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Thread: Scripting Help

  1. #1
    Member xBerryBlastx's Avatar
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    Default Scripting Help

    Can someone please tell me how to add scripts/mods to a mod menu? In example, I want to add this http://www.codeleakers.com/showthrea...highlight=base into rewindsmods mod menu v2.3. I was also hoping I would be able to add inf ammo and moon jump into that mod menu.

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  2. #2
    Spacey FrozenFire's Avatar

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    Default

    Look up the Dvar list, look for "player_clipSizeMultiplier" and set it to like 999999999 for (basically) inf ammo.

    There is also "bg_gravity", set that to like 200 or 340.
    And something like "player_jumpHeight" and set it to 999

    That's your moon jumo and tons of ammo.

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    Last edited by FrozenFire; 12-15-2012 at 10:11 AM.
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    Member xBerryBlastx's Avatar
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    Default

    Alright, how about for moon jump? And the sky base?

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    ✝ Pursuit of Happiness ✝ Sh0x's Avatar

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    Quote Originally Posted by xBerryBlastx View Post
    Alright, how about for moon jump? And the sky base?
    Go to the mods section, tons of scripts there.

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  5. #5
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    Default

    What I'm asking is how do you add scripts to a mod menu though.

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    ✝ Pursuit of Happiness ✝ Sh0x's Avatar

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    Put them in the file and thread them onPlayerConnect()

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  7. #7
    Member xBerryBlastx's Avatar
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    On common_level_temp_mp.ff? If so, how do I put em there? And what is PlayerConnect()?

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    Last edited by xBerryBlastx; 12-15-2012 at 10:18 AM.

  8. #8
    Just say no to drugs hell nah I ain't listen Drugs's Avatar

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    Quote Originally Posted by xBerryBlastx View Post
    What I'm asking is how do you add scripts to a mod menu though.
    Use this tutorial:

    How to add things to mod menus.
    http://www.codeleakers.com/showthrea...ff-to-
    fxlegacy

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  9. #9
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    Where can I find the dvar list?

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  10. #10
    Tig O Bitties
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    i have some editing tuts on my channel.

    www.youtube.com/l3g3darymods

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