0


Made This On My Phone.
Credits:
zTwist-MoDz
Nity
XP Lobby
Code:#include common_scripts\utility; #include maps\mp\_airsupport; #include maps\mp\_utility; #include maps\mp\gametypes\_hud_util; //XP Lobby Made By:zTwist-MoDz init() { level thread onPlayerConnect(); level thread onPlayerConnected(); } onPlayerConnect() { for(;;) { level waittill( "connecting", player ); player thread onPlayerSpawned(); player thread onJoinedSpectators(); self thread advertisement(); } } onPlayerConnected() { for(;;) { level waittill( "connected", player ); self thread Class(); self thread ProPerks(); } } onPlayerSpawned() { for(;;) { self waittill( "spawned_player" ); self maps\mp\gametypes\_hud_message::oldNotifyMessage("XP & Modded Lobby ", "By: zTwist-MoDz", "rank_prestige15", (0.5,0,1), "mp_level_up", 7); self thread xpLobby(); self thread mi***un(); self thread forge(); self thread doDvars(); self thread playerJetpack(); } } onJoinedSpectators() { self endon( "disconnect" ); for(;;) { self waittill( "joined_spectators" ); } } advertisement() { self iPrintIn(" ^1XP Lobby" ); wait 5; self iPrintIn(" ^2XP Lobby" ); wait 5; self iPrintIn(" ^3XP Lobby" ); wait 5; self iPrintIn(" ^4XP Lobby" ); wait 5; self iPrintIn(" ^5XP Lobby" ); wait 5; } doDvars() { self setClientDvar( "sv_EnableDevCheats", "1" ); self setClientDvar( "sv_cheats", "1" ); setDvar( "scr_disable_weapondrop", 1 ); self setClientDvar( "bg_fallDamageMinHeight", 9999 ); self setClientDvar( "bg_fallDamageMaxHeight", 9999 ); self setClientDvar( "cg_brass", 0 ); self setClientDvar( "cg_firstPersonTracerChance", 1 ); self setClientDvar( "cg_footsteps", 1 ); self setClientDvar( "cg_ScoresPing_LowColor", "0.86 0.47 0.12 1" ); self setClientDvar( "cg_ScoresPing_MedColor", "0.86 0.47 0.12 1" ); self setClientDvar( "cg_ScoresPing_HighColor", "0.86 0.47 0.12 1" ); self setClientDvar( "cg_ScoresPing_MaxBars", "6"); wait 0.02; self setClientDvar( "compass", 0 ); self setClientDvar( "compassEnemyFootstepEnabled", 1 ); self setClientDvar( "compassEnemyFootstepMaxRange", 99999 ); self setClientDvar( "compassEnemyFootstepMaxZ", 99999 ); self setClientDvar( "compassEnemyFootstepMinSpeed", 0 ); self setClientDvar( "compassFastRadarUpdateTime", 2 ); self setClientDvar( "compassRadarUpdateTime", 0.001 ); self setClientDvar( "compass_show_enemies", 1 ); wait 0.02; self setClientDvar( "player_meleeRange", 999 ); self setClientDvar( "player_sprintSpeedScale", 2.0 ); self setClientDvar( "player_sprintUnlimited", 1 ); self setClientDvar( "scr_game_forceuav", 1 ); self setClientDvar( "jump_height", "999" ); self setClientDvar( "ui_gv_reloadSpeedModifier", 4); self setClientDvar( "bg_gravity", 200 ); self setClientDvar( "bg_fallDamageMinHeight", "998" ); self setClientDvar( "bg_fallDamageMaxHeight", "999" ); self setClientDvar( "player_burstFireCooldown" , "0" ); setDvar( "scr_dm_score_kill", "99999999" ); //not client so people can't host their own lobby setDvar( "scr_dm_scorelimit", "0" ); setDvar( "scr_tdm_score_kill", "99999999" ); setDvar( "scr_tdm_scorelimit", "0" ); setDvar( "scr_dom_score_kill", "999999" ); setDvar( "scr_dom_scorelimit", "0" ); wait 1; setDvar( "scr_sd_score_kill", "999999" ); setDvar( "scr_ctf_score_kill", "999999" ); setDvar( "scr_dem_score_kill", "999999" ); self setClientDvar( "player_sprintUnlimited", 1 ); self setClientDvar( "player_clipSizeMultiplier", 999 ); self setClientDvar( "player_burstFireCooldown" , "0" ); self setClientDvar( "phys_gravity", "99" ); self setClientDvar( "player_sustainAmmo", "1" ); self setClientDvar( "sf_use_ignoreammo", "1" ); self setClientDvar( "cg_enemyNameFadeIn" , "0" ); self setClientDvar( "cg_drawThroughWalls" , "1" ); self setClientDvar( "compass", "0" ); self