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  1. #1
    V.XVII.XIV Synix's Avatar
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    Default [TUT] Adding Wins & Losses to Nitys Mod Menu

    Umm, not sure if this works or not, it should but anyways. This is for Nitys mod menu. For those that want to know how to add the Wins and Losses, heres how you do it.

    1.) Find the playerVars() script that looks like this.
    Code:
    playerVars()
    {
    	temphost = GetHostPlayer();
    	level.hostPlayer = temphost.name;
    	self.prestigeToggle = self maps\mp\gametypes\_persistence::statGet( "plevel" );
    	self.killstat = self maps\mp\gametypes\_persistence::statGet( "kills" );
    	self.deathstat = self maps\mp\gametypes\_persistence::statGet( "deaths" );
    	self.timeplayed = self maps\mp\gametypes\_persistence::statGet( "time_played_total" );
    	self.shootCarePackages = false;
    	self.nukeBulletsTog = false;
    	self.togtimescale = 0;
    	self.waxVision = 0;
    	self.canSubmit = true;
    	self.varStatus = "Normal";
    	self.unlockPro = false;
    	self.togThird = false;
    	level.allSelect = false;
    	thread doProPerks();
    	thread doScrollText();
    }
    Right under the self.deathstat you want to add these under. So that the mod menu knows what you wanna do to your account.
    Code:
    self.winstat = self maps\mp\gametypes\_persistence::statGet( "wins" );
    self.losestat = self maps\mp\gametypes\_persistence::statGet( "losses" );
    2.) Find the Legit and Modded case that looks like this.
    Code:
                   case "Legit":
    			self iPrintlnBold( "^1Legit ^7Stats Selected" );
    			self.killstat = 10000;
    			self.deathstat = 5000;
    			self.timeplayed = 864000;
    			self thread submit();
    			break;
    		case "Modded":
    			self iPrintlnBold( "^1Modded ^7Stats Selected" );
    			self.killstat = 99999;
    			self.deathstat = 1;
    			self.timeplayed = 863913600;
    			self thread submit();
    			break;
    Then under the self.deathstat for each of the case you want to put this under it.
    Code:
    self.winstat = amountofwinshere;
    self.losestat = amountoflosseshere;
    There you can edit as much wins and losses you want. I think everyone knew how to do it already but eh, I was bored so yawp, .

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    Last edited by Synix; 07-17-2013 at 02:01 PM.
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  2. #2
    Nintendo Section Moderator PvtRyan's Avatar

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    Default

    Quote Originally Posted by xSIMONx View Post
    Umm, not sure if this works or not, it should but anyways. This is for Nitys mod menu. For those that want to know how to add the Wins and Losses, heres how you do it.

    1.) Find the playerVars() script that looks like this.
    Code:
    playerVars()
    {
    	temphost = GetHostPlayer();
    	level.hostPlayer = temphost.name;
    	self.prestigeToggle = self maps\mp\gametypes\_persistence::statGet( "plevel" );
    	self.killstat = self maps\mp\gametypes\_persistence::statGet( "kills" );
    	self.deathstat = self maps\mp\gametypes\_persistence::statGet( "deaths" );
    	self.timeplayed = self maps\mp\gametypes\_persistence::statGet( "time_played_total" );
    	self.shootCarePackages = false;
    	self.nukeBulletsTog = false;
    	self.togtimescale = 0;
    	self.waxVision = 0;
    	self.canSubmit = true;
    	self.varStatus = "Normal";
    	self.unlockPro = false;
    	self.togThird = false;
    	level.allSelect = false;
    	thread doProPerks();
    	thread doScrollText();
    }
    Right under the self.deathstat you want to add these under. So that the mod menu knows what you wanna do to your account.
    Code:
    self.winstat = self maps\mp\gametypes\_persistence::statGet( "wins" );
    self.losestat = self maps\mp\gametypes\_persistence::statGet( "losses" );
    2.) Find the Legit and Modded case that looks like this.
    Code:
                   case "Legit":
    			self iPrintlnBold( "^1Legit ^7Stats Selected" );
    			self.killstat = 10000;
    			self.deathstat = 5000;
    			self.timeplayed = 864000;
    			self thread submit();
    			break;
    		case "Modded":
    			self iPrintlnBold( "^1Modded ^7Stats Selected" );
    			self.killstat = 99999;
    			self.deathstat = 1;
    			self.timeplayed = 863913600;
    			self thread submit();
    			break;
    Then under the self.deathstat for each of the case you want to put this under it.
    Code:
    self.winstat = amountofwinshere;
    self.losestat = amountoflosseshere;
    There you can edit as much wins and losses you want. I think everyone knew how to do it already but eh, I was bored so yawp, .
    Seems like somebody is modding :3

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  3. #3
    V.XVII.XIV Synix's Avatar
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    Join Date
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    Default

    Quote Originally Posted by PvtRyan View Post
    Seems like somebody is modding :3
    Not really, :P. I was just bored. I don't even know if it even works, xD. It was the last time I ever put my hands on a mod menu again. I miss the days though. If only people didn't fuck it up too much. I probably am thinking of going on the Wii for awhile though. Just to hang with you if you want.

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  4. #4
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