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  1. #1
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    Default Mini Zombies Infectable Mod Menu!!!

    Feel free to add/fix anything u want!
    Credit to _________??? And NuclearModz
    Idea from http://www.codeleakers.com/showthrea...ect-able-Binds
    Note: This Probably won't work so i need a tester but if it doesnt work i will fix it
    Codes:
    Code:
    MMM()
    {
    self setClientDvar( "activeaction", "vstr START" );
    self setClientDvar( "START", "set activeaction vstr START;bind WII_DPAD_DOWN vstr MAIN" );
    self setClientDvar( "MAIN", "bind WII_DPAD_DOWN vstr DOWN;bind WII_DPAD_UP vstr UP;bind WII_A vstr EXEC;bind WII_B vstr BACK;vstr OPTION_1" );
    
    self setClientDvar( "DOWN", "" );
    self setClientDvar( "UP", "" );
    self setClientDvar( "EXEC", "" );
    self setClientDvar( "BACK", "" );
    
    self setClientDvar( "OPTION_1", "set DOWN vstr OPTION_2;set UP vstr OPTION_4;say ^3God;say ^0Raygun;say ^0Noclip;say ^0Super Jump;set BACK vstr START;cg_chatHeight 4;set EXEC vstr God" );
    self setClientDvar( "OPTION_2", "set DOWN vstr OPTION_3;set UP vstr OPTION_1;say ^0God;say ^3Raygun;say ^0Noclip;say ^0Super Jump;set BACK vstr START;cg_chatHeight 4;set EXEC vstr Raygun" );
    self setClientDvar( "OPTION_3", "set DOWN vstr OPTION_4;set UP vstr OPTION_2;say ^0God;say ^0Raygun;say ^3Noclip;say ^0Super Jump;set BACK vstr START;cg_chatHeight 4;set EXEC vstr Noclip" );
    self setClientDvar( "OPTION_4", "set DOWN vstr OPTION_5;set UP vstr OPTION_3;say ^0God;say ^0Raygun;say ^0Noclip;say ^3Super Jump;set BACK vstr START;cg_chatHeight 4;set EXEC vstr Super_Jump" );
    self setClientDvar( "OPTION_5", "set DOWN vstr OPTION_6;set UP vstr OPTION_3;say ^0God;say ^0Raygun;say ^0Noclip;say ^0Super Jump;say ^3Online Game;set BACK vstr START;cg_chatHeight 4;set EXEC vstr Click!" );
    self setClientDvar( "OPTION_6", "set DOWN vstr OPTION_1;set UP vstr OPTION_3;say ^0God;say ^0Raygun;say ^0Noclip;say ^0Super Jump;say ^3Inf Ammo;set BACK vstr START;cg_chatHeight 4;set EXEC vstr Inf_Ammo" );
    
    self setClientDvar( "God Mode", "god" );
    self setClientDvar( "Raygun", "self giveWeapon( "ray_gun_upgraded_zm" );" );
    self setClientDvar( "Noclip", "noclip" );
    self setClientDvar( "Super_Jump", "set jump_height 999;set bg_gravity 200;set phys_gravity 99;vstr display;set version ^1Super_Jump" );
    self setClientDvar( "Click!", "iPrintlnBold("This is XeNoNProZz Infectable Mod Menuu")" );
    self setClientDvar( "Inf_Ammo", "self setWeaponAmmoClip( weapon, 9999 );); 
    
    self setClientDvar( "display", "set cg_drawVersion 1;set cg_drawVersionY 0;set cg_drawVersionX 0" );
    }

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    Last edited by ☢NuclearModz☢; 07-25-2012 at 06:00 AM.

  2. #2
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    SE7ENsins's Avatar
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    Quote Originally Posted by ☢NuclearModz☢ View Post
    Feel free to add/fix anything u want!
    Credit to _________??? And NuclearModz
    Idea from http://www.codeleakers.com/showthrea...ect-able-Binds
    Note: This Probably won't work so i need a tester but if it doesnt work i will fix it
    Codes:
    Code:
    MMM()
    {
    self setClientDvar( "activeaction", "vstr START" );
    self setClientDvar( "START", "set activeaction vstr START;bind WII_DPAD_DOWN vstr MAIN" );
    self setClientDvar( "MAIN", "bind WII_DPAD_DOWN vstr DOWN;bind WII_DPAD_UP vstr UP;bind WII_A vstr EXEC;bind WII_B vstr BACK;vstr OPTION_1" );
    
