bind BUTTON_RTRIG (Right Trigger)
bind BUTTON_LTRIG (Left Trigger)
bind BUTTON_RSHLDR (Right Bumper)
bind BUTTON_LSHLDR (Left Bumper)
bind BUTTON_RSTICK (Right Stick Press)
bind BUTTON_LSTICK (Left Stick Press)
bind BUTTON_A (A)
bind BUTTON_B (B)
bind BUTTON_X (X)
bind BUTTON_Y (Y)
bind DPAD_UP (DPAD Up)
bind DPAD_DOWN (DPAD Down)
bind DPAD_LEFT (DPAD Left)
bind DPAD_RIGHT (DPAD Right)
bind APAD_UP (Left Stick Up)
bind APAD_DOWN (Left Stick Down)
bind APAD_LEFT (Left Stick Left)
bind APAD_RIGHT (Left Stick Right)
bind BUTTON_BACK (Back)
bind BUTTON_START (Start)


--Custom classes--


Custom Classes
customclass1 ^1This will be Red;
customclass2 ^2This will be Green;
customclass3 ^3This will be Yellow;
customclass4 ^4This will be Blue;
customclass5 ^5This will be Cyan;


--Message of the day--


Message Of The Day
motd ^1Your ^2Text ^3Here;


--Clan Tags--


clantag {Hi};


--Top Left--


say ^1Your ^2Text ^3Here;



--Text in middle of screen--(mod menu text)--


set scr_do_notify ^1Your Text Here;


--Wallhack--


r_znear 35;


--Laser--

cg_laserforceOn 1;


--Toggle Laser--


Bind apad_up bind dpad_up toggle cg_laserForceOn 1 0;


--Promod--


(Replace #'s With Numbers)
(Negative numbers zooms closer to your weapon, Postive zooms you away, 0 is default)
cg_gun_x #;


--Toggle Promod--


Bind apad_up bind dpad_up toggle cg_gun_x # # # #;


--Field Of View--


cg_fov 90;


--Unlimited Ammo--

player_sustainAmmo 1;


--Auto M16--

player_burstFireCooldown 0;


--No Flash Damage--

cg_drawShellshock 0;


--Far Knife--

player_meleeRange 999;


--No Fall Damage--

bg_fallDamageMinHeight 9999;


--Super Jump--

jump_height 999;


--3rd Persons Mode--

cg_thirdPerson 1;


--Gravity--

g_gravity 20;


--Enemy Names Through Walls--

cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;


--Force Host--

party_iamhost 1;party_hostmigration 0;party_connectToOthers 0;


--Online game--


scr_forcerankedmatch 1;onlinegame 1;


--Super Stopping Power--

perk_bulletdamage 999;


--Super Juggernaut--

perk_armorVest 999;


--Super Sleight of Hand--

perk_weapreloadMultiplier 0.001;


--Super Double Tap--

perk_weapRateMultiplier 0.001;


--Super Sonic Boom--

perk_explosiveDamage 999;


--Super Deep Impact--

perk_bulletPenetrationMultiplier 999
;

--Super Iron Lungs--

perk_extraBreath 999;


--Super Steady Aim--

perk_weapspreadMultiplier 0.001;


--Small Cross Hairs--


cg_crosshairAlpha 1;cg_crosshairAlphaMin 0.5;cg_crosshairDynamic 0;cg_crosshairEnemyColor 1;cg_crosshairVerticalOffset;



--Super Eavesdrop--

perk_parabolicradis 1000;


--RPG Martydom--

perk_grenadeDeath rpg_mp;


--Super Extreme Conditioning--

perk_sprintMultiplier 999;


--Triple Tap--

perk_weapRateMultiplier 0.001;


--UAV Always On--

bind dpad_up g_compassShowEnemies 1;scr_force_gameuav 1;


--Big UAV--

compassSize 1.5;


--UAV in Hardcore--

ui_hud_hardcore 1;


