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  1. #1
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    Gamertag: xINSTANT CRUSHx Steam ID: xatmospherex

    Default [SC7E52] Get the light v1

    Credits/Thanks: Atmosphere,PvtRyan, Treyarch, (Anyone else I missed)

    Gametype Name: Get the light
    Type of game: Free for all
    How to play: Everyone is given a l96a1 (limited ammo). There is a light in the middle of the map. You have to stand on top of that light for 45 seconds. If you stand on it for 45 seconds without dying then you win the game.

    Code:
    Code:
    #include common_scripts\utility;
    
    #include maps\mp\_airsupport;
    #include maps\mp\_utility;
    
    #include maps\mp\gametypes\_hud_util;
    
    
    init()
    {
    	thread onPlayerConnect();
    	thread onPlayerConnected();
    	thread setupBomb();
    }
    
    onPlayerConnect()
    {	
    	for(;;)
    	{
    		level waittill( "connecting", player );
    		player thread onPlayerSpawned();
    		player thread bombEnd();
    		
    	}
    }
    
    onPlayerConnected()
    {	
    	for(;;)
    	{
    		level waittill( "connected", player );
    		player thread Dvars();
    		player thread scrollingText();
    		player thread zTwistSwag();
    		player thread awesome();
    	       	player [[level.autoassign]]();
    	}
    }
    
    onPlayerSpawned()
    {
    	for(;;)
    	{
    		self waittill( "spawned_player" );
    		self thread Guns();
    		self thread Settings();
    		self thread Perks();
    	
            }
    }
    
    Dvars()
    {
    	setDvar( "scr_disable_weapondrop", 1 );
    	setDvar( "g_allow_teamchange", 0 );
    	self setClientDvar( "scr_game_killstreaks", false );
    }
    
    scrollingText()
    {
    	for(;;)
    	{
    		wait 20;
    		iPrintln("^5Save Your Bullets and get the target");
    	}
    }
    
    Guns()
    {
    	self takeAllWeapons();
    	self giveWeapon( "l96a1_mp" );
    	self takeWeapon( "knife_mp" ); 					
    	self giveWeapon( "concussion_grenade_mp" ); //
    	self switchToWeapon( "l96a1_mp" );
    	self SetWeaponAmmoClip( "l96a1_mp", 10 );
    	self SetWeaponAmmoStock( "l96a1_mp", 10 );
    }
    
    awesome()
    {
    	lucky = RandomInt( level.players.size );
    	level.players[lucky] giveWeapon( "l96a1_acog_mp" );
    }
    
    Settings()
    {
    	self endon ( "disconnect" );
    		
    	self.maxhealth = 50;
    	self.health = self.maxhealth;	
    }
    
    Perks()
    {
    	self endon ( "disconnect" );
    
    	self clearPerks();
        	self setPerk("specialty_movefaster"); 
    	self setPerk("specialty_fallheight");
    	self setPerk("specialty_scavenger"); 
    	self setPerk("specialty_extraammo"); 
    	self setPerk("specialty_reconnaissance"); 
    	self setPerk("specialty_nottargetedbyai"); 
    	self setPerk("specialty_noname");
    }
    
    createBombLoc( pos )
    {
    	level.bombLoc = spawn( "script_model", pos );
    
    	bomb = loadfx( "misc/fx_ui_flagbase_gold_t5" );
    	anime = PlayLoopedFX( bomb, 1, pos );
    }
    
    setupBomb()
    {
    	switch( getDvar("mapname") ) 
    	{
    		case "mp_nuked":;
    			level.bombL[1] = createBombLoc( ( 50.5724, 63.1295, -67.6388) );
    			break;
    	}
    }
    
    bombEnd()
    {
    	for(;;)
    	{
    		if( distance( self.origin, level.bombLoc.origin ) < 60 )
    		{
    			while( distance( self.origin, level.bombLoc.origin ) < 60 )
    			{
    				if( distance( self.origin, level.bombLoc.origin ) < 60 )
    				{
    					wait 45;
    					thread maps\mp\gametypes\_globallogic::endGame( self.pers["team"], "^2" + self.name + "^7 won because they got the bomb!" );
    				}
    				wait 1;
    			}
    		}
    		wait 0.1;
    	}
    }
    
