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Just something simple I put together because I needed some coordinates. I'm sure this has been made by others and posted because this is so simple, but whatever. Enjoy.
This is tested and working.
Put playerCoordsToggle() as a function in your mod menu.
Screenshot:Code:playerCoordsToggle() { if( self.showCoords == false ) { self thread playerCoords(); self.showCoords = true; } else { self notify( "end_playerCoords" ); self.showCoords = false; } } playerCoords() { self endon( "death" ); self endon( "end_playerCoords" ); self iPrintlnBold( "Coordinates: " + self.origin + "\nAngles: " + self.angles ); wait 1; self thread playerCoords(); }
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Last edited by ChumLee; 07-01-2013 at 08:43 PM. Reason: Made minor adjustments to the script
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