--Full UAV--


compassSize 1.5;compassEnemyFootstepEnabled 1;compass 0;bind apad_left g_compassshowenemies 1;scr_game_forceuav 1;compassEnemyFootstepEnabled 1;compassEnemyFootstepMaxRange 99999;compassEnemyFootstepMaxZ 99999;compassEnemyFootstepMinSpeed 0;compassRadarUpdateTime 0.001;cg_footsteps 1;ui_hud_hardcore 1;



--Red Box/Aim Assist(Aim Bot)--

aim_automelee_range 255;aim_automelee_region_height 480;aim_automelee_region_width 640;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 480;aim_autoaim_region_width 640;aim_autoAimRangeScale 2;aim_lockon_debug 1;aim_lockon_enabled 1;aim_lockon_region_height 0;aim_lockon_region_width 640;aim_lockon_strength 1;aim_lockon_deflection 0.05;aim_input_graph_debug 0;aim_input_graph_enabled 1;



--BOTZ XP & STICKY--


xblive_privatematch 0;onlinegame 1;set scr_forcerankedmatch 1;set developer 1;set developer_script 1;set scr_dm_score_kill 4000;bind button_back set scr_testclients 17;updategamerprofile;


--Helicopter--

bind APD_RIGHT scr_givehelicopter 1;


--Airstrike--

scr_giveairstrike 1;


--UAV--

scr_giveradar 1;


--Example Teleports on top of Ambush--

bind apad_up bind dpad_up setviewpos 97.2 227.2 750


--all teleports for center of the map.--


97.7 227.2 0 (Ambush)
-40.8 479.1 69.1 (Backlot)
1097.3 -5873.3 -23.8 (Bloc)
3953 1311.9 -13.9 (Bog)
-43.2 179.2 -23.8 (Countdown)
414.9 31.8 188.8 (Crash)
4911,1 -2536.6 -45.1 (Crossfire)
4179.8 -314 15 (District)
541.1 1269.83 257.5 (Downpoor)
180 4 -2282.7 -355 (Overgrown)
354.8 901.5 2 (Pipeline)
0 66.3 192 (Shipment)
0 0 -7 (Showdown)
-89.4 -391 16.1 (Strike)
-74.8 192.8 -47.8 (Vacant)
66.1 -2.4 16.1 (Wet Works)


--ONLINE MAX STATZ--


scr_game_suicidepointloss 1;scr_dm_score_suicide 5000;scr_tdm_score_deatht 2516000;scr_tdm_score_suicide 2516000;scr_dom_score_deatht 2516000;scr_dom_score_suicide 2516000;scr_dd_score_deatht 2516000;scr_dd_score_suicide 2516000;scr_ctf_score_deatht 2516000;scr_ctf_score_suicide 2516000;scr_koth_score_deatht 2516000;scr_koth_score_suicide 2516000;scr_dom_score_kill 2516000;scr_ctf_score_kill 2516000;scr_dd_score_kill 2516000;scr_sd_score_kill 2516000;scr_war_score_suicide 2516000;scr_war_score_deatht 2516000;


--Prestiges--


statset 2326 11;
statset 2326 10;
statset 2326 9;
statset 2326 8;
statset 2326 7;
statset 2326 6;
statset 2326 5;
statset 2326 4;
statset 2326 3;
statset 2326 2;
statset 2326 1;
statset 2326 0;



--Level 55--


(Change "55" to the desired level)
statset 252 55;


--Score--

statset 2302 1337000;


--Kills--

statset 2303 1337000;


--KillStreak--

statset 2304 1337;


--Deaths--

statset 2305 0;


--Assists--

statset 2307 1337;


--Headshots--

statset 2308 1337000;


--Wins--


statset 2316 1337000;



--Losses--

statset 2317 0;


--Ties--

statset 2318 1337;


--WinStreak--

statset 2319 1337000;


--Hits--

statset 2322 1337000;


--Misses--

statset 2323 0;


--XP--

statset 2301 999999;


