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  1. #1
    V.XVII.XIV Synix's Avatar
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    Default Sam Winchester Signature

    I was following one of Seal's Smudge Tutorial except I think I failed to follow xD, but any opinions? I'm a fan of Supernatural


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  2. #2
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    Default

    With smudges, I think you should add more flow. And with smudging, you have to have different shades of a color. Like have the darks on the bottom, and then the lighter it is, the more it's stacked. And I'm a fan too.


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  3. #3
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    Ahh its okay but it could be better.

    #SuperNaturalFanHere :P

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  4. #4
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    Default

    Too plain. Render is way too small.


    7/10

    KIU bro

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    #gamedevelopment


  5. #5
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    6/10 render placement is off a lttle. add more flow. not bad. Keep at it

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  6. #6
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    Default

    I like the flow of the smudge, somethings need work though. Such as depth, render placement, text placement, but other then that keep it up!

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  7. #7
    V.XVII.XIV Synix's Avatar
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    Default

    Thanks guys for the truthful opinions! It helps me know what I need to improve on . Just a couple question:

    1.) What is flow and how do you use more of it with a Signature/Graphic etc.?

    2.) What is depth, Graphic wise?

    3.) How do I know when, where to place my Renders and Texts?

    Just a couple questions you guys said I needed to improve on .

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  8. #8
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    Default

    Quote Originally Posted by xSyxHD View Post
    Thanks guys for the truthful opinions! It helps me know what I need to improve on . Just a couple question:

    1.) What is flow and how do you use more of it with a Signature/Graphic etc.?

    2.) What is depth, Graphic wise?

    3.) How do I know when, where to place my Renders and Texts?

    Just a couple questions you guys said I needed to improve on .
    K.
    1-
    Flow is the direction of your focal/render
    The one you used doesn't have a lot of flow.
    But here are some examples,




    Here is an example of a render with little flow


    2-
    Depth.
    Depth,depth,depth...
    Um.
    Depth is how much detail your signature has?
    If you signature lacks depth is looks flat.
    If you signature has a lot of depth it pops?
    For example look at this-

    You can see the render really stand out.
    You can also see different effects.
    You can see that the render stands out against the background but you can also see some c4ds on top of it.
    It's almost like you have different "layers", a background,render,and some c4ds mixed in
    You getting me? It's not just 1 flat image.
    3D
    My signature isn't the best of examples but you kinda get it
    *Pro tip
    Easy way to add depth to your signature is to apply the image (Ctrl+Alt+Shift+E)
    Then go to Filter>Blur>Blur or Filter>Blur>Gaussain Blur (Set this low, 0.1-1)
    Then erase the render/focal and bam, depth.

    3-
    RULE OF THIRDS!!
    RULE OF THIRDS!!!
    RULE OF THIRDS!!!!
    RULE OF THIRDS!!!!!11!!1

    Just look it up.
    There's a tutorial on it some where in the art section.
    But it's basic just a grid divided in 9 section, 4 intersections
    I would tell you more, but the tutorial on here is pretty good and will explain the rule of thirds a whole hell of alot better then I can
    *Bam. Linked it
    http://www.codeleakers.com/showthrea...ht=Rule+thirds

    If you have any question feel free to pm or vm me.
    .................................................. .......................
    You guys should also feel free to correct me on anything if you think I'm wrong.

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    Last edited by Seal Ricky; 11-12-2013 at 05:09 PM.
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  9. #9
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    It's a lil plain but not bad. You will get better.

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