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  1. #1
    Member Warp*M&K<Alpha>'s Avatar
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    Question Converting a code from CCP To Wiimote [Help]

    How can you take this code and convert it to wiimote?

    Super Melee Range CCP Non-Host [HAXZing TERR0R]
    28200F0A 00000800
    054D2F28 01000000
    054D3078 49742400
    054D30E8 49742400
    054D3158 49742400
    E0000000 80008000

    I need it for wiimote.

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  2. #2
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    Austin .'s Avatar
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    Omg...

    Super Melee Range CCP Non-Host [HAXZing TERR0R]
    28200FA0 00008000
    054D2F28 01000000
    054D3078 49742400
    054D30E8 49742400
    054D3158 49742400
    E0000000 80008000

    Just change the activator. Doesn't work well on Wiimote because the wiimote has dynamic aiming, where as the CCP doesn't.

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  3. #3
    Nooblet
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    Default

    Holy Shit...no you cannot do this because wiimote doesn't have a lunge to modify

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  4. #4
    Member Warp*M&K<Alpha>'s Avatar
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    Default

    I know that, I just don't know how, or what to change it to.

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  5. #5
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    Austin .'s Avatar
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    Quote Originally Posted by Warp*M&K<Alpha> View Post
    I know that, I just don't know how, or what to change it to.
    I changed it for you, home on the wiimote will activate it.

    @Chessmania, yeah actually, by default everything has a lunge, the wiimote just has dynamic aiming that doesn't allow the lunge to work very well, unlike the CCP where the lunge works very well because it's "static" aiming. Same thing applies to why dvar "aimbots" work better on wiimote then on CCP.

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  6. #6
    Nooblet
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    Dvar aimbots....ha good times...

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