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08-06-2013, 03:51 PM #1
Watch Dogs: The Next-Generation of Sound and Audio
The first Watch Dogs official podcast featured audio, music and voice mechanisms and it discussed how those acoustic elements will shape the next generation of gaming. The challenge behind the Watch Dogs project has been the same all along – creating a virtual world that feels as engaging as the real one. Oliver Girard (audio director), Lisa Gasior (voice designer) and David Kristian (audio artist and co-composer) debated the concept of next-gen and the importance of audio and voice acting in the creation of a dynamic open world environment. The virtual version of Chicago will receive many elements from reality, it won’t just graphically appear as the real city; it will also sound as the current Chicago does. The sound team confirmed that sounds all over Chicago have been recorded and incorporated in the game in order to create a realistic perception, as Lisa Gasior stated:
We have absolutely recorded in Chicago. We have been there numerous times. (…) We really wanted to get that Chicago flavor, to hear Chicago, to be true to it. So, we’ve casted all our civilians, all our enemies; all those actors are Chicago-based actors.
Read more: http://www.unigamesity.com/watch-dog...und-and-audio/
08-06-2013, 04:00 PM #2
Very interesting... Thanks for the share. I can't wait for Watch Dogs to come out!
08-06-2013, 08:30 PM #3
- Join Date
- Jul 2013
Great share man, games gonna be great.