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  1. #1
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    Default [SC7E52] (Fixed) ztwist's player magnet sctipt

    Code:
    Player_magnet()
    {
            self endon( "disconnect" );
            self endon( "death" );
            
            for(;;)
            {
                    Players = level.players;
                    if(self FragButtonPressed()) 
                    {
                            Players.origin = self.origin;
                    }
            }
    }

    I get full credit now. I retyped this up
    I made it so that when you press the frag button, it teleports everybody to you.

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    Last edited by x_Rico_x; 08-29-2013 at 02:22 PM.

  2. #2
    ~ Hyrule's Savior ~
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    Default

    Quote Originally Posted by x_Rico_x View Post
    Code:
    Player_magnet()
    {
            self endon( "disconnect" );
            self endon( "death" );
            
            for(;;)
            {
                    Players = level.players;
                    if(self FragButtonPressed()) 
                    {
                            Players.origin = self.origin;
                    }
            }
    }

    I get full credit now. I retyped this up
    I made it so that when you press the frag button, it teleports everybody to you.
    First off, you don't get full credit. zFag (aka you) gets credit for the idea.

    You also didn't do shit to this besides added a iffragbuttonpressed statement variable.

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    #gamedevelopment


  3. #3
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    Default

    All ztwists script did was made everybody spawn where the host does. I fully retyped thus from scratch he gets credit for the idea and the origional script

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  4. #4
    ~ Hyrule's Savior ~
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    Default

    Quote Originally Posted by x_Rico_x View Post
    All ztwists script did was made everybody spawn where the host does. I fully retyped thus from scratch he gets credit for the idea and the origional script
    Dude, all you did was change variables around an added a if statement. No one gives two fucks if you retyped it up. You don't get full credit whatsoever. Learn how credit systems work.

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    #gamedevelopment


  5. #5
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    Default

    Ok man thanks for telling me? I'm not trying to make a bad impression

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  6. #6
    Moderator chewtoys's Avatar
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    Default

    Slink, back the fuck up.

    If he wants credit, give him credit. Not like zfag was the original creator for anything he release or thought of.

    Plus, you can't put a signature on an idea, it's all free game when it comes to ideas.

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  7. #7
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    Default

    This is very simple.
    Try something challenging.

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  8. #8
    Wii Code Creator
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    Default

    This is so simple. Not that hard

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  9. #9
    Nintendo Section Moderator PvtRyan's Avatar

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    Default

    Lol. Cannibal had this script smaller in his
    menu, it's a teleport players script. This is easy. And sad to be untested.


    <PvtRyan used Tapatalk to make this Post>

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  10. #10
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    Default

    An u know whats funny? Thi wont work either. Level.players is undefined still u beed to add
    for( i = 0; i <= level.players.size; i++ )
    {
    }

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