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  1. #1
    Nintendo Section Moderator PvtRyan's Avatar

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    Default [SC7E52]Summit Box Crates

    Secret Area Box ------ Summit.

    Code:
    GoodAre()
    {
    			level.crate[1] = createCrate( ( 2557.56, -2026.54, 475.367), (0, -4.24768, 0) );//Spawn Area
    			level.crate[2] = createCrate( ( 2557.56, -2026.54, 510.367), (0, -4.24768, 0) );
    			level.crate[3] = createCrate( ( 2557.56, -2026.54, 545.367), (0, -4.24768, 0) );
    			level.crate[4] = createCrate( ( 2557.56, -2086.54, 475.367), (0, -4.24768, 0) );
    			level.crate[5] = createCrate( ( 2557.56, -2086.54, 510.367), (0, -4.24768, 0) );
    			level.crate[6] = createCrate( ( 2557.56, -2086.54, 545.367), (0, -4.24768, 0) );
    			level.crate[7] = createCrate( ( 2324.06, -2193.69, 409.626), (0, -89.7523, 0) );
    			level.crate[8] = createCrate( ( 2324.06, -2193.69, 444.626), (0, -89.7523, 0) );
    			level.crate[9] = createCrate( ( 2324.06, -2193.69, 479.626), (0, -89.7523, 0) );
    			level.crate[10] = createCrate( ( 2234.61, -1170.39, 410.068), (0, 1.26331, 0) );
    			level.crate[11] = createCrate( ( 2234.61, -1170.39, 445.068), (0, 1.26331, 0) );
    			level.crate[12] = createCrate( ( 2234.61, -1170.39, 480.068), (0, 1.26331, 0) );
    			level.crate[13] = createCrate( ( 2234.61, -1170.39, 410.068), (0, 1.26331, 0) );
    			level.crate[14] = createCrate( ( 2234.61, -1816.39, 410.068), (0, 1.26331, 0) );
    			level.crate[15] = createCrate( ( 2234.61, -1816.39, 445.068), (0, 1.26331, 0) );
    			level.crate[16] = createCrate( ( 2234.61, -1816.39, 480.068), (0, 1.26331, 0) );
    			level.crate[17] = createCrate( ( 2234.61, -1816.39, 410.068), (0, 1.26331, 0) );
    }
    
    createCrate( pos, angle )
    {
    	crate = spawn( "script_model", pos );
    	crate setModel( "mp_supplydrop_boobytrapped" );
    	crate.angles = angle;
    }
    This is part of my new gametype, thought somebody would like for a good spawn box or box were people die.

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  2. #2
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    Default

    This would be better if you gave a tutorial on how to use this. I would update this thread and add a tutorial.

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  3. #3
    ~ Hyrule's Savior ~
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    Default

    Quote Originally Posted by Canada View Post
    This would be better if you gave a tutorial on how to use this. I would update this thread and add a tutorial.
    Could run as a normal script in a mod menu. I see why you shared this though, for people who don't know how to get coordinates.

    Good share

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    #gamedevelopment


  4. #4
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    MEDIOCRE MY FIRST BUNKER MOD HAD !100 PLUS BOXES GFHFJJKYUKUYK\


    lol i kid, good job mate

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  5. #5
    Wii Code Creator
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    Default

    Thanks for the share. This a good script

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  6. #6
    Nintendo Section Moderator PvtRyan's Avatar

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    Default

    Thank you all guys, hope others like this.

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