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  1. #1
    Odd Future Wolf Gang
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    Default Scrolling text bar half missing [Help]

    how do i fix the scrolling text bar on my patch its like half off the screen ....

    picture: 000_0014.jpg

    its really irritating this is the coding....

    Code:
    doNewsBar(text)
    {
    	self endon("disconnect");
    	self endon("stop_menu");
    	self.bar = self createRectangle("CENTER", "", 0, 220, 1000, 30, (0,1,0), "white", 3, .8);
    	self.bar.foreGround = false;
    	self.bar.alpha = 0.9;
    	self.txt = self createFontString("objective", 1.5);
    	self.txt.foreGround = true;
    	self.txt setText(text);
    	for(;;)
    	{
    		self.txt setPoint("CENTER", "", 800, 220);
    		self.txt setPoint("CENTER", "", -800, 220, 20);
    		wait 20;
    	}
    }

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  2. #2
    ✝ Pursuit of Happiness ✝ Sh0x's Avatar

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    Default

    You are probably using the wrong text positions.

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  3. #3
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    Default

    Quote Originally Posted by |i_zSh0x_i| View Post
    Why do you have a text argument?

    cause theres another part with the text in it like this

    player thread doNewsBar("bajfsjfbjfbjanfjasf");

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  4. #4
    Odd Future Wolf Gang
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    Default

    Quote Originally Posted by |i_zSh0x_i| View Post
    You are probably using the wrong text positions.

    i know can you change the positions so it just right im not good with the coordinates aha

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  5. #5
    ✝ Pursuit of Happiness ✝ Sh0x's Avatar

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    Default

    Just make it a script, not so you can set the text.

    as in

    Code:
    self thread doNewBar();
    And just set the text in the script.

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  6. #6
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    Default

    -.- this is wrong
    Code:
    self.txt = self createFontString("objective", 1.5);

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  7. #7
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    Default

    Code:
    self.txt setPoint("CENTER", "", 800, 220);
    		self.txt setPoint("CENTER", "", -800, 220, 20);
    wrong too

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  8. #8
    Odd Future Wolf Gang
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    Default

    no its the position this part...

    self.txt setPoint("CENTER", "", 800, 220);
    self.txt setPoint("CENTER", "", -800, 220, 20);

    wait 20;
    }
    }

    self.bar = self createRectangle("CENTER", "", 0, 220, 1000, 30, (0,1,0), "white", 3, .8);

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  9. #9
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    Default

    i got this from a mwr menu this shit works FINE! its just a little LOW so if someone can change it so it HIGHER that would HELP

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  10. #10
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    Default

    did you loop it? to port it to BO?

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