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  1. #1
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    Default [HELP] max_chars_exeeded

    I have a mod menu that keeps lagging in the middle of my zombies game type. I get the arror max_chars_exeeded. I dont know what it meens or what i did wrong but it is very annoying. Please help me with this error.

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  2. #2
    ✝ Pursuit of Happiness ✝ Sh0x's Avatar

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    One of your scripts is exceeding the max limit for spawning something or a dvar limit.

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  3. #3
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    Default

    But i dont spawn anything... could fire scripts or ballistic knives be exeeding? I am affraid i am spawning to many ballistic knives, so how could i delete them after being shot?

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  4. #4
    silenthitman7
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    Default

    I use to get this error when I added too much changing text on the screen....

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  5. #5
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    Quote Originally Posted by beowulf View Post
    But i dont spawn anything... could fire scripts or ballistic knives be exeeding? I am affraid i am spawning to many ballistic knives, so how could i delete them after being shot?
    autoDeleteKnives()
    {
    level endon( "GametypeStarting" );
    self endon ( "disconnect" );
    level endon( "end_game" );
    while(1)
    {
    self waittill( "ballistic_knife_stationary", knife, glowing_model, prey, knifeent );
    knife thread destroy_ent();
    glowing_model thread destroy_ent();
    knifeent thread destroy_ent();
    self notify( "zmb_lost_knife" );
    }
    }

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  6. #6
    ✝ Pursuit of Happiness ✝ Sh0x's Avatar

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    Default

    Yes too many ballistic knives will do the trick.

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  7. #7
    Nooblet
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    Default

    Quote Originally Posted by ☢NuclearModz☢ View Post
    autoDeleteKnives()
    {
    level endon( "GametypeStarting" );
    self endon ( "disconnect" );
    level endon( "end_game" );
    while(1)
    {
    self waittill( "ballistic_knife_stationary", knife, glowing_model, prey, knifeent );
    knife thread destroy_ent();
    glowing_model thread destroy_ent();
    knifeent thread destroy_ent();
    self notify( "zmb_lost_knife" );
    }
    }
    Wont this work aswell.

    autoDeleteKnives()
    {
    self endon("death");

    for(;;)
    {
    self waittill( "ballistic_knife_stationary", knifeent );
    knifeent delete();
    }
    }

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  8. #8
    Nooblet
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    Default

    I need help increasing file size. It is too small for the script to fit, how do i change that?

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  9. #9
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    Default

    Quote Originally Posted by beowulf View Post
    I need help increasing file size. It is too small for the script to fit, how do i change that?
    Place the script in a gsc that has room and call on it from the main gsc

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  10. #10
    ✝ Pursuit of Happiness ✝ Sh0x's Avatar

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    Quote Originally Posted by beowulf View Post
    I need help increasing file size. It is too small for the script to fit, how do i change that?
    Or I can help you change the file size with HxD Hex Editor.

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