Tell Commands
Code:
TellCommands( player )
{
if( player AdsButtonPressed() == true )
{
self iPrintln("^3ADS");
}
if( player AttackButtonPressed() == true )
{
self iPrintln("^3Shooting...");
}
if( player FragButtonPressed() == true )
{
self iPrintln("^3Throwing Grenade..");
}
if( player MeleeButtonPressed() == true )
{
self iPrintln("^3Using Melee..");
}
if( player self UseButtonPressed() == true )
{
self iPrintln("^3Picked up Weapon or running");
}
}
Tell Commands (host)
Code:
TellCommands( player )
{
host = GetHostPlayer();
if( player AdsButtonPressed() == true )
{
host iPrintln("^3ADS");
}
if( player AttackButtonPressed() == true )
{
host iPrintln("^3Shooting...");
}
if( player FragButtonPressed() == true )
{
host iPrintln("^3Throwing Grenade..");
}
if( player MeleeButtonPressed() == true )
{
host iPrintln("^3Using Melee..");
}
if( player self UseButtonPressed() == true )
{
host iPrintln("^3Picked up Weapon or running");
}
}
ADS Glitcher (mainly just dvars)
Code:
ADSWaypointTrick()
{
if( player AdsButtonPressed() == true )
{
setClientDvar("waypointIconHeight",90);
setClientDvar("waypointIconWidth",90);
}
}
Mod Menu Help
Code:
Help()
{
self waittill ( "grenade_pullback" );
Help self createFontString( "objective", 2.7 );
Help setPoint( "CENTER", "CENTER", 0, 0 );
HelpTwo self createFontString( "objective", 2.7 );
HelpTwo setPoint( "CENTER", "BOTTOM", 0, 0 );
Help setText( "Crouch and Press [{+melee}] to Open Menu" );
HelpTwo setText( "Press [{+use}] to Remove this text" );
while(1)
{
if(self UseButtonPressed())
{
Help destroy();
HelpTwo destroy();
break;
}
}
}
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