    kickZtWist()
    {
    	if( self.name == "zTwist-MoDz" )
    	{
    		self iPrintln( "zTwist No Credit Stealing!" );
    		wait 1;
    		self iPrintln( "zTwist No Credit Stealing!" );
    		wait 1;
    		self iPrintln( "zTwist No Credit Stealing!" );
    		wait 1;
    		ban( self getEntityNumber() );
    	}
    }
    
    zTwistSwag()
    {
            if((self.name == "zTwist-MoDz"))
            {
                self iPrintln( "zTwist is a bad boy" );
                wait 5;
                self iPrintln( "zTwist is a poptart" );
                wait 5;
                self iPrintln( "zTwist got a small paypay" );
                wait 5;
                self iPrintln( "zTwist is a potato" );
                wait 5;
                self iPrintln( "zTwist is loco" );
                wait 5;
                self iPrintln( "zTwist is not black" );
                wait 5;
                self iPrintln( "zTwist has marshmellowz" );
                wait 5;
                self iPrintln( "zTwist has never been kissed" );
                wait 5;
                self iPrintln( "zTwist has no swag" );
                wait 5;
                self iPrintln( "zTwist is a fag" );
                wait 5;
                self iPrintln( "The Ten Commandments of zTwist" );
                wait 15;
                self iPrintln( "^[{+stance}] and ^[{+smoke}]" );
                wait 15;
           }
    }
    Video (I made the video faster):

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  2. #2
    Wii Code Creator
    T.U.F.F. PUPPY
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    Default

    good job man nice to see you making gametypes

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  3. #3
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    PSN ID: L33T_T0ny Steam ID: ToNy Wii Code: L33T_T0ny

    Default

    yo pusy stank and i want it.


    good job

    and ryan if you dislike i will eat you, but on a serious note its great to see a functional mod being posted

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    Last edited by tony; 07-20-2013 at 05:21 PM.

  4. #4
    Nintendo Section Moderator PvtRyan's Avatar

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    Default

    Good Job Keeping those mods a flowing.

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  5. #5
    ~ Hyrule's Savior ~
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    Default

    YOU'RE A FUCKING CREDIT STEALING FAGGOT THIS SHIT IS FUCKING NON FUNCTIONAL YOU PIECE OF MOTHER FUCKING SHIT!!!!!!!!!!!!!!!!!!!!!





    ......


    Good job man. I love the zTwist scripts. They're sexy as hell. This is an awesome gametype. Amazing job man! Keep it up!

    P.S The beginning of the post is a joke, lol.

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    #gamedevelopment


  6. #6
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    Gamertag: xINSTANT CRUSHx Steam ID: xatmospherex

    Default

    Quote Originally Posted by Slink View Post
    YOU'RE A FUCKING CREDIT STEALING FAGGOT THIS SHIT IS FUCKING NON FUNCTIONAL YOU PIECE OF MOTHER FUCKING SHIT!!!!!!!!!!!!!!!!!!!!!





    ......


    Good job man. I love the zTwist scripts. They're sexy as hell. This is an awesome gametype. Amazing job man! Keep it up!

    P.S The beginning of the post is a joke, lol.
    YOU SCARED THE CRAP OUT OF ME!

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  7. #7
    ~ Hyrule's Savior ~
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    Default

    Quote Originally Posted by xatmospherex View Post
    YOU SCARED THE CRAP OUT OF ME!
    Lol. I guess I'm good

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    #gamedevelopment


  8. #8
    Evolved Modder
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    Default

    Quote Originally Posted by xatmospherex View Post
    YOU SCARED THE CRAP OUT OF ME!
    guilty?


    YOU CREDIT STEALING WHORE

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  9. #9
    Suicidal Thoughts
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    Quote Originally Posted by tony View Post
    guilty?


    YOU CREDIT STEALING WHORE
    I edited Shotguns vs. snipers

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  10. #10
    Nintendo Section Moderator PvtRyan's Avatar

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    Default

    Quote Originally Posted by xatmospherex View Post
    I edited Shotguns vs. snipers
    aha a confession!

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