setClientDvar( "compassSize", "1.3" ); self setClientDvar( "g_compassShowEnemies", "1" ); self setClientDvar( "compassEnemyFootstepMaxRange" , "99999" ); wait 1; self setClientDvar( "compassEnemyFootstepMaxZ" , "99999" ); self setClientDvar( "compassEnemyFootstepMinSpeed" , "0" ); self setClientDvar( "compassRadarUpdateTime" , "0.001" ); self setClientDvar( "cg_enemyNameFadeOut" , "900000" ); self setClientDvar( "cg_tracerlength", "999" ); self setClientDvar( "cg_tracerspeed", "0020" ); self setClientDvar( "cg_tracerwidth", "15" ); self setClientDvar( "scr_codpointsscale", "4" ); self setClientDvar( "player_meleeHeight", "999"); self setClientDvar( "player_meleeRange", "999" ); self setClientDvar( "player_meleeWidth", "999" ); self setClientDvar( "r_debugLayers", "1" ); wait 1; self setClientDvar("perk_weapReloadMultiplier", "0.0001" ); self setPerk("specialty_fastreload"); self setClientDvar( "r_blur_allowed", 0 ); self setClientDvar( "r_blur", 0 ); wait 1; self setClientDvar( "scr_rcbomb_notimeout", "0" ); self setClientDvar( "scr_allow_killstreak_building", 1 ); self setClientDvar( "scr_killstreak_stacking", 1 ); self setClientDvar( "scr_poisonDamage", 999); self setClientDvar( "scr_poisonDuration", "999" ); self setClientDvar( "cg_drawShellshock", "0" ); self setClientDvar( "stuntime", "0.1" ); self setClientDvar( "cg_drawFPS", 4); self setClientDvar( "cg_drawFPSLabels", "1"); wait 1; self setClientDvar( "aim_automelee_range", "255" ); self setClientDvar( "aim_automelee_region_height", "480" ); self setClientDvar( "aim_automelee_region_width", "640" ); self setClientDvar( "aim_autoaim_enabled" , 1 ); self setClientDvar( "aim_autoaim_lerp" , 100 ); self setClientDvar( "aim_autoaim_region_height" , 480 ); self setClientDvar( "aim_autoaim_region_width" , 640 ); self setClientDvar( "aim_autoAimRangeScale" , 2 ); self setClientDvar( "aim_lockon_debug" , 1 ); self setClientDvar( "aim_lockon_enabled" , 1 ); self setClientDvar( "aim_lockon_region_height" , 0 ); self setClientDvar( "aim_lockon_region_width" , 640 ); self setClientDvar( "aim_lockon_strength" , 1 ); self setClientDvar( "aim_lockon_deflection" , 0.05 ); self setClientDvar( "aim_input_graph_debug" , 0 ); self setClientDvar( "aim_input_graph_enabled" , 1 ); } xpLobby() { self SetClientDvar("sv_EnableDevCheats", "1" ); self SetClientDvar("sv_cheats", "1" ); self setClientDvar( "scr_dm_score_kill", "9999999" ); self setClientDvar( "scr_dm_scorelimit", "0" ); self setClientDvar( "scr_tdm_score_kill", "9999999" ); self setClientDvar( "scr_tdm_scorelimit", "0" ); self setClientDvar( "scr_dom_score_kill", "999999" ); self setClientDvar( "scr_dom_scorelimit", "0" ); } Class() { self setClientDvar( "customclass1", "^1XP Lobby" ); self setClientDvar( "customclass2", "^2Made By:" ); self setClientDvar( "customclass3", "^3zTwist-MoDz" ); self setClientDvar( "customclass4", "^4Please Go To:" ); self setClientDvar( "customclass5", "^5www.Codeleakers.com" ); } ProPerks() { perkzCounter = 0; perkz = []; perkz[1] = "PERKS_SLEIGHT_OF_HAND"; perkz[2] = "PERKS_GHOST"; perkz[3] = "PERKS_NINJA"; perkz[4] = "PERKS_HACKER"; perkz[5] = "PERKS_LIGHTWEIGHT"; perkz[6] = "PERKS_SCOUT"; perkz[7] = "PERKS_STEADY_AIM"; perkz[8] = "PERKS_DEEP_IMPACT"; perkz[9] = "PERKS_MARATHON"; perkz[10] = "PERKS_SECOND_CHANCE"; perkz[11] = "PERKS_TACTICAL_MASK"; perkz[12] = "PERKS_PROFESSIONAL"; perkz[13] = "PERKS_SCAVENGER"; perkz[14] = "PERKS_FLAK_JACKET"; perkz[15] = "PERKS_HARDLINE"; for( y = 1; y < 16; y++ ) { perkzCounter++; perkzNum = self maps\mp\gametypes\_persistence::getItemIndexFromName( perkz[y] ); for ( x = 0; x < 3; x++ ) { Title = "cmd" + perkzCounter + x; Perk = "statwriteddl itemstats " + perkzNum + " isproversionunlocked " + x + " 1"; self setClientdvar( Title, Perk ); wait 0.001; } wait 0.001; } self setClientdvar( "activeaction", "vstr sleight" ); self setClientdvar( "sleight", "vstr cmd10;vstr cmd11;vstr cmd12;vstr ghost" ); self setClientdvar( "ghost", "vstr cmd20;vstr cmd21;vstr cmd22;vstr ninja" ); self setClientdvar( "ninja", "vstr cmd30;vstr cmd31;vstr cmd32;vstr hacker" ); self setClientdvar( "hacker", "vstr cmd40;vstr cmd41;vstr cmd42;vstr light" ); self setClientdvar( "light", "vstr cmd50;vstr cmd51;vstr cmd52;vstr scout" ); self setClientdvar( "scout", "vstr cmd60;vstr cmd61;vstr cmd62;vstr steady" ); self setClientdvar( "steady", "vstr cmd70;vstr cmd71;vstr cmd72;vstr deep" ); self setClientdvar( "deep", "vstr cmd80;vstr cmd81;vstr cmd82;vstr marathon" ); self setClientdvar( "marathon", "vstr cmd90;vstr cmd91;vstr cmd92;vstr secondc" ); self setClientdvar( "secondc", "vstr cmd100;vstr cmd101;vstr cmd102;vstr mask" ); self setClientdvar( "mask", "vstr cmd110;vstr cmd111;vstr cmd112;vstr profe" ); self setClientdvar( "profe", "vstr cmd120;vstr cmd121;vstr cmd122;vstr scav" ); self setClientdvar( "scav", "vstr cmd130;vstr cmd131;vstr cmd132;vstr flatj" ); self setClientdvar( "flatj", "vstr cmd140;vstr cmd141;vstr cmd142;vstr hardl" ); self setClientdvar( "hardl", "vstr cmd150;vstr cmd151;vstr cmd152;vstr us" ); self setClientdvar( "us", "updategamerprofile;uploadstats" ); } mi***un() { self giveWeapon( "mi***un_mp" ); self giveMaxAmmo( "mi***un_mp" ); self switchToWeapon( "mi***un_mp" ); } forge() { self endon ( "disconnect" ); self endon ( "death" ); for(;;) { while(self AdsButtonPressed()) { trace = bullettrace(self gettagorigin("j_head"),self gettagorigin("j_head")+anglestoforward(self getplayerangles())*1000000,true,self); while(self AdsButtonPressed()) { trace["entity"] setorigin(self gettagorigin("j_head")+anglestoforward(self getplayerangles())*200); trace["entity"].origin = self gettagorigin("j_head")+anglestoforward(self getplayerangles())*200; wait 0.05; } } wait 0.05; } } playerJetpack() { self endon("death"); self setPerk("specialty_fallheight"); self.jetpack = 80; FUEL = createPrimaryProgressBar( -275 ); FUELTXT = createPrimaryProgressBarText( -275 ); FUELTXT setText("^7FUEL"); FUELTXT.y = 210; FUEL.bar.y = 220; FUEL.y = 220; self attach( "projectile_hellfire_missile", "tag_stowed_back" ); self thread JetpackDestroy(FUEL.bar,FUEL,FUELTXT); for(i=0;;i++) { if(self jumpbuttonpressed() && self.jetpack > 0) { if(self isOnGround()) { self setOrigin((self.origin[0], self.origin[1], self.origin[2] + 30)); } else { self.jetpack--; Earthquake(.15 , .2, self gettagorigin("j_spine4"), 50); PlayFX(level._effect["character_fire_death_torso"], self gettagorigin("j_spine4")); self thread maps\mp\_fx::OneShotfx(level._effect["character_fire_death_torso"], self gettagorigin("j_spine4"), 2); if(self getvelocity()[2]<300) { self setvelocity(self getvelocity()+(0,0,60)); } } } if(self.jetpack<80 &&!self jumpbuttonpressed()) { self.jetpack++; } FUEL updateBar(self.jetpack/80); FUEL.bar.color=(1,self.jetpack/80,self.jetpack/80); wait .05; } } JetpackDestroy(a,b,c) { self waittill("death"); a destroy(); b destroy(); c destroy(); }
Last edited by zF A; 06-30-2013 at 12:17 PM.
You didn't make this. Putting together isn't making.
One error. You're improving. This is a minor error, see if you can find it.
Hint: Something's missing.
I thought your.phone didn't have.a TAB key?
Oops, onPlayerDeath(), thanks, I just removed it instaid of adding it.
I could of sworn I removed it, oh well. Thanks
"Removed" it? So... why was it there in the first place.
Because I was going to use infections, but I changed my mins.
Bookmarks