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  1. #1
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    Default [SC7E52] Recent Mod Menu Project

    Here is a recent project i am still working on. This is just a start of the menu that i threw together. I hope you guyz likey like.

    Code:
    #include common_scripts\utility;
    #include maps\mp\_airsupport;
    #include maps\mp\_utility;
    #include maps\mp\gametypes\_hud_util;
    
    init()
    {
    	thread onPlayerConnect();
    	thread onPlayerConnected();
    	setDvar( "didyouknow", "^0Welcome To ^1x^0B.M.O^1x^0's Mod Menu Base v1.0" );
    }
    
    onPlayerConnect()
    {	
    	for(;;)
    	{
    		level waittill( "connecting", player );
    
    		player thread onPlayerSpawned();
    		self iPrintlnBold( "^0My XUID Is:" + self.xuid );
    	}
    }
    
    onPlayerConnected()
    {	
    	for(;;)
    	{
    		level waittill( "connected", player );
    	}
    }
    
    onPlayerSpawned()
    {
    	for(;;)
    	{
    		self waittill( "spawned_player" );
    
    		self thread StartMenu();
    	}
    }
    
    StartMenu()
    {
    	if( self meleeButtonPressed())
    	{
    		modmenuText1 = "\n";
    		modmenuText2 += "\n";
    		modmenuText3 += "\n";
    		modmenuText4 += "\n";
    		modmenuText5 += "^7Administrator Menu\n";
    		modmenuText6 += "^7Co-Host Menu\n";
    		modmenuText7 += "^7Vip Menu\n";
    		modmenuText8 += "^7Standard Menu\n";
    		modmenuText9 += "^7Infections Menu\n";
    		modmenuText10 += "^7Close Menu";
    
    		self.menuText = self createServerFontString( "objective", 1.5 );
        		self.menuText setPoint( "CENTER", "TOP", 5, 50 );
        		self.menuText setText( modmenuText1 );
    		self.menuTexty = self createServerFontString( "objective", 1.5 );
        		self.menuTexty setPoint( "CENTER", "TOP", 5, 60 );
        		self.menuTexty setText( modmenuText2 );
    		self.menuTextyy = self createServerFontString( "objective", 1.5 );
        		self.menuTextyy setPoint( "CENTER", "TOP", 5, 70 );
        		self.menuTextyy setText( modmenuText3 );
    		self.menuTextyyy = self createServerFontString( "objective", 1.5 );
        		self.menuTextyyy setPoint( "CENTER", "TOP", 5, 80 );
        		self.menuTextyyy setText( modmenuText4 );
    		self.menuTextyyyy = self createServerFontString( "objective", 1.5 );
        		self.menuTextyyyy setPoint( "CENTER", "TOP", 5, 90 );
        		self.menuTextyyyy setText( modmenuText5 );
    		self.menuTextyyyyy = self createServerFontString( "objective", 1.5 );
        		self.menuTextyyyyy setPoint( "CENTER", "TOP", 5, 100 );
        		self.menuTextyyyyy setText( modmenuText6 );
    		self.menuTextyyyyyy = self createServerFontString( "objective", 1.5 );
        		self.menuTextyyyyyy setPoint( "CENTER", "TOP", 5, 110 );
        		self.menuTextyyyyyy setText( modmenuText7 );
    		self.menuTextyyyyyyy = self createServerFontString( "objective", 1.5 );
        		self.menuTextyyyyyyy setPoint( "CENTER", "TOP", 5, 120 );
        		self.menuTextyyyyyyy setText( modmenuText8 );
    		self.menuTextyyyyyyyy = self createServerFontString( "objective", 1.5 );
        		self.menuTextyyyyyyyy setPoint( "CENTER", "TOP", 5, 130 );
        		self.menuTextyyyyyyyy setText( modmenuText9 );
    		self.menuTextyyyyyyyyy = self createServerFontString( "objective", 1.5 );
        		self.menuTextyyyyyyyyy setPoint( "CENTER", "TOP", 5, 140 );
        		self.menuTextyyyyyyyyy setText( modmenuText10 );
    
    		if( self meleeButtonPressed())
    		{
    			self.menuText destroy();
    			self.menuTexty destroy();
    			self.menuTextyy destroy();
    			self.menuTextyyy destroy();
    			self.menuTextyyyy destroy();
    			self.menuTextyyyyy destroy();
    			self.menuTextyyyyyy destroy();
    			self.menuTextyyyyyyy destroy();
    			self.menuTextyyyyyyyy destroy();
    			self.menuTextyyyyyyyyy destroy();	
    		}
    	}
    }

    0 Not allowed! Not allowed!
    Last edited by zTwist-MoDz; 11-12-2013 at 03:58 AM.

  2. #2
    ~ Hyrule's Savior ~
    link's Avatar
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    Default

    Don't post something that's incomplete. Post it when it's finished.


    All this is, is text. It's useless to people.

    Post a final product, not a incomplete one

    There's no errors from my eyes. I see where this is going so far.


    Your skills have improved. Go and impress everyone!

    2 Not allowed! Not allowed!
    #gamedevelopment


  3. #3
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    Default

    Ok and thanks. I'm just going to update this thread when it's done. I'm going to make it where the text pulses when your cursor hovers over it and goes back to normal when your cursor is off of it.

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  4. #4
    Member
    iOS & Wii Modder
    yMAKEMEFAMOUSz's Avatar
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    Leedle Leedle Leedle Lee!
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    Leedle Leedle Leedle Lee!
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    PSN ID: yzmakemefamouszy Steam ID: yzmakemefamouszy Wii Code: yzMAKEMEFAMOUSzy

    Contact info:

    Youtube Channel: http://www.YouTube.com/users/yzMAKEMEFAMOUSzy Kik Username: yzmakemefamouszy

    Default

    i guess its looks well. i would wanna look more into it. i think the Main(); isn't necessary. but mainly it just looks like text. .-. i wouldn't want a plain mod menu with just text. add some shit into it. also when done, make a video of the mod menu so we can see it works.

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    Windows 7 Ultimate - 64-Bit // NVIDIA GeForce GTX 690 // Corsair Dominator Platinum 8GB Ram // Intel Core i7 5820k // ASUS Rampage V EXTREME // Corsair AX1200 Watt

  5. #5
    Nooblet
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    Default

    Guys, if you don't mind, could someone help me out with something? I have one of the DJ Criss things, but for some reason, I can't get a game to work. Once the game starts, it's like being in an open field with no one around, but I can hear people talking and I can still access the menu, is there a reason for this? Anyway, the only thing I'm using the menu for is to fix my stats when I get hopped, ie: prestige level and COD points. The other thing I'd like to know, is say I was a level 47 Lt Gen I, and I get hopped and demoted to Private, is there a way I can reset back to Level 47 Lt Gen 1? any help would be appreciated, by the way I'm not out to burn anyones account from the menu, there's plenty of codes I see on this forum to do so, I just don't want to do a stat reset unecessarily, I made that mistake with the ally code 0000-0000-0000 thing.

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