Nintendos been criticised in the past for its lacklustre attitude towards online services, but with the Wii U and the eShop, this situation looks like its changing at least as far as indies are concerned. Reports suggest the eShop could be a great place for small-time developers to flourish, thanks to a lack of restrictions on updates and self-publishing.

Develops Craig Chapple spoke to Trine developer Frozenbyte about the eShop, with vice-president Joel Kinnunen mostly positive about its prospects. Rather than use Microsofts archaic approach of charging devs to update their titles, Nintendo allows you to do it free. And getting a game approved is a speedier process than that offered by its rivals:

Theres still a certification process in most cases but its much faster than on the other consoles, and the financial burden is basically non-existent At the moment it seems like its combining the best of both worlds the fast and free nature of PC updates and the it works like you expect and wont break your system certification requirement of console updates. We could probably work with no certification at all, but its easy to understand the need for it in the larger scale, and in that sense the eShop is a great combination.
Kinnunen also mentions that Nintendo not only lets them self-publish, but that it doesnt have a problem with games not being exclusives:

[Self-publishing] is a big thing and very important. Weve also been relieved that Nintendo isnt that concerned about the competitors, they havent given us any demands when it comes to other platforms, and thats the kind of attitude the industry could use a lot more of In a way, the eShop has restored our faith in the potential of console downloadable games. Well see how it goes in the next year.
Source: Kotaku + http://www.develop-online.net/news/4...on-Wii-U-eShop