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Thread: BO2 Zombies: New Features
11-19-2012, 01:29 PM #1
BO2 Zombies: New Features
There are a LOT more features than this ones, but I'm just gonna talk about the ones I like the most. Not sure if you guys know about these, but it may help out some people. All of these are only for TranZit mode.
Yeah, there are permanent perks now, the only 2 I've confirmed are Quick Revive & Deadshot Daiquiri, I guess there are more, but I haven't heard about them. No one knows (yet) exactly how to get them, but here's how you supposedly get them. When you get them, a little green cloud will appear in front of you, it will last for 1-2 seconds.
Quick Revive: You get it reviving from 10 to 20 times in one game, some people say you have to revive more than 15, but I got it with less than that.
Deadshot Daiquiri: Get from 50 to 60 headshots in one game without getting down.
So, this is and permanent perks are my favorite features, this one is extremely useful. When you reach Town, you have to open the first door, which costs 1000 points, then there's another door, you open that one with a grenade or the Ray Gun. Inside it, there are 2 keys, with the first one you can deposit 1000 points, and with the second one, you take 1000 points, but costs 100 points, resulting in only getting 900 points. The great thing about this, is that these points will save and stack for any future game, even if you lose and start a new match, the points will still be there, so make sure to deposit any spare money you have, because it may come handy in the future.
This is also a cool feature which I love. When you reach the Farm, you have to open the gate, and after that, the only door you can open with points, both costing 750 points, inside, there will be a fridge, get close to it and hold the action button to store your current weapon, you can only store one at a time, sadly. And as points, the weapon will stay there for future games. I haven't stored that many guns, but there are a quite few guns you can't store, like the M1911 and Ray Gun, I'm not sure if you can store Pack-a-Punch'd guns, as I have never built the Pack-a-Puch itself.
There is now an option to share points, which can come in handy if you're doing pretty well, and your teammates suck. What you gotta do is get the gravaknuckles, located in the roof of diner, then, you have to go to the same room you go for the points bank, and there will be another 2 keys, which you have to go prone to see. Both keys will do the same. What you gotta do is punch the keys with the gravaknuckles, and a text message will appear, now, what you gotta do is hold down your action button, and you will create a power up, which gives 1000 points to whoever grabs it, this costs 1100 points to do. All you have to do is let your teammate grab it.
That's all, hope I helped anyone. (biggrin)
Last edited by Chrome; 11-20-2012 at 01:17 PM.
11-19-2012, 01:31 PM #2
Nice share chrome.
11-19-2012, 01:38 PM #3
nice chrome thanks for the info
11-19-2012, 01:39 PM #4
Peace, Love, and Positivity
- Join Date
- Aug 2011
- Playboy Mansion
Do you know anything about leveling up ?
11-19-2012, 01:41 PM #5
11-19-2012, 01:42 PM #6
- Join Date
- Dec 2011
- A Safe Haven
Share points will be so nice
11-19-2012, 01:42 PM #7
11-19-2012, 01:45 PM #8
Well, was there an update? Or was this just stuff you guys just figured out?
11-19-2012, 01:48 PM #9
I have personally pack a punched 2 guns so far (in survival town) and you can seemingly pack a punch ANY GUN as much as you want. But it only refills your ammo after the initial pack a punch. Also, the initial pack a punch costs 5000 (like normal) but every time u pack a punch after that, it only costs 2000. Which i thought was kind of neat. And the only reason i know this is because i pack a punched the s12 shotgun 4 times. 0_o
11-19-2012, 01:51 PM #10