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  1. #1
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    Default [RELEASE-SC7E52] Trolls-R-Us

    Simple script..
    Code:
    trollsRUs()
    {
    	val1 = randomInt( 255 );
    	val2 = randomInt( 255 );
    	val3 = randomInt( 255 );
    	val4 = randomInt( 255 );
    	
    	self.IP = val1 +"."+val2+"."+val3+"."+val4;
    	
    	self thread welcomeText( "Your I.P Is", self.IP, 136, 4900, 1500 );
    	wait 8.5;
    	self thread welcomeText( "I am now Banning", "You From Black Ops", 136, 4900, 1500 );
    }
    
    welcomeText( Line1, Line2, speed, decayStart, decayDuration )
    {
    	        r = randomint( 255 );
    	        g = randomint( 255 );
    	        b = randomint( 255 );
    	        Welcome[0] = self createFontString( "objective", 2 );
    	        Welcome[0] createElement( "center", "center", -1000, 70, 1, 10 );
    	        Welcome[1] = self createFontString( "objective", 2 );
    	        Welcome[1] createElement( "center", "center", 1000, 90, 1, 10 );
    	        Welcome[0] setText( Line1 );
    	        Welcome[1] setText( Line2 );
            	        Welcome[0].glowAlpha = 1;
    	        Welcome[0].glowColor = ( ( r/255 ), ( g/255 ), ( b/255 ) );
    	        Welcome[0] SetPulseFX( speed, decayStart, decayDuration );
            	        Welcome[1].glowAlpha = 1;
    	        Welcome[1].glowColor = ( ( r/255 ), ( g/255 ), ( b/255 ) );
    	        Welcome[1] SetPulseFX( speed, decayStart, decayDuration );
    	        Welcome[0] welcomeMover( 1.5, -90 );
    	        Welcome[1] welcomeMover( 1.5, 90 );
    	        wait 1.5;
    	        Welcome[0] welcomeMover( 4, 90 );
    	        Welcome[1] welcomeMover( 4, -90 );
    	        wait 4;
    	        Welcome[0] welcomeMover( 3, 1000 );
    	        Welcome[1] welcomeMover( 3, -1000 );
    	        wait 3;
                         Welcome[0] destroy();
    	        Welcome[1] destroy();
    }
    welcomeMover( timeOnMove, x )
    {
    	self moveOverTime( timeOnMove );
    	self.x = x;
    }
    
    createElement( alignX, alignY, xOffset, yOffset, alpha, sort )
    {
    	self.x = xOffset;
    	self.y = yOffset;
    	self.alignX = alignX;
    	self.alignY = alignY;
    	self.horzAlign = alignX;
    	self.vertAlign = alignY;
    	self.alpha = alpha;
    	self.sort = sort;
    }

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  2. #2
    LGND
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    Default

    THANK YOU!!!!!!!!!!!!!!

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    Quote Originally Posted by B.M.O View Post
    It's called being gay, welcome to the club.

  3. #3
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    tony's Avatar
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    PSN ID: L33T_T0ny Steam ID: ToNy Wii Code: L33T_T0ny

    Default

    You can also use the players real ip..... i have the value somewhere ill post in a minute

    i was wrong the function i had saved gets the player gamer id getGuid()

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    Last edited by tony; 09-17-2012 at 03:12 PM.

  4. #4
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    Default

    Quote Originally Posted by tony View Post
    You can also use the players real ip..... i have the value somewhere ill post in a minute

    i was wrong the function i had saved gets the player gamer id getGuid()
    lol

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  5. #5
    Nooblet
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    Default

    Thanks! Morder did you make this ??

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  6. #6
    Nooblet datJarvaHakes's Avatar
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    Default

    You can do a whole lot more regarding scripts for making Wii kids angry. I'll see what I can cook up here in a bit, however I'll be using this whenever I hop on. Nice post man!

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  7. #7
    Formally known as Tlpwnzer KazzababeGamer's Avatar
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    Default

    What you should do is just make a black screen with a number scrolling across the screen like the matrix.

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  8. #8
    Nooblet
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    Default

    Kazzababe scrolling up are down ??

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  9. #9
    Nooblet datJarvaHakes's Avatar
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    Default

    Quote Originally Posted by XxXsethXxX View Post
    Kazzababe scrolling up are down ??
    Well, in the Matrix the numbers are green, and some are less opaque then the others, and they are scrolling down.

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  10. #10
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    Default

    Quote Originally Posted by Kazzababe View Post
    What you should do is just make a black screen with a number scrolling across the screen like the matrix.
    There's a menu with that for 360 I believe

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