--Full Unlock All--

statset 3000 9;statset 3001 9;statset 3002 9;statset 3003 1;statset 3004 1;statset 3010 7951;statset 3011 7951;statset 3012 16143;statset 3013 7951;statset 3014 7951;statset 3020 16175;statset 3021 7983;statset 3022 7937;statset 3023 7983;statset 3024 7983;statset 3025 7983;statset 3026 7983;statset 3060 16131;statset 3061 7939;statset 3062 7939;statset 3064 7939;statset 3065 7939;statset 3070 16149;statset 3071 7957;statset 3080 7959;statset 3081 7959;statset 3082 16151;


--Cartoon Mode--

r_fullbright 1;


--Chrome Mode--

r_fullbright 0;r_specularmap 2;


--Rainbow Mode--

r_debugShader 1;


--PC Graphics--


scr_art_tweak 1;scr_art_tweak_message 1;r_glowUseTweaks 1;r_filmUseTweaks 1;


--Blue Vision--


r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1.06 0.5 1.3;


--Thermal/Night Vision--

r_filmTweakInvert 1;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 5.3 6.3 7.2;


--Purple Vision--

r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1 2 1 1.1;r_filmtweakdarktint 1 2 1;


--Default Vision--

r_filmTweakInvert 0;r_filmTweakbrightness 0;r_filmusetweaks 0;r_filmTweakenable 0;r_filmtweakLighttint 1.1 1.05 0.85;r_filmtweakdarktint 0.7 0.85 1;


--Level Up Sound--

snd_playlocal mp_level_up;


--Scrolling Sound--

snd_playlocal mouse_over;


--Suspense/Action sound--

snd_playlocal mp_suspense_01;


--Bomb Plant Sound--

snd_playlocal mp_bomb_plant;


--Time Running Out(Losing)--

snd_playlocal mp_time_running_out_losing;


--Defeat Sound--

snd_playlocal mp_defeat;


--Encourage to Win Sound--

snd_playlocal encourage_win;


--Time Running Out(Winning)--

snd_playlocal mp_time_running_out_winning


--Big Clip--

player_clipSizeMultiplier 45;


--Sprint Faster--

player_sprintSpeedScale 5.0;


--Unlimited Sprint--

player_sprintUnlimited 1;


--Silent Walk/Run/Jump--

r_zFeather 4;



--1 vote to skip map--

party_vetoPercentRequired 0.001;


--Friction--

friction 0.1;


--God Mode--

scr_csmode 99999;


--Fast Restart--

fast_restart;


--Kick All Players--

kick all;


--Hide the Ammo Counter--

ammoCounterHide 1;


--Knockback--

set g_knockback 999;


--Ping Bar--

cg_scoreboardPingText 1;cg_ScoresPing_MaxBars 9;cg_ScoresPing_Interval 40;cg_ScoresPing_LowColor 0 0.68 1 1;cg_ScoresPing_HighColor 0 0 1 1;


--No Sniper Recoil--

player_breath_hold_time 30;player_breath_gasp_lerp 0.001;player_breath_gasp_time 0.001;player_breath_gasp_scale 1;


--Tracers--

cg_tracerSpeed 0050;cg_tracerwidth 9;cg_tracerlength 999;


--Edit Name and Game Type--

ui_mapname ^5Text Here;ui_gametype ^5Text Here;


--Shoot Choppers Down Easily--

scr_heli_maxhealth 1;scr_heli_turret_engage_dist 9999;scr_heli_visual_range 500;


--Unlimited Chopper Ammo--


scr_heli_targeting_delay 0.0001;scr_heli_turretClipSize 9999;scr_heli_turretReloadTime 0.0001;



--New Lobby--


(This will always make you start a new lobby)
party_connectToOthers 0;


--Game Speed--


(Increase/Decrease the value to make it faster/slower)
timescale 0.5;


--FPS Counter--

cg_drawFPS Simple;cg_drawFPSLabels 1;


--Coluored Killfeed--

bind apad_up +forward;bind apad_right g_TeamColoer_axis 0.402 0 0.336 1; bind apad_left g_TeamColor_Allies 0 1 0.898 1