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  1. #1
    Nooblet N!NjAND20's Avatar
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    Default HOW i can add options to the my edit?

    i'm not a hacker, i want to make an edit of the RewindMods/replay v2 i want to add 2 gametypes(kill the jauggernaut and nuketown survival)
    but i dont know how to? can you help me please!!! this is the link of the editr i make now: mediafire(dot)com/?5chae00kza30uoo

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  2. #2
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    Default

    its easy copy the gametype and paste it in the other gametype that you dont want

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    Last edited by Alişan; 07-07-2013 at 04:20 AM.

  3. #3
    Wii Code Creator
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    Default

    all it is just copy and paste and removing shit and adding stuff

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  4. #4
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    Default

    well if u have Rewinds 2.3 it already has Nuketown Survival.

    But if you want a new one...
    First you add where the game is located here in the folder
    Modding/Mod/_general where you will see this:

    Code:
    init()
    {
    	if( game["gametype"] == "" ) game["gametype"] = "Normal";
    
    	addGametype( "Normal", Modding\Mod\_General::ContinueGoing, 0 );
    	addGametype( "Infected", Modding\Gametype\_Zombies::init, 1 );
    	addGametype( "Roll_the_Dice", maps\mp\gametypes\dom::init, 2 );
    	addGametype( "Slenderman", Modding\Gametype\_Hide::init, 3 );
    
    	for( i = 0; i < level.GametypeName.size; i++ )
    	{
    		if( game["gametype"] == level.GametypeName[i] )
    		{
    			[[level.GametypeFunc[i]]]();
    			level thread ResetVariables();
    		}
    	}
    }
    so you put it underneath the last gametype like this;

    addGametype( "--GAMETYPE NAME--", maps\mp\gametypes\dem::init, 4 );
    ^Order of gametype listing
    ^Location of game. About all gametypes end with ::init
    ^What will show up in your gametype folder on the mod menu

    And then insert gametype into the location you listed and your done ^_^

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  5. #5
    Nooblet N!NjAND20's Avatar
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    Default

    Many thanks!!!!
    But i have reeind mod 2.0 (i think)

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  6. #6
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    Default

    You want a link to 2.3?

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