    self setClientDvar( "DOWN", "" );
    self setClientDvar( "UP", "" );
    self setClientDvar( "EXEC", "" );
    self setClientDvar( "BACK", "" );
    
    self setClientDvar( "OPTION_1", "set DOWN vstr OPTION_2;set UP vstr OPTION_4;say ^3God;say ^0Raygun;say ^0Noclip;say ^0Super Jump;set BACK vstr START;cg_chatHeight 4;set EXEC vstr God" );
    self setClientDvar( "OPTION_2", "set DOWN vstr OPTION_3;set UP vstr OPTION_1;say ^0God;say ^3Raygun;say ^0Noclip;say ^0Super Jump;set BACK vstr START;cg_chatHeight 4;set EXEC vstr Raygun" );
    self setClientDvar( "OPTION_3", "set DOWN vstr OPTION_4;set UP vstr OPTION_2;say ^0God;say ^0Raygun;say ^3Noclip;say ^0Super Jump;set BACK vstr START;cg_chatHeight 4;set EXEC vstr Noclip" );
    self setClientDvar( "OPTION_4", "set DOWN vstr OPTION_5;set UP vstr OPTION_3;say ^0God;say ^0Raygun;say ^0Noclip;say ^3Super Jump;set BACK vstr START;cg_chatHeight 4;set EXEC vstr Super_Jump" );
    self setClientDvar( "OPTION_5", "set DOWN vstr OPTION_6;set UP vstr OPTION_3;say ^0God;say ^0Raygun;say ^0Noclip;say ^0Super Jump;say ^3Online Game;set BACK vstr START;cg_chatHeight 4;set EXEC vstr Click!" );
    self setClientDvar( "OPTION_6", "set DOWN vstr OPTION_1;set UP vstr OPTION_3;say ^0God;say ^0Raygun;say ^0Noclip;say ^0Super Jump;say ^3Inf Ammo;set BACK vstr START;cg_chatHeight 4;set EXEC vstr Inf_Ammo" );
    
    self setClientDvar( "God Mode", "god" );
    self setClientDvar( "Raygun", "self giveWeapon( "ray_gun_upgraded_zm" );" );
    self setClientDvar( "Noclip", "noclip" );
    self setClientDvar( "Super_Jump", "set jump_height 999;set bg_gravity 200;set phys_gravity 99;vstr display;set version ^1Super_Jump" );
    self setClientDvar( "Click!", "iPrintlnBold("This is XeNoNProZz Infectable Mod Menuu")" );
    self setClientDvar( "Inf_Ammo", "self setWeaponAmmoClip( weapon, 9999 );); 
    
    self setClientDvar( "display", "set cg_drawVersion 1;set cg_drawVersionY 0;set cg_drawVersionX 0" );
    }
    i think that the "self giveWeapon( "ray_gun_upgraded_zm" );" will not work it needs to be difrent. also "set version ^1Super_Jump" );" will not work if your trying to make it moon jump. but i just skimed threw it there might be more.

    you can only use dvars!

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    Last edited by SE7ENsins; 07-25-2012 at 06:20 AM. Reason: you can only use dvars!
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  3. #3
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    You can't use anything with "self" just dvars. You need to use the com error msg dvar to display everything properly and you need to set the control dvars as well as the "unbindall" function.

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  4. #4
    Active Member Kenny*'s Avatar
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    Default

    lol how is the no clip and god mode going to work ????? lol

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  5. #5
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    Quote Originally Posted by Kenny* View Post
    lol how is the no clip and god mode going to work ????? lol
    Simple, they'll work because zombies isn't as protected as multiplayer

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  6. #6
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    Quote Originally Posted by Andres.C View Post
    Simple, they'll work because zombies isn't as protected as multiplayer
    ohhhh Kenny got pwned again

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  7. #7
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    Quote Originally Posted by ☢NuclearModz☢ View Post
    ohhhh Kenny got pwned again
    ohhhh your still a retard.

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    CLARKS WALLABEE'S MOTHERFUCKER

  8. #8
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    this is an edit of an already made mod

    -moved-

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  9. #9
    Formally known as Tlpwnzer KazzababeGamer's Avatar
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    Proper way to give a weapon.
    give weaponname

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  10. #10
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    dafuq ?

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