcodes.com

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